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#171
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I have a 5770 and I run water=0 also. You will only see white caps and such in bad weather, like blind or thunderstorms(maybe others but not sure). Have you tried testing it with blind weather condition?
I just prefer water=0 because I don't have time to admire "pretty" water while in combat. It is also a hit on fps and I want all the fps I can get when in heavy action. It is very simply "personal preference". If I am going to make a track to get some pretty pictures, then I will switch to water=2, otherwise I use water=0 for best fps and still good looking water. I agree with Flanker about effects=2. I challenge you to see a difference "in combat" from effects 0 to effects 2. Plus, 2 has been known to cause problems in certain situations. |
#172
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S!
Effects=2 in Black Death track dropped FPS drastically. For example in the scene where the IL-2's bomb the convoy, normally it rarely dips below 50FPS, but with effects=2 to 20ish. Not worth it and Oleg has said it is a bugged and not recommended feature. I have now found the best setup for me that runs SMOOTH...will post the conf.ini after work. |
#173
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S!
Here is my conf.ini regarding OpenGL. I run 1920x1200 resolution with Perfect mode and UP 2.01 enabled. Card ATI 5870HD 1Gb, AMD 965BE CPU, 8GB DDR3, AMD 790FX Mobo, Win7 64-bit etc. [Render_OpenGL] TexQual=3 TexMipFilter=3 TexCompress=0 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=0 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=0 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=1 TexFlags.TexCompressARBExt=0 TexFlags.TexEnvCombine4NV=0 TexFlags.TexEnvCombineDot3=1 TexFlags.DepthClampNV=0 TexFlags.SeparateSpecular=1 TexFlags.TextureShaderNV=0 HardwareShaders=1 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=0 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=3 LandShading=3 LandDetails=2 LandGeom=3 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=15 Water=0 Effects=1 ForceShaders1x=0 PolygonOffsetFactor=-0.0625 PolygonOffsetUnits=-3.0 |
#174
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Hi everyone.
Through no fault of my own ![]() Been looking arround for the best settings for this card. The problem is that everyone seems to use differant confinis, the ones that works for them (naturally) I can get perfect graphics and good looking water and all that but what i also get is the blocky text in the proccess. Is there a specific fix for blocky text, or is it "on fix works for me, and one works for him" kind of deal? Edit: For ex. i tried your confini Flanker, and that didnt work, at all. ![]() |
#175
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Baron. The workaround for blocky text is to drop atioglxx.dll from Catalyst 9.10's to the IL2 folder. My conf.ini works on 5xxx, can't tell about 4xxx series. |
#176
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Ok, will give it a go tomorrow.
Thx. |
#177
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Nothing seems to solve my problem, i still got ugly water with your config... dont know why
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#178
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S!
Are you sure you run in OpenGL and Perfect mode? If you can post a picture of the water? |
#179
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why water 0 ?
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#180
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My idea also, my 4780 runs water=2 with no probs and more than enough frames
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
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