#11
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Quote:
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Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#12
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Good idea!
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AMD Penom ll 6x 1055T Processor 2.8 GHz // 8GB Ram // XFX Radeon HD 7870 Black Edition DD (2048 MB Memory DDR5, GPU 1055MHz) // Windows 7 Professional 64 Bit Version Saitek x52 // Saitek Throttle Quadrant // Saitek Pro Flight Rudder Pedals // Track IR 5 |
#13
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Without immediate retrimming every payload release should lead to a definite rise of the rate of climb, related to the weight of the released payload.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects |
#14
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#15
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If Im not total uncorrect I would say the BF110 is a fighter bomber and not a bomber. Robtec is talking about bomber with bombercrew, if I understod his post correct? And I think he have a good point and like the idea.
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#16
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ouch ...nailed !
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#17
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The 110 has exactly the same problem actually.
If you switches to your Gunner, the AI is off till then. Happened to me yesterday on Atag. A Hurricane behind me at a clear six and my gunner did not even move his gun not to mention to shoot. |
#18
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There are some complains on DM. Could you please remind me what is wrong with it? To me it looks surprisingly detailed and as impressive as cockpit models.
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#19
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The DM complaints are regarding to large missing parts on still flying planes, or fuel tank explosions, which are leaving the structure intact, i believe
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects |
#20
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I don't know if problem is still in the game of if it has been fixed. |
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