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#181
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Hi
They are already in the conf ini This enables wide-screen with no [black boarders] or <stretched> out image. [window] width=1680 height=1050 ColourBits=32 DepthBits=24 StencilBits=8 ChangeScreenRes=1 FullScreen=1 DrawIfNotFocused=0 EnableResize=0 EnableClose=1 SaveAspect=0 Use3Renders=0 |
#182
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It works like a charm
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#183
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It would be nice to get some more info on the production team working on BOB.
Some photo's of the workers. With descriptions what each persons task is etc. So we can get a idea how this game is being produced and what it takes to get things done. Most people have no idea on how games are made and i think it would be nice to get some behind the scenes info. |
#184
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They might be too busy for that, good idea though. You can view the team on the bonus DVD that shipped with 1946
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#185
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@Slipball
that cd was produced ages ago. Things may may have changed and not every il2 player purchased 1946. We have a perfect website here for this kind of information. To my amasement there are still a bunch of il2 fans regually looking for info here and discussing the old and future game...and not finding much info. Why not use this website? It is not like it is used for anything else. Plenty of space left. ![]() Any il2 fan living near Oleg's office? Hop in there with a digital camera and pen and paper and get to work. |
#186
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You may just go to www.spread-wings.ru, if you read russian. This link translate the site to english http://translate.google.com/translat...3Den%26tl%3Dru |
#187
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You need to move on from this constant diatribe................. ![]() http://translate.google.com/translat...3Den%26tl%3Dru Last edited by KG26_Alpha; 09-06-2009 at 06:16 PM. |
#188
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thanks for the website link nearmiss.
about the picture... And i thought MY desk was a mess!! ![]() Nice model of the HE 219 nightfighter in the corner. Would love to go mossie hunting with that plane Oleg! ![]() |
#189
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sorry to interrupt. quick questions:
- will SoW support hyperthreading/will it make use of multiple CPUs? - will it be in a position to use more than the 3GB XP32bit RAM limit? (eg on a 64bit system) |
#190
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Yes
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