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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
#11
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Success! If anyone else is having trouble with San's, try to un-check the "Watch Fov" box.
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#12
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YOUPPIII!!!! Works great. Tnks Deacon.
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i7 CPU 920 @ 2.67GHz (8 CPUs), ~2.8GHz | Memory:12GB RAM | NVIDIA GeForce GTX 580 | SyncMaster 226BW(Digital)(Creative SB X-Fi)Roccat KAVE | Windows 7 64-bit |
#13
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San is back!
Over on the SoftTH forum, San has posted that he might get some time to update his FOV changer for 4.11 !
Info here. |
#14
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S!
Excellent news!
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AMD 1055T Hexacore@3,4GHz - 2x4GB 1600MHz DDR3 - ATI 6950 2GB, flashed to 6970 shaders - Windows 7 Ultimate 64-bit - 30" LG W3000H (2560x1600) - TM Warthog Stick + Cougar Throttle - wooden DIY pedals with Hall sensor - FreeTrack |
#15
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San's FOV changer works with 4.11hotfix, but not that well.
Uncheck all but "auto-activate" and it works about 80-90% of the time. Turning on "auto-reactivate" causes it to get stuck on certain FOVs when switching views, and even then half the time it won't unstick itself and restarting the game is required. "Watch FOV" just doesn't work at all. 3x27" monitors here. San's used to be my favorite by far until I discovered sanka and Storebror's FOV mods for Modact. IMO, the easiest/best/quickest "fix" for all this that would solve it for everyone is for TD to enable FOV values from (whatever the lowest is now, 20?) all the way up to 170 in increments of 5 assignable to hotkeys, and increase/decrease FOV keys in increments of 5. My default and "normal" flying FOV is 155, instrument viewing is 120, and gunnery is 60. That should cover every possibly desired FOV for all possible game resolutions and monitor setups. |
#16
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+ gazillion
__________________
AMD 1055T Hexacore@3,4GHz - 2x4GB 1600MHz DDR3 - ATI 6950 2GB, flashed to 6970 shaders - Windows 7 Ultimate 64-bit - 30" LG W3000H (2560x1600) - TM Warthog Stick + Cougar Throttle - wooden DIY pedals with Hall sensor - FreeTrack |
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