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#171
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Maybe Im wrong, but I think AI become even more stupid than it was in 4.11. Individually, they are OK, but in a formation, they are incredibly dumb.
Usually when my flight meets an enemy formation, and I command my wingmen to attack, they just fly straight and not doing anything, despite that they are quite good at spotting the enemy. After 1 or 2 minutes, 2-3 of my planes begin attacking, but the rest are just flying pointlessly, or flying in huge circles. For example, in the most recent mission in the soviet fighter campaign, I commanded 8 La-5FNs, and met a german flight of 6 FW190s. Even though we managed to down all enemy planes (4 myself), we lost 4 La-5s in the process, all of them just flew pointlessly instead of attacking. Similar happened in japanese campaigns too. |
#172
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How about going public with the link to the campaign?
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#173
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Thank you so much TD!
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#174
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It's part of 4.12.
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#175
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Interesting. |
#176
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Yes, it comes with 4.12.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#177
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In FMB targets once having been assigned to red will soon change themselves into targets assigned to blue
and targets assigned blue will change to red. how ever many times I change them back, they keep reverting to the wrong side. ![]() Mission building activities have come to a grinding halt.. ![]() Thanks for help. Problem solved. Seems that one side has to have Destroy, the other Defend. This has been the source of much confusion for online maps. Last edited by Baddington_VA; 07-01-2013 at 05:15 AM. Reason: Problem solved |
#178
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Indeed! I worked fairly hard to try and make sure that it was ready for 4.12 release. Then the translators went to town as well. All efforts hugely appreciated!
But everyone does have the campaign available to them "out of the box" so to speak ![]()
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Find my missions and much more at Mission4Today.com |
#179
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If you already have a Target(s) installed, be very careful if you are still working on the mission. It's very easy for a Target to 'change sides' because of something you did. For instance, if you are testing the mission in the FMB and decide to assign a plane to the 'Player', depending on what Army that plane belongs to, that could make the Target 'change sides'. I've had that happen to me many times. It's not a bug. You may be test-flying the mission yourself as RED and then decide to fly it as BLUE. When you change the Player's plane to BLUE, the Target may 'change sides'. That's normal. You will need to change the Target back to the original designation after you remove the Player-controlled option from the BLUE plane. Another thing, if you are new to mission-building, you may actually be designating Targets incorrectly to begin with. In that case, the game will automatically re-assign the Targets correctly. This is very common, as Targets can be a little confusing at first. If you are still stuck, feel free to post a problem mission here and I will look at it for you. Aviar
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Intel i7-4790 4-Core @3.60GHz Asus Z97-C Motherboard 16GB DDR-3 1600 SDRAM @800 MHz NVIDIA GTX 760 - 2GB Creative SB ZX SBX Logitech X-530 5.1 Speakers 27" AOC LED - 2752 Logitech G15 Gaming Keyboard CH FighterStick-Pro Throttle-Pro Pedals Logitech G13 Gameboard GoFlight GF-T8 Module WIN 8.1 Last edited by Aviar; 07-01-2013 at 04:37 AM. |
#180
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L
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@ElAuren: did you try a different similar long mission ( single mis. maybe)?
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---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible Last edited by EJGr.Ost_Caspar; 07-01-2013 at 06:49 AM. |
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