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Vehicle and Terrain threads Discussions about environment and vehicles in CoD

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  #11  
Old 07-24-2011, 05:43 PM
Madfish Madfish is offline
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Scratches in the glass are very easy to make though. Engine sounds are not necessarily easy to make (it takes a very good recording job or even worse, it takes a crazy amount of time to re-create sounds with just software)

And yes, all glass degrades, no matter what quality it is and the quality of glass back in 1940 wasn't even remotely comparable to todays standards in the automobile or aviation industy.

By the way, it's not just absurdly obvious scratches. A tiny amount of "texture" is probably what describes the issue best. CoD glass looks as if it's not even there. Anyone with real world experience knows that you will always be able to see a glass surface. due to very fidel textures and reflections. This is well done even in Wings of Prey but in CoD I don't feel imerged at all.

Last edited by Madfish; 07-24-2011 at 05:45 PM.
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  #12  
Old 07-24-2011, 06:19 PM
Plt Off JRB Meaker's Avatar
Plt Off JRB Meaker Plt Off JRB Meaker is offline
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Just a bit of useless info,the priority of the ritualstic cleaning of these
perspex canopies can't be expressed too much.

Apparently the perspex material could be scratched so easily,so much so,that the ground crews were given the softest cloths to clean them with ,as even wiping them unwittingly with a handkerchief could damage them.

After all you're life depended on the effeciency of you're search tfor the enemy through you're canopy.

(An exert from Spitfire at War by Alfred Price)
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  #13  
Old 09-11-2011, 09:10 PM
Ekar Ekar is offline
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+1.
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  #14  
Old 09-11-2011, 09:39 PM
pupo162 pupo162 is offline
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Quote:
Originally Posted by Madfish View Post
Scratches in the glass are very easy to make though. Engine sounds are not necessarily easy to make (it takes a very good recording job or even worse, it takes a crazy amount of time to re-create sounds with just software)

And yes, all glass degrades, no matter what quality it is and the quality of glass back in 1940 wasn't even remotely comparable to todays standards in the automobile or aviation industy.

By the way, it's not just absurdly obvious scratches. A tiny amount of "texture" is probably what describes the issue best. CoD glass looks as if it's not even there. Anyone with real world experience knows that you will always be able to see a glass surface. due to very fidel textures and reflections. This is well done even in Wings of Prey but in CoD I don't feel imerged at all.
good maintenence makes glass scratches unniticable.

i flew a 1946 plane with original glass, and it looked cristal clear.

AS opinion keep it as it is. its good.
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  #15  
Old 09-12-2011, 05:38 PM
recoilfx recoilfx is offline
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Quote:
Originally Posted by pupo162 View Post
good maintenence makes glass scratches unniticable.

i flew a 1946 plane with original glass, and it looked cristal clear.

AS opinion keep it as it is. its good.
But by your logic, we shouldn't have the current weathering effect on planes because good maintenance.

Scratches should appear more depending on the weathering slider.
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  #16  
Old 09-12-2011, 07:24 PM
Plt Off JRB Meaker's Avatar
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Yes,I would like to see the scratches appear more pronounced as weathering slider is moved up,I really like this idea.
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  #17  
Old 09-12-2011, 08:11 PM
Cataplasma Cataplasma is offline
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Quote:
Originally Posted by Flying Pencil View Post
Aircraft "glass" is typically plastic, except for armored glass.

Plastic is easy to scratch, and would be awesome to have.

Armored windows is glass, and scratches, even nicks and spider chips, would be very unusual because rocks off of tiers do not fly up to 12,000 ft!
Plexiglass (PMMA=Polymethylmethacrylate) was invented by army and used for the first time for spit's cockpit (with its typical thermoformed rounded shape).
The scratches that you see in Lock on are typical of modern PMMA cockpits.
Alcohol is very aggressive for PMMA, if you want to make some scratches on PMMA you just have to clean it.
Glass scratches are different and very rare to see on old glass cockpit's thikness.
The spit is the only plane that should have this "scratches", and also different clean-cut bullet's holes

Last edited by Cataplasma; 09-12-2011 at 08:14 PM.
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  #18  
Old 09-13-2011, 06:09 PM
II./JG1_Wilcke II./JG1_Wilcke is offline
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That is why you have your ground crew, to blend the canopy Perspex and get those scratches out! Get them to work!
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  #19  
Old 09-13-2011, 07:38 PM
pupo162 pupo162 is offline
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Quote:
Originally Posted by recoilfx View Post
But by your logic, we shouldn't have the current weathering effect on planes because good maintenance.

Scratches should appear more depending on the weathering slider.
your right. good idea.
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  #20  
Old 09-14-2011, 09:17 AM
Ekar Ekar is offline
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Quote:
Originally Posted by pupo162 View Post
your right. good idea.
I like the effect in Wings of Prey. All it does really is give a slightly nicer impression that there's a medium between you and the sky. I had a go of WOP the other day and it was one of the first things I noticed, apart from the fact that cockpits are much more completely modeled in CloD.
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