Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Closed Thread
 
Thread Tools Display Modes
  #181  
Old 10-29-2010, 04:46 PM
322Sqn_Dusty's Avatar
322Sqn_Dusty 322Sqn_Dusty is offline
Approved Member
 
Join Date: May 2010
Location: the Netherlands
Posts: 214
Default

Quote:
Originally Posted by kestrel79 View Post
That's what I'm thinking too for the night screen shot....

Your a bomber approaching the city..you see some lights in the distance, as you get close the lights go out, flood lights start shining, sirens go off, aaa batteries start firing up, ack starts flyin...oh man !
Now that could be something Oleg might reveal....

Servers with interactive 24 hrs maps and missions..... and on joining you can choose your mission of liking...from London to Berlin!

The houses are not all lit...but how about the street lanterns?

Last edited by 322Sqn_Dusty; 10-29-2010 at 04:51 PM. Reason: added lantern line
  #182  
Old 10-29-2010, 04:47 PM
JAMF JAMF is offline
Approved Member
 
Join Date: Sep 2010
Posts: 187
Default

Mr. Maddox said that if a bump-map was used for the skin of the aircraft, you would see it from the cockpit. Maybe there was no bump-map yet or it's a detail setting.

We don't know if a high(est) resolution texture was used for this test.

Quote:
Originally Posted by Hecke View Post
It's due to Oleg's not-up-to-date PC I think/hope.
Let's hope nvidia donates one of their high-end cards, so Oleg can show us the potential of his baby.
Quote:
Originally Posted by smink1701 View Post
Just curious...in the vid (thanks again) the detail is photo-realistic but when the view turns to the right showing the wing, the detail is not so great. Just wondering why?
BTW, the cockpit noise sounds good. The needles being alive is a very nice detail. In the first frame every dial and gauge is "at rest". Might this be a result from the complex system? No computation of engine & aircraft status, if there is no status to compare it with from a 'frame' before?
  #183  
Old 10-29-2010, 04:58 PM
MD_Titus MD_Titus is offline
Approved Member
 
Join Date: Nov 2009
Posts: 493
Default

nice update, thanks oleg.
the guy in the hurri needs to work on his shooting

Quote:
Originally Posted by Hecke View Post
I don't understand why you guys start a debate. I just told a fact that everyone knows. But if you want me to buy shooters instead of your product, it's ok for me. I will buy the complete SoW series even so.
if you promise to stop posting rubbish i'll buy you the game when it comes out.
  #184  
Old 10-29-2010, 05:01 PM
Robert's Avatar
Robert Robert is offline
Approved Member
 
Join Date: Oct 2007
Posts: 717
Default

Quote:
Originally Posted by JG52Driver View Post
I don't think so, because moderation here is virtually non-existent. If it weren't, this place would actually be habitable.
It's not that bad. After a while you know who to ignore as white noise. Nearmiss cleans up the worst of the offenses. I haven't seen a certain forum member here for a number of weeks. I don't know if his absence was self imposed or not.

While somethings that people see baffle me, for what ever reason they are important to the person who asks. Ultimately the free discourse of ideas adds to the conversation, and I (at least) usually learn a bit of something.

Last edited by Robert; 10-29-2010 at 05:07 PM.
  #185  
Old 10-29-2010, 05:03 PM
123-Wulf-123 123-Wulf-123 is offline
Approved Member
 
Join Date: Oct 2007
Posts: 190
Default

Geezus can some of you guys not behave yourselves for even one thread?

Stop bickering like spoiled children and GROW UP.

Thank you Oleg, fantastic work.
  #186  
Old 10-29-2010, 05:05 PM
T}{OR's Avatar
T}{OR T}{OR is offline
Approved Member
 
Join Date: Feb 2008
Location: Zagreb, Croatia
Posts: 833
Default

Love the video Oleg! Many thanks for posting it, and especially for the binaural sound. As every audiophile will say - the 5.1 is a gimmic, and all you need for the best audio are high quality headphones.
__________________

LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron
'MUSTANG' - compilation of online air victories

Last edited by T}{OR; 10-29-2010 at 05:14 PM. Reason: reply removed
  #187  
Old 10-29-2010, 05:10 PM
Oleg Maddox Oleg Maddox is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,037
Default

1. The tracers you show - Z-looking - due to low frame rate of camera and its quality of the image. It was discussed several times in the past that who is copying such Z-like looking traces from the WWII footage doing simply wrong because don't even know school physics (or at least some principles of film 16 to 24 FPS gun camera speed. This measn the shutter speed is too great that to fix without blur or movement between the frames - the result is Z-like looking tracers.

2. The footage sample is post production sound addition. It was not recorded in fligh or so.
There is even srtereo sound that wasn't recorded... and guncamera also have not the mic Even mono.

3. The sound of guns inside the cocpit and outside is way different. even different in flight and staying o the ground. As well as the engine sound. We model all of these cases.

try to read about binaural sound.. Just few in the world use it. We are using it alredy many years. We have patented methods, etc...

For sure we use most of the real recording sounds. On the ground, in fligth, in cockpit.
And is not from the simple camcoder (apriory wrong), but the the simulation of the human head. Seach in internet to understand these principles. This is the most right way to make realistic sound, but not the great "nose"...



Quote:
Originally Posted by Xilon_x View Post
OLEG MADDOX good very good good work i loock the video and the photo.
But i not like the gun effect and sound.
i loock original video of ww2 and sound of gun is POMM- -POMM- -POM very explosive sound of gun and tracers have a zig-zag effect and not a laser effect.
you loock the real gun camera the Tracher have a smoke little smoke and the tracher not have good linear and perfect direction but have little movement the bullets not is the laser.

sound of gun

gun sound

  #188  
Old 10-29-2010, 05:13 PM
Oleg Maddox Oleg Maddox is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,037
Default

Quote:
Originally Posted by MD_Titus View Post
nice update, thanks oleg.
the guy in the hurri needs to work on his shooting
It wasn't me. It was novice AI. I can seat in any aircraft that has cockpit (there is now such feature).
  #189  
Old 10-29-2010, 05:15 PM
Igo kyu's Avatar
Igo kyu Igo kyu is offline
Approved Member
 
Join Date: Sep 2008
Posts: 703
Default

Quote:
Originally Posted by 322Sqn_Dusty View Post
The houses are not all lit...but how about the street lanterns?
In the UK blackout was patrolled on foot and enforced all night long. You shouldn't expect to see any lights out of doors at night.
  #190  
Old 10-29-2010, 05:16 PM
IceFire IceFire is offline
Approved Member
 
Join Date: Apr 2008
Posts: 1,879
Default

Ok folks...

Tracers:





Laser:



The reason some people think the tracers in games look like lasers is because "lasers" in StarWars and other sci-fi were meant to look like tracers from World War II (all StarWars space combat is essentially World War II air combat ).
__________________
Find my missions and much more at Mission4Today.com
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:44 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.