#11
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I said it was a way to make sure files are extracted in the right place, not that it was a wise thing to do when modding under normal circunstances.
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#12
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Thanks for making that inescapably clear.
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#13
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Hey, I was pretty sure I had followed your instructions to the letter the first time, but I probably screwed up.
IT WORKS PERFECTLY !!! No need to refrain from right-clicking with a single weapon equipped !!! |
#14
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Thanks for the fix ztorm!
I see you modded only CWeapon.lua. I wonder if there is a problem later on when you ride the mech/dragon/golem. |
#15
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Oh. Thanks for the heads-up, I'll keep an eye out as I progress through the game... I'm still in the early levels
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#16
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Oops, I hope I did not spoil anything for you.
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#17
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Not at all, but I'm eager to see by myself what you're talking about !!
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#18
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helppppp
this not work for me i have continuously chrash when zooming
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#19
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Well, you probably did not install the fix properly and only changed to FOV values.
Double-check that CWeapon.lua is in your NecroVisioN\Data\lscripts\Classes folder. |
#20
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Comparison screenshots of what the game could look like with the patch and updated FOV fix :
http://www.widescreengamingforum.com...=153828#153828 Yes, scavvenjahh and ztorm are different nicks for the same person Gniarf, notice how the player's hands/weapons retain their aspect but "move" closer to the player in wider-than-normal aspect ratios ? The rest of the 3D world looks good though. Any idea how to fix this so that they always look like in 4:3 ? Last edited by ztorm; 03-13-2009 at 01:10 PM. |
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