Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Fulqrum PublishingGames > The Tomorrow War

The Tomorrow War Space sim. 27th Century. Take part in the great war between The United Earth Empire and Konkordia.

Reply
 
Thread Tools Display Modes
  #11  
Old 02-12-2010, 03:07 PM
Sneaksie Sneaksie is offline
Approved Member
 
Join Date: Mar 2008
Posts: 823
Default

Hello, i've just updated the fix in the first post. Please try it (you may need to load the autosave from the previous mission, Mission 30 End, to apply the changes). If problem persits, i'll look into it at Monday (i've played through the game fine a couple of weeks ago though).
Reply With Quote
  #12  
Old 02-17-2010, 12:04 PM
16cmfan 16cmfan is offline
Registered Member
 
Join Date: Feb 2010
Posts: 3
Default

I am from Slovakia, so the scripts via google translator ...

I do not believe that there is no, user who has no Savefile mission 30 or less. We will do better than ist again play game 1 of the mission.

thanx
Reply With Quote
  #13  
Old 02-19-2010, 07:38 AM
Divebomb's Avatar
Divebomb Divebomb is offline
Approved Member
 
Join Date: Oct 2007
Location: Norge
Posts: 249
Default

oh wow. this is very good. had given up hope on any more support for this game. would it be a problem to simply release a complete russian language patch? to switch all audio to russian instead? I realise the patch would be pretty big, at least a couple of hundred megs, but I would honestly prefer it to how the game is now.

also, is there no chance of faktor k being released at all now?
Reply With Quote
  #14  
Old 02-19-2010, 07:56 AM
Sneaksie Sneaksie is offline
Approved Member
 
Join Date: Mar 2008
Posts: 823
Default

Russian in-flight speech patch can be made, but first i want to make sure that script bugs are resolved. Some parts of the missions were changed, for example, you no longer need to switch to arcade mode to be able to escape the gravitational pull of Shao blackhole, script does this automatically. Missions 33 and 34 were heavily edited (placement of enemy ground units became more random, etc.). Any changes could bring some overlooked problems, so i wait for your feedback (i've played through the game successfully though).
There are no plans to release Factor K in English.
Reply With Quote
  #15  
Old 02-19-2010, 10:32 AM
Divebomb's Avatar
Divebomb Divebomb is offline
Approved Member
 
Join Date: Oct 2007
Location: Norge
Posts: 249
Default

excellent. I'll play some later and see what I come up with.
Reply With Quote
  #16  
Old 02-19-2010, 11:15 AM
16cmfan 16cmfan is offline
Registered Member
 
Join Date: Feb 2010
Posts: 3
Default

Does anyone savegame from Mission 25, 26 or other?
Reply With Quote
  #17  
Old 02-19-2010, 11:23 AM
Sneaksie Sneaksie is offline
Approved Member
 
Join Date: Mar 2008
Posts: 823
Default

Here is the save before start of Mission 25.
Attached Files
File Type: zip Mission24_end.zip (85.2 KB, 14 views)
Reply With Quote
  #18  
Old 02-19-2010, 11:29 AM
16cmfan 16cmfan is offline
Registered Member
 
Join Date: Feb 2010
Posts: 3
Default

Thank you for quick response
Reply With Quote
  #19  
Old 03-03-2010, 05:38 AM
billshot1941 billshot1941 is offline
Registered Member
 
Join Date: Mar 2010
Posts: 11
Default The zip file

Quote:
Originally Posted by Sneaksie View Post
First of all, i would like to apologize for lack of news and updates. The development studio went out of business after the game release so no kind of support is available from them.
We were forced to search for any solutions to game issues ourselves and we don't have a source code. This means that some errors (like ships sinking through ground at the end of football mission) are impossible to fix. However, i've managed to understand and correct most errors in mission scripts.

This patch fixes most scripting errors found in missions (crash in Mission 30, 31 should be okay as well). In addition, it adds text messages at the top of the screen during flight (a substitute for spoken flight chatter), which are also stored in pager log if you've missed something. A pilot head image appears briefly at the top left of the screen when someone says something. All text in the game should be translated now.

Patch installation is simple - unpack the archive into main game directory, overwriting existing files.

Please report any errors, i'll try to fix them if possible.
Thanks have solve some problems but not all.
At end mission 32 then there is a new mission 33 there is an compile error in line 922. I hope that you can solve that one to begouse for me is now game end.

Best regard
billshot1941
Reply With Quote
  #20  
Old 03-03-2010, 03:24 PM
Sneaksie Sneaksie is offline
Approved Member
 
Join Date: Mar 2008
Posts: 823
Default

Oops, one extra ; symbol and boom Thanks for pointing this out, i've uploaded the updated version of the patch (it's in the first post).
Please post here if you finish the game (mission 34 is the last one).
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:50 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.