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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #181  
Old 10-03-2012, 04:47 PM
GraveyardJimmy GraveyardJimmy is offline
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Quote:
Originally Posted by GF_Mastiff View Post
We will see a more robust IL2 Sturmovik Version next year?

with the Channel map in it?
Their alpha of the new sequel will be ready next year for their internal roadmap (according to b6).

Would think the sequel would be ready 2013/2014. Its anyones guess when i suppose. The engine is the same as the one they are using now so its the GUI remake, added features and models that need the most work (and maps).
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  #182  
Old 10-03-2012, 05:28 PM
Tree_UK
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Originally Posted by skarden View Post
I don't have to, Luither has already explained it, 3rd answer down, please pay attention to the last sentence in particular.
It's written in plain text so I don't know how you missed it.

Here it is again in case you did somehow miss it.


Luither

Redoing co-op is a huge task. We are a business. We have to make a profit somewhere somehow. We cannot keep pumping resources and releasing free patches for Cliffs of Dover forever.
And regarding not using our products in the future if we do not redo co-op now. I believe the majority in this community actually will. If we offer a much more comprehensive co-op experience in a future product, and especially if such an experience still allows you a trip back in time to fly some Spits and 109s over the Channel, well, I really hope that most people will want to get the sequel.
To reiterate - I've never said that we'll never address co-op, I've only said we cannot do it within the Cliffs of Dover project.
lol, and you really believe this?
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  #183  
Old 10-03-2012, 05:42 PM
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SG1_Lud SG1_Lud is offline
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Originally Posted by Tree_UK View Post
lol, and you really believe this?
http://lmgtfy.com/?q=luthier%27s+coop&l=1
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  #184  
Old 10-03-2012, 05:45 PM
skarden skarden is offline
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You asked for an explanation and there it is, plain and simple, from the horses mouth so to speak.
if your the kind of person that doesn't believe something when it's in plain english and constantly finds the negative in everything well then too bad for you I guess.

If you don't believe them then let them know by not buying the next game.
Coming here, reading things straight from the devs and then making up what can only be described as BS to better suite an agenda, troll or just save you from getting bored at work seems extremely childish and just plain paranoid to me.

Good luck with that.
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  #185  
Old 10-03-2012, 05:50 PM
Trumper Trumper is offline
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Originally Posted by skarden View Post
You asked for an explanation and there it is, plain and simple, from the horses mouth so to speak.
if your the kind of person that doesn't believe something when it's in plain english and constantly finds the negative in everything well then too bad for you I guess.

If you don't believe them then let them know by not buying the next game.
Coming here, reading things straight from the devs and then making up what can only be described as BS to better suite an agenda, troll or just save you from getting bored at work seems extremely childish and just plain paranoid to me.

Good luck with that.
Actually Luthiers answers prove everything you have just stated above,i won't believe a single thing Luthier says now until it is proven ,tried and trusted.
The proof will be in the pudding--not in what he claims or states
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  #186  
Old 10-03-2012, 05:56 PM
Chivas Chivas is offline
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Originally Posted by Tree_UK View Post
lol, and you really believe this?
You don't believe anything the devs say, which begs the question, why are you still here? You still don't get it, Luthier's is stating what they are trying to achieve, there are no promises, there are approx 40 members of the dev team working on different aspects of the sim, each fix/improvment will be applied when they are ready, thru patches or new addons. The huge delays have put the series in jeopardy, anything can happen at this point, many of them not good.
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  #187  
Old 10-03-2012, 05:59 PM
skarden skarden is offline
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Fair enough, and that's your right of course.
Making that decision based on what's actually been said and your passed experience is sensible.
I've made the same decision based on the same things and just come up with a different opinion, different strokes for different folks and all that.

I've played IL-2 for a long time and it's given me faith in them that they'll produce the goods again, I also appreciate Luithers brand of honesty, again, in whats actually been said not what people make up in their heads.

Hopefully when the sequel comes out we'll both be happy campers
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  #188  
Old 10-03-2012, 06:16 PM
GloDark7 GloDark7 is offline
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The fact that the sequel will be using the same engine tells me all I need to know.



Glo

Last edited by GloDark7; 10-03-2012 at 06:19 PM.
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  #189  
Old 10-03-2012, 06:35 PM
Chivas Chivas is offline
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Originally Posted by GloDark7 View Post
The fact that the sequel will be using the same engine tells me all I need to know.



Glo
So you think that the devs can't improve COD's game engine? I know your a fan of Warthunder. Gaijin is using the same game engine for Warthunder that it used for their less than successful WOP sim and I would imagine that Gaijin is doing some major improvements to their game engine to make Warthunder a success. Atleast to have any chance of drawing support from the IL-2 crowd.
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  #190  
Old 10-03-2012, 07:28 PM
Sandstone Sandstone is offline
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Quote:
Originally Posted by Chivas View Post
So you think that the devs can't improve COD's game engine?
Their performance to date suggests they probably can't.
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