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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #171  
Old 05-05-2011, 10:46 AM
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Kwiatek Kwiatek is offline
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Graphical bugs since a few patches ago - black lines in the sea and land :




Win XP SP3, GTX 280


Also V-sync dont work in any patches.
  #172  
Old 05-05-2011, 10:50 AM
602Sqn.McLean
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Yeah same here. Pretty good on everything else, smoother etc. Just graphic bugs in Multiplayer screens. Funny lines. Oh and my pilots don't have parachutes, which looks funny when the wiggle to the ground and... Splat.
  #173  
Old 05-05-2011, 10:58 AM
Blackrat Blackrat is offline
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Quote:
Originally Posted by Rattlehead View Post
You may be on to something there...never thought of that. I'll give it a try tonight. (Although the Br.20 is so damn slow to prep and take off I might not.)
Or doing a touch and go eradicates it to, but it wasn't there in the beta one patch.
  #174  
Old 05-05-2011, 10:59 AM
Kankkis Kankkis is offline
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Quote:
Originally Posted by Kwiatek View Post
Graphical bugs since a few patches ago - black lines in the sea and land :


Win XP SP3, GTX 280


Also V-sync dont work in any patches.
With this betapatch vsync works for me first time, be sure you have selected fullscreen not pseudo.
  #175  
Old 05-05-2011, 11:04 AM
Insuber Insuber is offline
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Runs quite fine here. E8400 Core2 Duo 3 GHz 6 GB PC800 Nvidia 8800GT 512 MB
  #176  
Old 05-05-2011, 11:04 AM
shane shane is offline
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Originally Posted by 3ra_Luke View Post
Can you post your nVidia control panel or game profile settings? I cant make AA work. Tnx!

Drivers 270.xx WHQL
all settings by default on nvidia panel.
and on IL2COD all settings maxed and AA 8x

on previous patchs i only have AA on some edges, but now all seems to be antialiased.

I'll post some screens when i have free time.
  #177  
Old 05-05-2011, 11:17 AM
Kankkis Kankkis is offline
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Quote:
Originally Posted by shane View Post
Drivers 270.xx WHQL
all settings by default on nvidia panel.
and on IL2COD all settings maxed and AA 8x

on previous patchs i only have AA on some edges, but now all seems to be antialiased.

I'll post some screens when i have free time.
Yes there is aa but its the same if you use 2x or 8x, there is no difference at those, so 2x is max, at least on my game but there is slight difference off or 2x but not much.
  #178  
Old 05-05-2011, 11:20 AM
lothar29 lothar29 is offline
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I have the same problem with images rare in the sea, as if the Earth were extended into the sea in broad lines... some rare shadows appear but otherwise the thing begins to be better...even that is missing some thing to this simulator in performance...not is that it is but lacks a touch of performance...by the way, I have some jump while flight...


team...
I7 950 original times
GTX470 - I had post SLI but it is a matter of two weeks which will remove waiting for compatibility
6 Gb Ram 1600
3x500Gb RAID0 + 1xSSD 64 Gb Kingston
  #179  
Old 05-05-2011, 11:24 AM
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Kwiatek Kwiatek is offline
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Quote:
Originally Posted by Kankkis View Post
With this betapatch vsync works for me first time, be sure you have selected fullscreen not pseudo.
I got fullscreen:

FullScreen=1

It doeasnt make V-sync work. From COD relase V-sync dont work for me.
  #180  
Old 05-05-2011, 11:32 AM
Langnasen
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Just had a screen lock-up, after strafing and igniting some gas tanks near Gravesend. Didn't happen until I'd flown quite a way from them and looked back over my shoulder. One second later the fire popped out of view, went to look forward again and the screen locked up. Sound still playing in the background. I alt-tabbed, got to desktop but clicking the CoD icon in the taskbar just made the desktop go darker. Had to task manager out.

Just prior to strafing the gas tanks I saw what appeared to be a road or railway line sweep past under my plane, doing about 200mph.

Luthier and guys, if you don't get somebody in who knows what they're doing you're going to lose this fight. More and more people are dropping out of this beta-testing lark, which means you have less chance of fixing the game, which means less people will come back to it and very few new people will buy it. Stop pretending you know what you're doing and HIRE somebody who does. Anyone with half a brain can see you've lost at least one programmer who knew the code
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