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#181
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as losing players to an inferior game? there is no game similar to this on a console....period. ________ HONDA MOBILIO Last edited by juz1; 02-24-2011 at 08:02 AM. |
#182
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I think it wouldn't be a problem if the friends' party could only fight on the same side. |
#183
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DLC Suggestion:
Way too early for this i know, but... Instead of releasing a slew of new planes, how about a dlc that adds finished cockpit and gunner positions for all planes? The 40+ aircraft that are already in the game is a good start and more than enough to keep us all occupied for a while, but i would really love if all of those planes had completed interior views, in addition to there being gunner views for all aircraft that have them, and i totally wouldn't mind paying for them if it means that it'll get done. ALSO: Someone else already mentioned this, but i'm going to second it. For creating online multiplayer matches, it would be excellent if the host had the option to limit the aircraft used by the year they entered service, for example if i wanted to create a game with early war aircraft, i don't want to worry about everyone on the other team flying late war designs, ME 262's and the like. Last edited by Jasta 6; 08-11-2009 at 06:05 PM. |
#184
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Would be awesome! I think it's the first time I would not feel bad about paying a bit more to have the game finished. Virtual Cockpit is nice and very useful (and I suck much less in the Tiger Hunt demo mission using VC) but a real cockpit gives me the right level of immersion.
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#185
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#186
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Ah! Great! Hopefully it is like this then. I figured it would be like any other game where the host is able to just cherry-pick which ones he doesn't like/want in his game. Thats not to say that won't be an option too, but i hate that system. I think it promotes laziness and not learning how to properly deal with an opponent's advantage. I'd much prefer the time period based system.
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#187
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#188
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Well, i suppose that too, but i was thinking more along the lines of my experience with other games like MGO, where the host has complete control over what weapons are used. Say for instance a particular weapon is very popular and allows the user to achieve positive results seemingly effortlessly. The host finds this weapon annoying and so out it goes. While i will agree that its annoying if this weapon is used by everybody in the match, i don't think it should be cut completely because i think its equally if not more important to learn said weapon's weaknesses as well as its strengths, so that you know how to deal with the enemy wielding it.
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#189
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First of all I'd like to say thank you to Anton and the dev team for listening to the community and trying to implement changes suggested to them, not many developers take this much trouble to please the crowd these days
![]() My suggestion: I know that Swastika's were removed from the game because they are illegal to be displayed in public in france and germany, but I believe this rule does not apply when they are placed for historical accuracy, and as long as they are not shown in public. I know this is a sensitive matter, and that it might be a pain in the behind to have them in the game, but it just feels strange seeing a german plane with a black square instead of a swastika on the tail ( I'm all for historical accuracy). maybe the game can be coded in a way where the game checks the language of the console, and if it's german or french the textures which contain swastikas get swapped for textures without swastikas? ( I am aware of the fact that there are several countries that speak german, and also several countries that speak french, but even if these few countries get left out, the rest of the world can play a historically accurate, uncensored game) or an option where the player can turn offensive content like swastika's on/off, where the player can decide if swastikas are displayed ingame or swapped for balkenkreuzen. but this would probably still piss off the german censor board, and will cause a heap of extra work for you guys... I had a ton of other suggestions, but they have already been posted, so there's no need to post them again ![]() and to the people who say they don't want to read several pages of suggestions before posting their own: do you think you're too important to read pages before posting? Apparantly you think the developer has endless amounts of time to read the same suggestion 10 times over, and apparently he's less important than you because he has to do all the reading and you don't? Use your damn brain! Last edited by Danny M NL; 08-12-2009 at 03:55 PM. |
#190
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It's kind of strange that in movies it is allowed but in computer games it is not allowed to show them. Probably it would be allowed but I guess it would cause additional efforts by the publisher's legal department, generating unjustifiable costs and still bearing a potential of losing certain markets.
I'd rather live without total historical accuracy than having the best game of 2009 seized by the legal authorities... |
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