#171
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Light Knight Spell
Light Knight Spell should apply to all units at level 3 according to its description but it still applies to only one unit.
I tried to read the code for it in spells.lua but I am not a programmer and couldn't find out how to change that. Could you please help me? I guess the same happens to Dark Knight Spell but I don't have it. |
#172
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Quote:
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#173
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Yes, which should be something like:
C:\Program Files (x86)\Steam\steamapps\common\King's Bounty - Warriors of the North\sessions\addon Is it not necessary to replace them within the ses.kfs file also? Or can the LUA files just be placed into the sessions\addon directory next to the kfs files? For instance, if I wanted Royal Griffins to give paladins a morale bonus, could I simply edit the morale.txt file and place it within the directory? Or does it have to be repackaged into ses.kfs? Thanks! |
#174
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Quote:
Quote:
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#175
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Great, thanks for the quick replies
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#176
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I actually think using .kfs archives in the mod folder is a bit cleaner, since it puts each mod in a separate file.
To do that with Bhruic's fixes, simply rename his zip, and change the .zip extension to .kfs. And then place it in addon/mods. You will have to create the mods folder. |
#177
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Why does 1C make it so we have to fix the game ourselves, wouldn't it be easier to fix it for everyone through Steam update? Probably a silly question. |
#178
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@trubble they aren't asking us to make any bug fixes or track bugs, we're just doing it so we can help problems get recorded and the fixes are made so we can enjoy the game while we wait for official patches. |
#179
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Hey there, Bhruic. I discovered the solution to Jarl's not displaying their attack log correctly.
Change: Code:
Attack.log(dmgts+dmgts1, "add_blog_fear_2", "target", blog_side_unit(cell, 0)) Code:
Attack.log(dmgts+dmgts1, "add_blog_fear_2", "targets", blog_side_unit(cell, 0)) |
#180
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Hey Bhruic,
why did you hide the file? (btw. great work otherwise!) |
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