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IL-2 Sturmovik The famous combat flight simulator.

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  #161  
Old 09-04-2010, 08:59 AM
Romanator21 Romanator21 is offline
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Here's a "reminder" of a long forgotten update:



and a comparison showing midget pilot and ground crew:

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  #162  
Old 09-04-2010, 09:53 AM
Baron Baron is offline
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Originally Posted by luthier View Post
I just want to say that you guys are INSANE.

LoL.


"Problem" with screenshot updates is that people dont see the whole picture (game running) so they nitpick at what they actually see. Doing that nothing will ever look perfect.

When the game do get here im sure everything will be forgotten and replaced with a whole new set of threadhs. (good luck with that btw)

P.S. Not saying u should stop the updates, just keep posting and ignore the incomming s**tstorm.


Thx for the update.


Edit: I dare anyone to go to a Crysis Warhead forum (or the like) and find a threadh where people complaine about the sice of foliage. LoL

Last edited by Baron; 09-04-2010 at 09:58 AM.
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  #163  
Old 09-04-2010, 10:26 AM
Tanimbar Tanimbar is offline
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Quote:
Originally Posted by luthier View Post
I just want to say that you guys are INSANE.
We are insane? Who created, runs and updates this asylum? Who is in charge, the inmates or carers?

And, who has dedicated a large part of his adult life to producing a product that he knows, before the conception is even announced, will be ridiculed, slandered and rerided before its birth? And still, in your self-inflicted torment, you still show us the grimy, poor resolution ultrasound images of your yet to be born infant.

Sir, it is you who is clearly, certifiably insane.

And yet, we, the imploring inmates (or should that be ingrates?), will bill and coo, oooh and aah, say what a lovely baby, once it is born.

We are all insane and don't we love it?

Long live the asylum.

PS. for those that are unsure, all of the above is meant to be humurous and is written by someone who downloaded the first IL2 demo far too long ago and fully expects SoW to play a part in his life for at least a decade to come. You see, I'm also certifiably insane.

Me: "Nurse! Can I have my medication now please?"
Nurse Luthier: "No! You know you have to wait until Friday"
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  #164  
Old 09-04-2010, 10:46 AM
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philip.ed philip.ed is offline
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Originally Posted by Abbeville-Boy View Post
you and philip.ed have not worked a day in your life's your both here 24/7 --- no offence of course
All we can say is this; we were sent from a future and this future did not have SoW.
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  #165  
Old 09-04-2010, 12:05 PM
Tree_UK
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Originally Posted by philip.ed View Post
All we can say is this; we were sent from a future and this future did not have SoW.
lol
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  #166  
Old 09-04-2010, 12:10 PM
BadAim BadAim is offline
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Quote:
Originally Posted by luthier View Post
I just want to say that you guys are INSANE.
If I recall correctly, you were once one of "us", weren't you? Now wipe that drool off your chin and get back to work!
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  #167  
Old 09-04-2010, 02:43 PM
The Kraken The Kraken is offline
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Originally Posted by Foo'bar View Post
Will buildings cast drop shadows inside? I was looking at picture two and was wondering why I can't see any drop shadows at the left inside walls/floor of the hangar building.
The Hurricane on that image seems to lack self-shadowing as well. Maybe still Luthier's low-end system at work as mentioned some months ago.
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  #168  
Old 09-04-2010, 03:05 PM
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philip.ed philip.ed is offline
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I still can't get over how good those trees look close up If you can nail how that look from a distance, luthier, then you're sim will be futureproofed for years to come. I mean, those planes look photo-realistic. I think the only aspects of the sim which may need more work are the terrain and the smoke-effects, and I know that you will be able to nail these two aspects anyway.

So Luthier; will smoke change and move in the wind? I was watching a scene from Piece of Cake (not a cooking program BTW) and also Apocalypse Now where one can see the smoke swirling when the planes/helicopters fly through. I know there is a word for this, which I think begins with a 'V', but my memory fails me at this point. Seeing as this sim will be able to have the features of DX-11, I wondered if an effect like this would be possible? I'm sure it could be.

But Luthier; please, don't trouble yourself trying to nail every bit of detail. Stuff like this can appear in patches for the game in the future. I'm sure SoW will have a long future and so these things can come later.
Look at Il-2 or BoB2. Both those games have come leaps and bounds from the initial release.

Last edited by philip.ed; 09-04-2010 at 03:23 PM.
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  #169  
Old 09-04-2010, 03:13 PM
Hecke
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I wonder if the buildings windows behave the same way the canopy windows of the planes do when you shoot at them? Will the windows of buildings burst?

Would love to have an answer on philip.ed's question, too.

And also on the question sombody else already asked:
Will the grass be effected by the prop wash?
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  #170  
Old 09-04-2010, 04:30 PM
Foo'bar Foo'bar is offline
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Originally Posted by Hecke View Post
I wonder if the buildings windows behave the same way the canopy windows of the planes do when you shoot at them? Will the windows of buildings burst?
There are two types of windows: "real" glass ones and painted. Please see the hangar in picture #2: the big transparent windows of the main hall "could" burst, in technical matters. The lower side buildings only have painted widows wich couldn't burst.
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