#11
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Skills
In the Hylfire mod you didnt have many skills from the start but you got a choice of skills when you level up. It is the same in Bonfire. But there is a quest giver on the first map, Skillix is his name, he sells skills like Heroism (attack and rage), Defense (Defense and Mana), Rage Control (rage), Meditation (mana), Wisdom (mana), Artifactor (mana etc), Onslaught (rage/ini).
That helps in case you don't get skills early on from the randomization. But sometimes we had to abandone even ok skills for the Gold you also can get instead in some situations on the Impossible Difficulty level... The random skills given could be enhanced by a bigger chance for the low level skills early on, we will see if we get around to that... |
#12
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Medals
We have changed the medals a bit. Some of the medals where you had to use certain spells for level the medal up, like the Iron Knight medal, we have exchanged with Orc armies killed. We have also added information about what the medal gives when maxed.
iron knight.bmp valhalla.bmp screen_170305_001.bmp |
#13
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Starting conditions in Bonfire
The starting conditions are different from easy to impossible in the mod:
diffi easy.bmp . . . . . . . . diffi impos.bmp We made the starting conditions with a bigger difference since the difference of the growth of creatures is bigger over time. |
#14
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what size of mod?
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#15
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Can't say precise yet, Terroin is just working on reducing it these days. But around 4 Gb or so.
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#16
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any news, teasers?
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#17
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It is being testing by Eucrysty now. I have made a new thread for testing results: http://forum.1cpublishing.eu/showthr...518#post715518
BTW, it is 2.6GB in zip version. After his test and when we make some more quests and adjustment we will ask more people to test. |
#18
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World Map in Bonfire:
Here's a pic of the world map in the mod. The central island is the starting position, Bonbong land (re-done Tungsinn map). There're 7 completely new maps around with 38 new arenas (and a few old ones re-used). I made the maps in the editor. We have removed all the WoTn maps from the "world", this is like a new campaign. Also clouds have been removed, but you can only sail to the island where you have bought a map from the "map maker" as I explained earlier. If we will add clouds? Don't know, probably not, its a mod, and ok if people can see it is all new, all new maps to conquer, I think.
world map.bmp We have left some space for new maps to come... now this is being testing by Eucrysty. I'm extending some of the maps with extra random passages. For instance the Fefne Islands will get a 65% chance of a hidden sea gate for another location. So each time you play, it could be a little different... Last edited by raknefne; 03-19-2017 at 01:40 PM. |
#19
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Arena example
This is a new arena for the starting map in the mod. 2 main routes to the enemy (a lake in the center). Also notice 2 decoy routes for chests, one in the bottom at the campfire and one in the top to the right. A little different than "normal" arenas. There are 2 chests in this case kind of off roads in the bottom of the arena...
ny arena startø.bmp BTW Eucrysty: this is not in your test version. Last edited by raknefne; 03-19-2017 at 01:41 PM. Reason: updating |
#20
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I found a funny cellar with a dead guy at a table that drinked wine till death also the wine barrels are flowing
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