Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Crossworlds > Mods

Mods King's Bounty: Crossworlds Mods

Reply
 
Thread Tools Display Modes
  #171  
Old 03-08-2019, 02:25 PM
Sirlancelot's Avatar
Sirlancelot Sirlancelot is offline
Approved Member
 
Join Date: May 2011
Posts: 291
Default

Congrats! And thanks for taking my feedback into consideration.

I really hope Ghoul King will be able to enjoy the mod properly at some point!

My antivirus is Panda Dome, by the way.
Reply With Quote
  #172  
Old 03-09-2019, 07:05 AM
Sirlancelot's Avatar
Sirlancelot Sirlancelot is offline
Approved Member
 
Join Date: May 2011
Posts: 291
Default

Considering that I shouldn't install v1.31 until I start another run, what should I change exactly into my items.txt for items upgrades I want to get back to 30% easier than vanilla?

Currently I have the Snake Ring, Colonel's Baton, Tuning Module (broken) and Silver Shoes.
Reply With Quote
  #173  
Old 03-09-2019, 02:40 PM
raknefne raknefne is offline
Approved Member
 
Join Date: May 2011
Location: Denmark (Aarhus)
Posts: 564
Default

Sirlancelot, not sure if your current game will be able to be loaded if you take the new file with the items and overwrite your old verison. U could take items.txt from version 1.31 and overwrite same items.txt in Trent.kfs\ and it will work, but you might loose the option to load games! Not 100% sure... so I wouldn't do it... in case u do, the text for the Dragon items will not be right.
Reply With Quote
  #174  
Old 03-09-2019, 03:30 PM
Sirlancelot's Avatar
Sirlancelot Sirlancelot is offline
Approved Member
 
Join Date: May 2011
Posts: 291
Default

Quote:
Originally Posted by raknefne View Post
Sirlancelot, not sure if your current game will be able to be loaded if you take the new file with the items and overwrite your old verison. U could take items.txt from version 1.31 and overwrite same items.txt in Trent.kfs\ and it will work, but you might loose the option to load games! Not 100% sure... so I wouldn't do it... in case u do, the text for the Dragon items will not be right.
Ouch! Don't worry then, I'll simply ignore the upgrades until I feel my level would be the neccessary to actually try them out.
Reply With Quote
  #175  
Old 03-09-2019, 03:36 PM
Sirlancelot's Avatar
Sirlancelot Sirlancelot is offline
Approved Member
 
Join Date: May 2011
Posts: 291
Default

Allright. Time to make new suggestions (I love it =P , let's reckon)

Creatures:

* Assasins: I think they're in general an awesome offensive creature when recruiting them right off the bat at the start of the game and playing a warrior or even paladin/mage specialised in Chaos magic. Moreover if you equip them with Assasin's Dagger or another(s) item(s) which improves them directly or indirectly.

But in Trent, they have two or three clear caveats:

1. Not time enough to increase their Find Weakness damage bonuses to really high degrees/percents.

2. Poor leadership/hit points ratio when compared against Royal Snakes.

3. Depending on your luck, lack the appropiate spells to protect them properly.

Hence, I 'd suggest a +10 or +15 bonus to their HP. This little boost could make a huge difference when facing them as enemies or trying to improve their survivability chances in our hands.

* Knights and Paladins:

As I have mentioned several times in this post, Crossworlds doesn't have a real cap on Resistances (95% is approximately the same as 100%), which means you can make units almost invulnerable to a few or several damage types. And sadly, this sometimes turns the game into cakewalk.

Due to it, I think would be more reasonable to reduce and set their Steel Amor protection to 25%. Otherwise, when combined with any item that raises physical resistance +10% or more and cast Stone Skin III, unless there're other kind of non physical damages in the battlefield, is game over. Furthermore, Archmages Magic Shield can even exploiting it farer.

Besides, Knights and Paladins are already insanely protected by Mastery, high defense base stat and what not.

We can also nerf Stone Skin, of course, but I think that would be complementary and non substitutive.

Spells: (nerfs and enhancements)

Hell Breath

Power: 30, 40, 50 (from 20, 30, 40)

Perhaps is a bit too much of a boost, but the reality is I never used this spell before thinking about this enhancement... Too low benefit for warriors and pals not focused in Chaos AND Intelect.

Doom

I wouldn't pay more than 12 mana for it, regardless its level. Helplesness cost MUCH less and I have the impression its actually equally or more effective against high defense creatures.

Stone Skin

Duration: 2-3-4 (instead of 3-4-5) I never understood why it has a so long base duration on the first place when compared to other common, ordinary spells. It seems to me that the developers though (errousnesly), that the initiative penalty would be much more of a nuissance than it actually is.

Power: 10, 20, 30. Same scenario and reflection.

*Penalty: -2,-2,-2 Heh, heh,heh You want to be solid like the stone, eh? There you have.

*: This is more experimental and non so important than the duration and protection part.
Reply With Quote
  #176  
Old 03-09-2019, 05:59 PM
raknefne raknefne is offline
Approved Member
 
Join Date: May 2011
Location: Denmark (Aarhus)
Posts: 564
Default

I agree on most except the massive nerf of stone skin. Never use Doom or hellbreath too. Not sure about knights and paladins... Hmmm.... But assassin's I rarely use so health could be good.

Perhaps also foreman From the dwarf race... Good improvement in wotn

Orcs tend to be avoided I guess...
Reply With Quote
  #177  
Old 03-09-2019, 10:07 PM
Sirlancelot's Avatar
Sirlancelot Sirlancelot is offline
Approved Member
 
Join Date: May 2011
Posts: 291
Default

I have suffered a crash when attempting to upgrade another Hiking Dress (it transforms into Advisor's dress when upgraded)

Two crashes. Same item upgrade. Sounds bad. Probably something went wrong when transitioning from 30% easier item upgrades than vanilla to -30%/-50%. Or between those two versions of the mod. Never had a problem like this before.

Or is it perhaps a problem related only with unicorns?

Last edited by Sirlancelot; 03-09-2019 at 10:57 PM.
Reply With Quote
  #178  
Old 03-10-2019, 09:31 AM
Sirlancelot's Avatar
Sirlancelot Sirlancelot is offline
Approved Member
 
Join Date: May 2011
Posts: 291
Default

Hmm, how can I put some text in spoiler mode?

SPOILERS AHEAD:





Yesterday I killed Luffe. It was an epic fight, and in fact I lose all my ingeeners and halve of my troops in the battle. My setup was quite defensive and so it was Luffe's.

A huge "mistake" from my part, since my adversary main strategy was to decimate my troops with Geyser every turn. I tried to onslaught him, but my paladin is mostly all about defense and crowd control.

Very nice battle. Probably much easier with a warrior or a more offensive oriented paladin. But very funny nevertheless


Use the cursor of your mouse to select an see the text inside the spoiler area.
Reply With Quote
  #179  
Old 03-10-2019, 05:41 PM
raknefne raknefne is offline
Approved Member
 
Join Date: May 2011
Location: Denmark (Aarhus)
Posts: 564
Default

Quote:
Originally Posted by Sirlancelot View Post
I have suffered a crash when attempting to upgrade another Hiking Dress (it transforms into Advisor's dress when upgraded)
Two crashes. Same item upgrade. Sounds bad. Probably something went wrong when transitioning from 30% easier item upgrades than vanilla to -30%/-50%. Or between those two versions of the mod. Never had a problem like this before.
Or is it perhaps a problem related only with unicorns?
I don't have the old version to check it. Perhaps yes, I messed things up, in current version I had no problem upgrading the Hiking Dress in v1.31, tried it in 3 games just now. There were no unicorns in any of these tests but don't think it is the unicorns.
Reply With Quote
  #180  
Old 03-10-2019, 08:33 PM
Sirlancelot's Avatar
Sirlancelot Sirlancelot is offline
Approved Member
 
Join Date: May 2011
Posts: 291
Default

Quote:
Originally Posted by raknefne View Post
I don't have the old version to check it. Perhaps yes, I messed things up, in current version I had no problem upgrading the Hiking Dress in v1.31, tried it in 3 games just now. There were no unicorns in any of these tests but don't think it is the unicorns.
Do you think should I start a new game with latest version, then?

By the way. Don't worry. We all mess things up everyday.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:37 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.