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#161
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#162
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Luthier: If not for your guys' criticism and incredibly high standards, we'd never have become what we are. Keep it up! Source for the sceptical: http://forum.1cpublishing.eu/showpos...11&postcount=9 |
#163
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Running SweetFX_by_Ceejay
Wow. This SMAA is really incredible. Colors awesome too. The difference in the cockpit smoothing is really something to see. I disabled all AA including FXAA in NVIDA The colors are perfect. Smoothing is terrific Magnifiecnt Note if you missed it: If you're running the dx11 version of the game, don't drag dx9 dlls into your main. This looks like a MUST have. Big Thanks ![]() Smoth as silk cockpit lines...FINALLY ![]() huuuuge |
#164
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...and if I didn't do that?
I'm running Directx11 by the way.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#165
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If i let these 2 files and as i am a Dx10 user, the game simply do crash. Renaming or removing was helpful for me.
I'm not sure but i wanted to do a track on ATAG with SweetFx to share with friends and i never succeded in. Do not know yet if it is because of SweetFX or because of customs skins as they are now available on the server. |
#166
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http://youtu.be/ZzMZXbUeoDQ Broghtness, colour etc can be adjusted in settings but I use it as it comes. Brighter yellowish parts are where the SMAA is toggled off to show standard CoD colours etc. It starts with SMAA on. It is post-processing the output from CoD so just playing back a Track will only give standard CoD video output but you can switch SMAA in and out while viewing the track and recording it with FRAPS. http://youtu.be/ZzMZXbUeoDQ
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#167
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Philip, what exactly are you looking for in the conf.ini? Is there something in there I could adjust for better graphics?
[BOB] [window] DepthBits =24 StencilBits=8 DrawIfNotFocused=0 SaveAspect=0 [NET] speed=100000 localPort=27015 serverName=My Server serverDescription=IL-2 Sturmovik: Cliffs of Dover serverInfo1= serverInfo2= serverInfo3= serverInfo4= VAC=1 maxPlayers=255 socksEnable=0 socksHost= socksPort=1080 socksUser= socksPwd= [Console] IP=20001 UseStartLog=1 WRAP=1 PAUSE=1 HISTORY=1024 HISTORYCMD=1024 PAGE=20 LOG=0 LOGTIME=0 LOAD=console.cmd SAVE=console.cmd LOGFILE=log.txt LOGKEEP=0 [rts] ; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture mouseUse=2 ; 0 - not use, 1 - use if hardware exist joyUse=1 ; 0 - not use, 1 - use if hardware exist trackIRUse=1 [rts_mouse] SensitivityX=0.0 SensitivityY=0.0 SensitivityZ=0.0 Invert=0 SwapButtons = 0 [rts_joystick] FF=1 [core] RandSeed = 0 TexQual=3 TexFlags.PolygonStipple=0 Shadows=1 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=1 LandShading=1 LandDetails=1 Sky=3 Forest=2 VisibilityDistance=3 LandGeom=2 DrawCollisions=1 Water=-1 Effects=1 EffFlags.Light=1 EffFlags.SpriteRender=0 Grass=3 CordEffect=1 UseFog=0 UseLandCube=1 UseLandConnectedObject=1 LinearObjectManager=1 Roads=1 Sun=1 Clouds=1 EffFlags.LightSpritesProj=1 ShadowMapSize=5 TexFlags.AsyncLoad=1 TexFlags.ShowTexture=0 SimpleMesh.SWTransform=0 SimpleMesh.QuadTreeClip=1 SimpleMesh.InstancingHW=1 EffFlags.LightContextSprites=1 CloudsFlags.Detailed=1 TexFlags.CreateHDR=1 Decals=1 EffFlags.SWLight=0 TexFlags.CockpitOnePass=0 MegaTexture=0 TexFlags.Reflection=0 RenderTargetQual=3 MSAA=0 MeshStatics=1 MeshStaticsDetail=2 SimpleMesh.QTNoCompose=0 MeshFirstLod=0 MeshShowLod=0 SpawnHumans=0 [sound] SoundUse=1 DebugSound=0 SoundEngine=1 Speakers=1 Placement=0 SoundFlags.reversestereo=0 RadioFlags.Enabled=1 RadioEngine=2 MusicVolume=14 ObjectVolume=7 MusState.takeoff=1 MusState.inflight=1 MusState.crash=1 MusFlags.play=1 MasterVolume=14 Attenuation=7 SoundMode=0 SamplingRate=0 NumChannels=2 SoundExt.occlusions=1 SoundFlags.hardware=1 SoundFlags.streams=1 SoundFlags.duplex=1 SoundExt.acoustics=1 SoundExt.volumefx=1 SoundFlags.voicemgr=1 SoundFlags.static=1 VoiceVolume=8 Channels=1 SoundFlags.bugscorrect=0 SoundExt.extrender=0 SoundSetupId=8 ActivationLevel=0.02 Preemphasis=0.8 RadioLatency=0.5 AGC=1 PTTMode=1 RadioFlags.PTTMode=0 RadioFlags.PlayClicks=1 ActLevel=9 MicLevel=10 SoundFlags.UseRadioChatter=0 SoundFlags.AutoActivation=0 SoundFlags.forceEAX1=0 speakers=1 |
#168
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#169
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guys, really, the application has a readme which explains very well pretty much everything about its usage. including using presets.
also, for comparison sake, the app has a Splitscreen mode, which enables the before-and-after splitscreen comparison mode. |
#170
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Priller, that picture looks like my 'injFX_Settings Les Preferred' settings. To change the settings, just copy the 'injFX_Settings' .h file from any of the other 'injFX_Settings...' Zip folders and paste it into your main 'Cliffs Of Dover' directory, over-writing the 'injFX_Settings' .h file that's already there.
Adonys, did you check the SweetFX split-screen function? It's comparing the original image to something, but not to the changes I've made. |
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