#161
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#162
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Bug with sawmill?
I have built the sawmill and it was working as intended giving me 0-1 woodpiles per win. But now, no matter how many battles I win (1 or 10) it gives me just one woodpile. I resorted to travelling back to bongbong after every battle to get that REALLY necessary woodpile.
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#163
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Don't go anywhere near the link Raknefne has given. Nowadays it will want to install many kinds of malware to your computer. My problem was that two days ago Steam updated WoTN and after that the game crashed. Since the crash report mentioned WoTN exe, I got this idea to replace it with an exe from my backup game files. Bonfire started working again. I thought I had achieved something but now I don't know. I cannot recreate the crash.
Last edited by Erkilmarl; 02-06-2019 at 03:27 PM. |
#164
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#165
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if you wait a little, the link should work. But I haven't tried it for a loooong time. Neither with new WoTn update, as Erkihlmal mentions.
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#166
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Problems with the site hosting the link were real, I remember Norton reacting to it. |
#167
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In fact, I cannot download the mod, not even after skip the ad. Sigh. It shows a message asking you for allowing something, but no button/whatever to click.
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#168
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I have to check...
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#169
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This mod really adjusts to my level. I just have to arrive for the first time to some island, note that enemies are weaker than me, sail somehere else and come back. And note that enemy armies have grown in power. How is that even possible?
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#170
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Erkihlmarl: it is coding, reading the players level and adjusting each map accordingly. Or roughly. Terroin did the coding, I made the maps. The reason for doing this is to have maps to be more randomized, so the 2nd and 3rd map you get access to is different every time. Remember it is a as close to be a map generator as in Heroes 3. Ofc some will not like that... but we chose ranomization higher than just a normal campaign.
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