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#161
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Round 1: Oil Mist + Ancient Phoenix (or Dragon of Chaos) Round 2: Oil mist again or some other de-buff, and Ancient Phoenix (or Dragon of Chaos). The Summons would do the initial hits, my Black Dragon would hit whoever could no longer retaliate. Red Dragons would follow up as well. Rune Mages always had at least 17 runes (or 18?) to get Sheep. I split the Rune Mage stacks into two so I could increase the odds of inflicting sheep. So my primary army was Black Dragons, Red Dragons, and dual stack Rune Mages. I beat the game with about 34% damage total from Ancient Phoenixes. ![]() I occasionally had Shaman guest-star as my 5th slot. For the really hard battles, I slapped in the obligatory Black Knights. ![]() |
#162
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I might just finish of Montero then fly around all theisland collecting crystal as my (dragon of chaos) isonly lvl1 and summon lvl 0 atm. ta muchly for the tip ![]() |
#163
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So after finishing a couple of no loss games on impossible I decided to play on easy. Easy is pretty easy.
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#164
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Ideally you want to get a fair amount of defensive items too to keep the Summons alive longer. Int is good, but you probably want a mixture of defense and mana. Being able to re-summon immediately after one of the summons dies is huge since they can act in the same turn as summoned. The Ancient Phoenix can help resurrect rune mages and red dragons, but not the black dragons. Rune mages resurrect the black dragons if needed. You keep re-casting either summon to keep doing damage and they tend to draw a lot of aggro. @jake21 Haha, yeah I can't imagine playing it on easy now. I wonder if I could take out the bosses with just Black Hole. ![]() |
#165
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Because I haven't used an offensive spell in years what do you suggest? I need an area spell. I never bothered with Armageddon or Geyser in the original game and i've seen Death Star....
Is a spell that does Astral damage the best then? Soul Drain was excellent in KB ![]() |
#166
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Black Hole is the best, hands down. Geyser is really good though. Armageddon does a LOT of damage, and is close to Black Hole (but it does burning though), but it hurts yourself. Well, soul drain is not area effect in crossworlds. ![]() Not sure on the others. Fireball and fire rain all seemed really inefficient for damage. I'm just too used to insane damage and the fact that you have to properly target those spells, doesn't seem so great. If you have a lot of targets, black hole clearly does the most aggregate damage. However, one of the most mana efficient spells for the damage it does is... kamikaze! Too bad it is semi-tricky to use. Basically, use it on a disposable summon, let the summon get surrounded.. and.. bam. ![]() |
#167
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Fire rain depends on how high your int in early game.
If by any luck, you can get to 30 int at verona, it can be useful. However i rate ice snake and lightning better than fire rain, ice snake is like mass slow (if you manage to score it), and lightning is also super mass slow for only 1 turn. Lightning also good againts droids and dwarves. They're indeed inferior to geyser and black hole, but believe me, most of the time i spent on mage class is with destruction mage build, trust me that those three are not that bad even in impossible difficulty (yeah, i said impossible difficulty and i'm not joking), in some cases you better cast them than black hole or geyser. It also depends on your units though, if you use mostly crowd controler units, then those three is useful, especially ice snake and lightning. As for fireball, this one is indeed suck. Last edited by atlatea; 01-17-2011 at 10:54 PM. |
#168
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ckdamascus - have you gone back and figured out where the 93'rd quest came from ?
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#169
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I have not, although I am best equipped to do so as I have saved games from both, and can write it all down and cross reference them. Poo. Not fun. Haha.
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#170
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Complete List of Quests:
Teana: The Prophecy: Stones of the Gods Journey to Teana Debir: Trading License Amulet of Illumination Snakes on the Loose! Revenge upon Lady Magnet Monster from the Abyss The Hungry Beast - Demenion's Spy Preparing for Travel Curvy Eyes the Robber Training in the Warriors Guild -Secrets of the Warriors of Light -Secrets of the Martial Arts -Secrets of the Magical Arts -The Tower of Eventus -Admission to the Military Academy -Red Scrounger and the March of the Orcs Scarlet Wind: Goodman's Last Ambush. Recruiter Hector Norbu Richard the Cruel The Fallen Paladin Contraband Searcher - The Efforts of Master Lothar Bolo: Run-away Erica Destroy the Ancient Droid Unruly Axe Vengeance of Egerd the Toothless Barbarian Hall of Fame Barbarian Thrasher Rusty Anchor: The Grinskin Gang Swill Antidote Bottled Conscience Mercenaries for Sohaty Verona: Demenion's Secret Storm the Fortress of Bristol King's Bride Liberate the Duke of Delaware Traveling for Beer Tekron: Gemstone Mines Spirits of the Temple of Sorrow Secret of the Superlative Soap Submarine Treasures of the Abyss Dragon – Terror of the Dwarves Dersu: Starving Dersu-Kumatu The Power of the Temple of Joy Bagouri's Love The Giant Spider Glasses for Old Bobur Uzala: Rapasol's Nightmare Defeat the Giant Frog Traveler's Diary Griida's Guile Hunting Brontor Elon: Mirror Tower Shenobi's Burial Falling Star Je-Lo-Pi Traitor Zilgadis Storm the Elven Capital! Master of Magic Chief Shenobi, son of Uchkuk Lew Klisan's Soul Umkas: Owl of Wisdom Pirate Treasure The Poacher Nameless: Disciple of Mistikus Grimoire of Darkness Message from the Dead Treasure of Jack Albatross Vegetarian Vampire The Statue of the Dark Warrior Montero: The Devious Plan of the Hagni Family Levers and Gears Vengeance of the Sober Miners Crazy Miner Free Giraks, King of the dwarves! Destroy the Driller Necromancer Mesmer The Power of the Three Kings The Terrible Study of Necromancy Sheterra: Plight of the Slave Demon in Stone Release Hephaestus Hunting the Vampire Skinner, the Mad Tanner Lord of Sheterra - Deliver Arian's Order Reha: K'Sar's memory Champion of the Arena of Death Singing Dagger Traitor to the Tribe A Message from Shionis Downfall of K'Tahu The Red Branch Secrets of the Temple |
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