Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > CoD Multiplayer

CoD Multiplayer Everything about multiplayer in IL-2 CoD

Reply
 
Thread Tools Display Modes
  #171  
Old 04-28-2011, 07:52 PM
robtek's Avatar
robtek robtek is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,819
Default

OK, same problems with the 110 c7.
Bf109 -> everything ok.
Already spawned 110 -> throttles working but oil and water temp fixed to zero -> engines sour after warm up and start.
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects
Reply With Quote
  #172  
Old 04-28-2011, 08:19 PM
Ataros Ataros is offline
Approved Member
 
Join Date: Jun 2010
Location: USSR
Posts: 2,439
Default

Quote:
Originally Posted by Buzzer View Post
Even though the server has no outside views, the replay should have it imho.
That is what makes the replay fun.
It may be prohibited to avoid cheating. You could record a short track, disconnect, check where all enemy bombers and ground targets are, reconnect and kill them. And if you have 2 PCs you do not even have to disconnect from the battle but have an instant recon ))) Happened in IL-2 online wars. No fun at all.
Reply With Quote
  #173  
Old 04-28-2011, 08:44 PM
ATAG_Bliss ATAG_Bliss is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,156
Default

Ah, you're probably right. It's a really good idea and makes perfect sense.
__________________

ATAG Forums + Stats
Reply With Quote
  #174  
Old 04-28-2011, 10:32 PM
Buzzer Buzzer is offline
Approved Member
 
Join Date: Jan 2011
Posts: 46
Default

Ahh...could be that.
Bit shame though. Nice to see "what really happened when that spit disappeared" when you go offline and want to see the track later.

Retried it - same result - so might be coded on purpose then.
Cheaters cheaters...blahh

Got better performance on the server now.
Good work gents .
Reply With Quote
  #175  
Old 04-29-2011, 06:41 AM
robtek's Avatar
robtek robtek is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,819
Default

The devs might put a "timestamp" option to the records, only playable if 30min. have passed since recording.
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects
Reply With Quote
  #176  
Old 04-29-2011, 06:54 AM
Bobb4 Bobb4 is offline
Approved Member
 
Join Date: Jan 2008
Posts: 553
Default

Quote:
Originally Posted by robtek View Post
Sorry, i have problems using your server!
I have the patch 1.00.14305 and when i have joined your server and created a bf110c7 my right engine is already running and immediatly i get: oil gasket engine 1 broken, radiator engine 1 broken.
The throttles in the cockpit don't work, only the mini sliders do.
When i join another FR derver, i.e. repka -> no problems!
Is this not a server setting issue?
=69GIAP= server had the same problem?
Reply With Quote
  #177  
Old 04-29-2011, 08:30 AM
Flashman Flashman is offline
Approved Member
 
Join Date: May 2010
Posts: 109
Default

Im not sure what is causing the bf110 engine issue. I upodated the servers copy of CloD cache but it made no difference.

Unfortunately I cannot recreate this offline, it works fine on the exact same mission run on my own test server (i.e. my computer). No idea whats causing it, hwoever as it appears to happen on some other servers as well I think it might be a patch issue. This mission was running with the earlier patch with no issues.
Reply With Quote
  #178  
Old 04-29-2011, 10:59 AM
Flashman Flashman is offline
Approved Member
 
Join Date: May 2010
Posts: 109
Default

I have solved the problem on my computer: I verified the game cache and it fixed it (it found faulty files and replaced them). to do this do the following:

Open steam, go to Library. Right click on CloD>properties>Local Files>Verify integrity of game cache.

this should repair your install and the bf110 now appears to work properly again.
Reply With Quote
  #179  
Old 04-29-2011, 01:30 PM
Flashman Flashman is offline
Approved Member
 
Join Date: May 2010
Posts: 109
Default

SOrry guys, it seems I spoke too soon. All verifying the install did was remove the last two patches. I have put them back on the server, however the bf110 is back to being broken again.
Reply With Quote
  #180  
Old 04-29-2011, 06:04 PM
Flashman Flashman is offline
Approved Member
 
Join Date: May 2010
Posts: 109
Default

We have rolled back our server to the 04214 patch as the latest beta deosn't appear to be stable as the server won't stay up for more than a few hours.

Hopefully we can have it working OK for tonight without any crashes.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:31 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.