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IL-2 Sturmovik The famous combat flight simulator.

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  #161  
Old 04-30-2010, 01:57 PM
Flanker35M Flanker35M is offline
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S!

Even ATI is working on IL-2 it does not mean it is in top 5. These new hot & popular FPS etc. games get most attention, which is realistic. But the fact IL-2 is looked into is a great thing.
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  #162  
Old 05-01-2010, 06:36 PM
TheDawg TheDawg is offline
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Any suggestions on a catalyst suggestion for my old x850XT?
I'm using 7.11's now, I recall reading that was the last one that would support the old card.
thanks-
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  #163  
Old 05-01-2010, 08:19 PM
=PF=Coastie =PF=Coastie is offline
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Quote:
Originally Posted by TheDawg View Post
Any suggestions on a catalyst suggestion for my old x850XT?
I'm using 7.11's now, I recall reading that was the last one that would support the old card.
thanks-
Stay with that one. You will gain nothing by trying a newer driver for that card.
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  #164  
Old 05-01-2010, 08:38 PM
TheDawg TheDawg is offline
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Yup, after doing some readin' in the last hour, agreed.
thanks
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  #165  
Old 05-02-2010, 01:48 AM
=PF=Coastie =PF=Coastie is offline
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I ran that card and driver for the last 2+ years with a 3700+ san diego and it ran this game just fine in perfect mode. You just have to get the right settings and it does great. I preferred water=0 to get the extra FPS in heavy action and I ran in 1024x768 with 4xAA and in game aniso. I averaged 50+ fps with 26 min on the Black Death track.

Good luck!
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  #166  
Old 05-02-2010, 07:28 AM
Flanker35M Flanker35M is offline
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S!

I also noted, thanks for the tip Qpassa, that DynamicalLights=0 helps a bit too and has no adverse effect on IQ or other things. I can use Vertex Arrays without blue hue with this setting. Good to see ya around Coastie
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  #167  
Old 05-02-2010, 02:52 PM
gprr gprr is offline
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Quote:
Originally Posted by Flanker35M View Post
S!

I also noted, thanks for the tip Qpassa, that DynamicalLights=0 helps a bit too and has no adverse effect on IQ or other things. I can use Vertex Arrays without blue hue with this setting. Good to see ya around Coastie
I belive it was me with the tip LOL...

gprr
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  #168  
Old 05-02-2010, 04:37 PM
GS_Hunger GS_Hunger is offline
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Hi Community,

first, im sorry for my english. I have a problem here with my HD 5770. I tried to get water mode "perfect" to run, but for any reason it seems impossible. I used to have a ATI X1950XTX and copied my old conf.ini cause i used to run water on "perfect".
But now my water looks like this:



A friend is running the same conf.ini with a ATI HD 4890 and it looks like this:



I have Windows 7 64bit and downloaded the actual atioglxx.dll. Catalyst AI runs on "standart".

Driver Packaging Version 8.712-100302b-096979C-ATI
Catalyst™ Version 10.3
2D Driver Version 8.01.01.1010
Direct3D Version 8.14.10.0735
OpenGL Version 6.14.10.9704
Catalyst™ Control Center Version 2010.0302.2233.40412



Thank you,
Hunger

my actual conf.ini:

[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]
width=1280
height=1024
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=0
Use3Renders=0

[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=15000
routeChannels=0
serverChannels=31
localPort=21000
remotePort=21000
SkinDownload=1
serverName=No Name
serverDescription=
remoteHost=
localHost=
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=1
checkTimeSpeedDifferense=0.05
checkTimeSpeedInterval=5
checkRuntime=1

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[chat]
region=(dx=0.6925,dy=0.071666665,x=0.0,y=0.0)
adr0=ALL
adr1=MY_ARMY
msg0=<objectiv<blue

[game]
Arcade=0
HighGore=1
mapPadX=0.66875
mapPadY=-0.046666667
viewSet=35
Intro=0
NoSubTitles=0
SubTitlesLines=3
NoChatter=0
NoHudLog=0
NoLensFlare=1
iconTypes=3
eventlog=eventlog.lst
eventlogkeep=1
3dgunners=1


[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=4.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6

[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=1
LOGFILE=log.lst
LOGKEEP=1

[sound]
SoundUse=1
SoundEngine=1
Speakers=4
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=0
ObjectVolume=6
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=0
MasterVolume=3
Attenuation=7
SoundMode=3
SamplingRate=2
NumChannels=3
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=7
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0

[rts]
;ProcessAffinityMask=1
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=de

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1X=0 0 3 7 15 25 35 50 66 84 100 0
1Y=0 0 5 10 17 25 33 43 54 71 100 0
1Z=0 100 100 100 100 100 100 100 100 100 100 0
1RX=0 100 100 100 100 100 100 100 100 100 100 0
1RY=0 100 100 100 100 100 100 100 100 100 100 0
1RZ=0 0 8 19 29 39 51 62 75 86 100 0
1U=0 10 20 30 40 50 60 70 80 90 100 0
1V=0 100 100 100 100 100 100 100 100 100 100 0

[Render_DirectX]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=0

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=4
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=0
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=2
Effects=2
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0




My System:
Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
3.0 GB RAM
ATI 5770

Last edited by GS_Hunger; 05-02-2010 at 04:42 PM.
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  #169  
Old 05-02-2010, 05:30 PM
Flanker35M Flanker35M is offline
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S!

Sorry gprr Credits to you of course! Too little coffee at the time I posted GS Hunger..Effects=2 is not recommended at all, not even by Oleg It is buggy and causes slowdowns + artifacting especially in smoke. Otherwise your conf.ini looks pretty much the same I use except not using Water=2 ( I have on zero) and Dynamical Lights are off as well.
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  #170  
Old 05-02-2010, 09:27 PM
GS_Hunger GS_Hunger is offline
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Do you have a 5770? And why Water 0?
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