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#151
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But the aircraft was flyable. |
#152
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What ??? You can drop flaps on a Spit to improve turn performance ??? Seriously ??? That flap is the least efficient flap in the game, needed more for drag, pitch adjustment and ground effect than lift.
So, yet another example showing that to play the game well one should throw reality out the window and learn the game planes. (fun, tho) My thoughts and my thoughts alone. |
#153
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Unfortunately some bad things from IL2.1 were transfered to IL2.2
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#154
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#155
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So interesting, really like it
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#156
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The Spit flaps at least optically seem correct. They were only landing flaps and there was no way to put them on an intermediate level (which was wrongly modelled in IL2 1946 ). AFAIK, for the seafires, they placed a sort of stopper to fix the flap temporarly to an intermediate level for take off from carriers. As soon as the flaps were retracted the stoppers fell off and gone the possibility to have the flaps on an intermediate level.
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#157
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Just for the record, the flaps have been sorted in 1946 already in one of the later DT patches. The spitfires using wooden wedge were normal mk.Vs starting from a carrier. Destination: Malta.
__________________
Bobika. |
#158
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An excerpt from AVIA 6/2422 "Notes on the turning performance of the Spitfire as affected by Altitude and Flaps"
The only comment I would make is that the full doc discusses the fact that only "Flap 85" (Down) is selectable so the intermediate settings and any values discussed are by estimate/calculation. The values in the table are Sustained turn performance ... without Height loss. ![]() |
#159
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Excellent!
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Il-2Bugtracker: Feature #200: Missing 100 octane subtypes of Bf 109E and Bf 110C http://www.il2bugtracker.com/issues/200 Il-2Bugtracker: Bug #415: Spitfire Mk I, Ia, and Mk II: Stability and Control http://www.il2bugtracker.com/issues/415 Kurfürst - Your resource site on Bf 109 performance! http://kurfurst.org ![]() |
#160
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Unfortunately no its all 12,000ft and up.
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