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#1771
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No, I am 100% right. That video was posted by Luthier when the weekly CloD updates were in full swing. The cockpits will look similar because they stayed the same for CloD! Trust me, I can remember that update well.
They hadn't yet moved to speed-tree, or they were trying to make it work. The landscape, as I said, was being worked on. It wasn't renamed to CloD until November 2010.
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Luthier: If not for your guys' criticism and incredibly high standards, we'd never have become what we are. Keep it up! Source for the sceptical: http://forum.1cpublishing.eu/showpos...11&postcount=9 |
#1772
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yes, the first 2 planes to be desplayed in 2006 (?) were the spit mk1, and the he111. unfortonatly those 2 pits didnt got updated to 2011 standards, and have such a bad quality compared to its mates... yekes. |
#1773
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Here's the post by Luthier to support my previous post:
(from this topic: http://forum.1cpublishing.eu/showthr...hlight=terrain ) Quote:
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Luthier: If not for your guys' criticism and incredibly high standards, we'd never have become what we are. Keep it up! Source for the sceptical: http://forum.1cpublishing.eu/showpos...11&postcount=9 |
#1774
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#1775
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![]() look at the second pic of the br20, and then look at this from 2006 time index 2:17- there calling this NEW and UPDATE!
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#1776
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Here's the thing, the first version of SoW was Open GL. They then made a new engine which was Direct X, but kept a lot of the objects.
So what I linked to is the second version, but obviously not a lot has been done on the objects. Indeed, that video of the first SoW version shows a landscape that, to me, has much better colours and tree placements than what we currently have.
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Luthier: If not for your guys' criticism and incredibly high standards, we'd never have become what we are. Keep it up! Source for the sceptical: http://forum.1cpublishing.eu/showpos...11&postcount=9 |
#1777
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This may not be exactly the right place for this question,and I'll understand if it is moved.It is really a hypothetical one anyway...Il-2 didn't really start to take off ( so to speak) until its code was cracked & modders had a field day ( & still are to some degree...)Could the same thing happen here ,if as mentioned all new developement to CloD is to be stopped( with the exception of well known performance & visibility issues?I'm guessing alot of still unshown ,unfinished bits are/were well along the way ( Do-17 cockpit, Bf-108 flyable,He-59 floatplane to name just three.) In looking at the work if Modders at SAS & AAS it looks as if there is a vast resource that could be a real benefit in not only fixing this sim but finally making it live up to its promise as a real historical re-do of the Battle of Britain ( France , Poland etc.) I know there are already small mods going on & mentioned at this site, but I don't dare try them as the next official patch could simply wipe them out ( at least that's my understanding.So is this possible , can modders go into this & fix it? The devlopers seem to be taking their time( and perhaps spending it on the Battle of Moscow or whatever title it will be...)or is the sim just too complex for 3rd parties to tackle?
I like many others enjoy the sim( even with indifferent FPs) but at times what it doesn't do with the features it has & don't work drive me a little crazy! |
#1778
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Aside this ... in my opinion the game needs other things than more aircraft. There is virtually no offline gameplay (my main gripe), FMs a mess ATM and the issues with the engine itself prevent people from investing more time into making their own solutions. |
#1779
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It is my impression that modding for CoD is a very much more complex endeavour as in 1946.
As most of the modders didn't meet the quality standards of 1946 this would even more so apply for CoD. The freelance, enthusiastic, unpaid and professional modder would be a very, very rare species. The chances for professional 3rd party contend are much higher, imo.
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#1780
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Really not blind faith in modders...honestly...and not really a cry for more planes either or cockpits for those we have now & were sort of promised in the years of developement & screenshots ( for all I know they may come with B of Moscow , but I'm not holding my breath...)Part of my question was addressing the many things /features that should work now & don't ( the list is long:RT,AI,FM.Arming,Off & on line issues,FPS,Arming...well you know the list goes on & on..) My question was/is are these problems which seem to have confounded the developers impossible for third parties to help on?
In Il-2 we didn't see the developer step up to may of the issues that were eventually solved by third party people & not the just the addition of aircraft : things like FM ( remember the 190 whinners & they had a point,( 6dof ,aircraft sound,fire & smoke effects,better interiors & modeling ( I'm thinking the 109 in particular,but others as well.) There were tons of stuff Oleg or Luthier said were good enuff & would not go back & address.What they did do is produce several versions (Pacific Fighters,1946,) that were not fully devloped in gameplay,missions etc ( in my opinion,) but that gave third parties a foundation in which to build & expand upon. I think the last two or three posts have given me my answer:No...not possible ...not now?! |
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