Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #161  
Old 12-28-2010, 09:06 PM
DoolittleRaider DoolittleRaider is offline
Approved Member
 
Join Date: Oct 2007
Location: Las Vegas, Nevada, USA
Posts: 470
Default

Thanks. I didn't read enough pages upon return from weekend holidays to get to the posts about this matter yesterday.

Still, I'm interested in knowing what degree of accuracy is being sought for the SOW:BOB default aircraft skins. It's great that they are incorporating user flexibility in assigning "Nose Art", historical or otherwise, but I'd like to be comfortable that the Default skins will be historically detailed and as accurate as possible in aircraft markings, etc. After all, the Luftwaffe had an almost insanely detailed and somewhat complex marking format/procedure. The RAF system was a wee bit simpler, but I have the same concern for SOW:BOB accuracy in RAF acft markings....a key aspect of the RAF system is the placement of the individual aircraft (Spits, Hurricanes, Gladiators, etc) Serial Numbers on the aft fuselage. Individual acft histories, unit assignments, and ultimate fates are available with some research. For example, the history of every single Spitfire ever produced can be found here:
http://www.spitfires.ukf.net/home.htm

Last edited by DoolittleRaider; 12-28-2010 at 09:14 PM.
Reply With Quote
  #162  
Old 12-28-2010, 10:27 PM
philip.ed's Avatar
philip.ed philip.ed is offline
Approved Member
 
Join Date: Jun 2008
Posts: 1,766
Default

I agree.
I pointed out last week that the markings for the 32 squadron Hurricane were wrong in size and shape, so I hope this is all being looked into
Reply With Quote
  #163  
Old 12-28-2010, 11:25 PM
T}{OR's Avatar
T}{OR T}{OR is offline
Approved Member
 
Join Date: Feb 2008
Location: Zagreb, Croatia
Posts: 833
Default

Quote:
Originally Posted by RyansPlace View Post
I appreciate the large formation pic:

(image removed from quote)

Did you improve formation management tools to allow linking multiple groups into single formations and ability to create custom formations (such as a below pic from IL-2)?

(image removed from quote)

(image removed from quote)

I apologize for being the one-man crusade for this, but large formations are my thing.

-Ry

You can see more pics of the IL-2 large formation project in the link below (Note: This is not a MOD):
http://forums.ubi.com/eve/forums/a/t...3/m/6001079908
Definitely not a one man crusade.

I have asked about this in the previous threads as well:

EXAMPLE

btw. outstanding work with the B-17 formation there.
__________________

LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron
'MUSTANG' - compilation of online air victories
Reply With Quote
  #164  
Old 12-29-2010, 01:08 AM
ECV56_Lancelot ECV56_Lancelot is offline
Approved Member
 
Join Date: Oct 2009
Location: Argentina
Posts: 225
Default

Quote:
Originally Posted by Ian Boys View Post
Fantastic work
Glad to see you still lurke around Ian. Hope to see you again in action once BoB comes out. And also i hope i can get back once this sim is released, if real live allows me to

Reply With Quote
  #165  
Old 12-29-2010, 01:14 AM
ATAG_Doc ATAG_Doc is offline
Approved Member
 
Join Date: May 2010
Location: A brothel in the Mekong Delta
Posts: 1,546
Default

A tail gunner died of death very nice.
Reply With Quote
  #166  
Old 12-29-2010, 06:14 AM
csThor csThor is offline
Approved Member
 
Join Date: Oct 2007
Location: somewhere in Germany
Posts: 1,213
Default

Quote:
Originally Posted by DoolittleRaider View Post
I've been meaning to ask for some time, and hope it's not been asked /answered already elsewhere...but...I can find no reference pictures/profiles of Bf110's with the Unit (geschwader) Code letters on the port side of the aircraft, forward of the cockpit.

Nor have I seen the individual acft and Stab/Staffel code letters forward of the cockpit on the starboard side.

I'm wondering why the 110's in SOW:BofB are skinned this way.

I assume the 110 depicted in this week's Update is meant to be the aircraft of ZG26 Geschwaderkommodore (Obstlt Joachim-Friedrich Huth, 14.12.39 - 1.11.40), 3U+AA, with the second A indicating geschwader stab (command staff) and first A being the first aircraft of that stab….however, that first “A” would have been blue, not green. All Geschwader Stab individual aircraft letters would have been blue. For example, see profile below of one ZG26 Commander’s aircraft:


Here you will find excruciatingly detailed information on ZG26 Bf110 aircraft Code lettering:http://www.michael-reimer.com/CFS2/C...affe_ZG26.html


Additionally, here at the "Wings Pallette" site are 122 profiles of 110's, and I don’t believe there are any showing Unit/acft Code letters placed forward of the cockpit as in the SOW:BofB screen capture. http://wp.scn.ru/en/ww2/f/318/2
Here's just one other example from those 122:


Does 1C have some other historical reference(s) supporting the 110 in the screencapture as being authenthically/uniquely painted with a Green acft letter, and more significantly with the Code letters forward of the cockpit? I do not mean to be nitpicking, but historical accuracy is one of the strengths of IL-2 and I am sure that is a major goal of SOW:BOB. I am not an expert on Luftwaffe aircraft markings, although I've done a lot of research for some Projects. I would welcome learning more from an exchange about this matter.
Like I told Manuc the AA in the very front is merely an indication that there is a position where markings can be applied. SoW is going to be very flexible in this regard ... and Stab I./ZG 26 is known to have used fighter-style staff markings there (in addition to the code characters on the fuselage).

As for the marking colours ... you can select any kind of colour on any kind of aircraft. Which means it's up to the mission builder or player to select the appropriate colour.
Reply With Quote
  #167  
Old 12-29-2010, 07:07 PM
Friendly_flyer's Avatar
Friendly_flyer Friendly_flyer is offline
Approved Member
 
Join Date: Oct 2007
Location: Oslo, Norway
Posts: 412
Default

Quote:
Originally Posted by T}{OR View Post
Definitely not a one man crusade.
Not al all, here's some of mine (they are mostly concerning Hurries, real men don't fly überplanes ):

http://forum.1cpublishing.eu/showthr...774#post172774
http://forum.1cpublishing.eu/showthr...858#post173858

There were at least 7 different kind of finflashes on Hurricanes alone, 3 or 4 different Spitfire roundels, 3 different ordering of the squadron/plane codes, at least two fonts etc. I don't know if it will be possible to have options to show all the variation, but at least some of it would be nice.
__________________
Fly friendly!



Visit No 79 Squadron vRAF

Petter Bøckman
Norway
Reply With Quote
  #168  
Old 12-29-2010, 08:24 PM
DoolittleRaider DoolittleRaider is offline
Approved Member
 
Join Date: Oct 2007
Location: Las Vegas, Nevada, USA
Posts: 470
Default

Quote:
Originally Posted by csThor View Post
Like I told Manuc the AA in the very front is merely an indication that there is a position where markings can be applied. SoW is going to be very flexible in this regard ... and Stab I./ZG 26 is known to have used fighter-style staff markings there (in addition to the code characters on the fuselage).

As for the marking colours ... you can select any kind of colour on any kind of aircraft. Which means it's up to the mission builder or player to select the appropriate colour.
Thanks for the explanation. Again, I appreciate the great flexibility in decorating the acft/skins... The options will be appreciated by all. I assume Skinners will also find many matters/steps easier in BOB than in IL2.

My main comment/concern is that the default aircraft in SOW:BOB, those which will be used in the Campaign and Missions which will come with SOW:BOB, will all be historically accurate.

I'm not complaining at all...just pointing out that the detailed historical documentation on aircraft markings is readily available from quite a large number of Sites. I'm hoping that given the RELATIVELY few units and aircraft types involved in BofB, such accuracy will be incorporated, at release of SOW:BOB, in the default aircraft skins,missions and campaigns.

Thanks for listening.
Reply With Quote
  #169  
Old 12-29-2010, 11:22 PM
waffen-79's Avatar
waffen-79 waffen-79 is offline
Approved Member
 
Join Date: Sep 2008
Posts: 23
Default

Quote:
Originally Posted by csThor View Post
As for the marking colours ... you can select any kind of colour on any kind of aircraft. Which means it's up to the mission builder or player to select the appropriate colour.
Hi about the markings

I hope SOW gives total control of what color, type and position of markings, because I tend to paint personal insignias in the nose of the aircraft and I'm not the only one

Also, in IL-2 take american planes for instance, if you choose a blank skin which is not the default and select Airforce USAAF you'll get no markings at all
__________________
Reply With Quote
  #170  
Old 12-30-2010, 06:13 AM
csThor csThor is offline
Approved Member
 
Join Date: Oct 2007
Location: somewhere in Germany
Posts: 1,213
Default

Quote:
Originally Posted by DoolittleRaider View Post
Thanks for the explanation. Again, I appreciate the great flexibility in decorating the acft/skins... The options will be appreciated by all. I assume Skinners will also find many matters/steps easier in BOB than in IL2.

My main comment/concern is that the default aircraft in SOW:BOB, those which will be used in the Campaign and Missions which will come with SOW:BOB, will all be historically accurate.

I'm not complaining at all...just pointing out that the detailed historical documentation on aircraft markings is readily available from quite a large number of Sites. I'm hoping that given the RELATIVELY few units and aircraft types involved in BofB, such accuracy will be incorporated, at release of SOW:BOB, in the default aircraft skins,missions and campaigns.

Thanks for listening.
I made the german unit emblems (most of them, anyway) and wrote as detailed manuals on emblems, tactical markings and their application as I could make them for Maddox Games. I've already seen a few more things and what I see I like.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:44 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.