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Controls threads Everything about controls in CoD

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  #171  
Old 04-21-2011, 09:16 PM
spiritdmp spiritdmp is offline
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Quote:
Originally Posted by heloguy View Post
As a pilot that flies with HUD every once in awhile, no, that's not what you would see. If I adjust the HUD so only half of it is visible in my right eye, I don't magically see the reverse of that half mirrored on the left. ...
Yeah that's the point missing here, you would have to be able to adjust your HUD so that ALL of it is visible in your right eye, and NONE of it is visible in your left eye.

Then your brain magically blends both images together.

[edit] damn beat me to it lixma, kudos for your indefatigable patience![/edit]
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  #172  
Old 04-21-2011, 09:18 PM
Sauf Sauf is offline
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Quote:
Originally Posted by Lixma View Post
Then don't adjust the HUD so only half of it is visible in your right eye.

The offset Revi sight in the 109 projects a full image onto the right eye, not half.
Correct, if the pilot leans a bit to the right! ie loosen straps. Back to where we started.
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  #173  
Old 04-21-2011, 09:23 PM
41Sqn_Stormcrow
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I now understand what Lixma continually explains.

I just come to thinking that both the cockpit of the 109 and the 190 was sooo small that the final paralaxis was insufficient to make the pilot lean to the side in order to align to the sight.

See real historic picture of the 190, the revi's left edge as seen by the pilot is cockpit centred:


The Focke pilot actually sits quite centred while his right eye is spot on on the revi sight. The left edge of the reflector glass is centred as is the pilot's nose which is pressumably in the middle between both eyes. My guess is that the pilot sees the full image of the aim circle as much as I see my hand when I hold it in front of the right half of my face. And I still can regognize it as a hand but the image is that it is superimposed with the background like putting to photo slides together. You can easily try this yourself without any particular equipment.

It is a bit difficult as both eyes will focus at two different distances that is a bit strenuous when you hold your hand that way. However this problem is inexistent for the revi sight as the aim circle was projected as if in far away distance is I understand correctly, so no focus problem.

Last edited by 41Sqn_Stormcrow; 04-21-2011 at 09:30 PM.
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  #174  
Old 04-21-2011, 09:27 PM
kimosabi kimosabi is offline
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I don't know where people get from that you lean to the sides. You move your head slightly over, which this picture clearly shows. Are you all wearing neck-supports or something?
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  #175  
Old 04-21-2011, 09:28 PM
Lixma Lixma is offline
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Quote:
Originally Posted by Sauf View Post
Correct, if the pilot leans a bit to the right! ie loosen straps. Back to where we started.
Nope.

The gunsights were installed directly in the right eye's line of sight. And further adjusted to suit the individual pilots.

Quote:
Originally Posted by 41Sqn_Stormcrow View Post
I am not sure if the gunsights back then were used as modern helmet mounted Huds are.
The analogy may not be perfect (else it wouldn't be an analogy ) but the concept is the same.
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  #176  
Old 04-21-2011, 09:29 PM
b101uk b101uk is offline
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Quote:
Originally Posted by heloguy View Post
As a pilot that flies with HUD every once in awhile, no, that's not what you would see. If I adjust the HUD so only half of it is visible in my right eye, I don't magically see the reverse of that half mirrored on the left. I only see the half, unless I adjust it back to center. HUD, and reflector sights are pretty much the same thing, it's just that the HUD shows information from a processor, instead of only an image of a gunsight. The way it's modeled now is correct.
lol

HUD are for looking threw with both eyes thus however you adjust the HUD the left eye can always see what’s on the right side hence it wont work, if the gun sight has a significantly narrow FOV for the reflected recticle so the right eye is centred over the reflected reticle and at the same the left eye cannot see the reflected recticle on the reflector glass then the effect will work like monocular HMD.
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  #177  
Old 04-21-2011, 11:36 PM
Skiiwa Skiiwa is offline
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No.......
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  #178  
Old 04-22-2011, 12:05 AM
Thee_oddball Thee_oddball is offline
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Quote:
Originally Posted by Baron View Post
Think most pople with TrackIR completly missed whats been asked for.


Keep the ctrl F1 but make it like in IL2, that is, no zoom.

With ctrl F1, as it is now, u CANNOT look 135 degrees to the sides or look back.

U have the massive canopy bars on the sides right in the field of view when lookin left and right with ctrlF1 enabled and zoomed in as icing on the cake.


Realistic, dont think so.
+1 its the ZOOM that is unrealistic not the position of the revi
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  #179  
Old 04-22-2011, 12:08 AM
Thee_oddball Thee_oddball is offline
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  #180  
Old 04-22-2011, 01:49 AM
SQB SQB is offline
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That post before with the two images showing the two eyes, open them in two browser windows, put the right eye on the left and the left eye on the right, makes sure the windows are fairly small and you are sitting a little further back from the screen and the go sort of cross eyed (as if looking at something a lot closer) and then you will ACTUALLY see in 3D what the pilot would have seen if his eyes were there.

Result: You have placed the eyes too far apart, but also, you can see the gunsight AND out the front windscreen. It seems you guys are right! It doesn't look like that picture you keep posting though, impossible to simulate 3d on 2d properly...
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