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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
View Poll Results: What Russian plane should be used for this Tournament? | |||
I-16 type 24 |
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10 | 31.25% |
YAK (all variants) |
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22 | 68.75% |
Voters: 32. You may not vote on this poll |
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Thread Tools | Display Modes |
#151
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Main reason for disallowing HUD on the PS3 was that with the update they've introduced planes at a large distance showing as fat black dots in the sky, which would change into the rendered airplanes at a certain distance. So it's kind of a visiblity enhancer. Second reason for disallowing it was to get people to learn and read the cockpit instruments.
Not sure about the first point on the X360 though. MAC |
#152
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Regret to withdraw from this tourney. I was unable to secure a wingman. I have not been able to consistently get on the forum to keep up. My main avenue for contact was at work and they have installed so many Baracuda blockers it is impossible. Best of luck to you all. If you see me on and need practice, will be happy to engage on your maps using tourney rules. Warmest WalterNowotny
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#153
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__________________
XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope |
#154
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Teams Complete
![]() Some still need to name their team and provide their HOME MAP info, so this is what is going to happen. 1. For the nameless teams, please provide it when you report your results, I will then update your info. I will give you temporary names so please check to see in what group you end up in and vs what team you will play this first week. 2. For HOME MAP, I will check your results, which ever MAP you fly on for your HOME MATCH I will automatically assign that MAP for your team for the rest of the Tournament. Reporting Results PS3 - Please remember (both Flight Leaders of a match, only) * attach screenshot of results and add the following info: 1. Home Team vs Visitor Team (names) 2. Planes used for all players (read the rules for more info about the selection of planes) Xbox - Report by sending the following info to Robotic Pope A. take a photo of the match results and add: 1. Home Team vs Visitor Team (names) 2. Planes used for all players or B. Write down and send the following info: 1. Home Team vs Visitor Team (names), include their deaths, and "scored" kills. 2. Planes used for all players 3. Map Used 4. Final Ticket Score, example: 286 - 290 Regarding the Rules: changes * XBOX - HUD rule is optional * PS3 - no changes * Disengagement rule stays as posted originally * Tournament will now be Group Stage + Eliminatory Stage + Win= 3 points, Draw= 1 point, Loss = 0 points. + There will be 2 Groups of 3 Teams, the first place of each group will fight for the "Gruesome Twosome" title in the Final + Stats will be added: Group Position will depend on the following order: Points, Kills, least amount of Deaths. (remember that your team's kills will be the total amount of deaths of your enemies only, not the computer scored kills) |
#155
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Teams
PS3 (leader in blue) 1. Jagerving1 (mcQ59 + kavorland) MAP: Britain 2. MAMA! (Mage_016 + Macademic) MAP: Sicily, coast 3. French Team (Ikkurina + olife) MAP: Britain 4. Few 51 (reaper1526 + cep32) MAP: Britain 5. Nameless Ghosts (themesitor + JRHOODY1) MAP: unknown 6. Birds of Steel (edal86 + McKinneyJD) MAP: Sicily, coast XBOX 360 (leader in green) 1. 666th Armageddon (Sgt Madmax fury & Jimjamjaro) MAP: Britain 2. Yoohoo (Robotic Pope & xtomisx) MAP: Berlin 3. KILLalot (Count von bek & Panzergranate) MAP: unknown 4. The Aaayyy? (Bucketmanroc & EvangelusE) MAP: unknown 5. The Unknowns (Bobbysockser & Sergius186) MAP: unknown 6. The No Names (U2117AZ & Nineinchdaddy69) MAP: unknown ** Groups will be Randomized at 09:45 UTC for PS3, and 09:50 UTC for xbox 10/28/2011 - website RANDOM.ORG will be used to randomized these groups - all team names will be entered, then they will appear randomized, the first 3 teams will be in Group A, the last 3 teams will be in Group B. - I will add screenshots - ID code to bring up pregenerated randomization will be Gruesome Twosome MATCHES will be posted soon After ![]() |
#156
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Group A
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#157
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Group A
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#158
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The Matches and Groups are ready on the second post of this thread, sorry, I know they are not masterpieces of art, I promise I will make them look better, I must sleep now
![]() http://forum.1cpublishing.eu/showpos...07&postcount=2 Please post any questions or doubts. You guys have until November 7th to complete the Period 1 matches (11 days). Good Luck!!! Read rules again if you need too and please check the new UPDATE, above and/or on post #1 of this thread. http://forum.1cpublishing.eu/showpos...04&postcount=1 |
#159
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Disengagement rule is now optional because it may not always be the most convenient option for the wingmanless pilot, for example if you are on your enemy's six and he is after your wingman and he gets to shoot down your wingman but you now have a clear shot to avenge your partner, the disengagement rule will not allow this and it may create frustration and conflict, that is what I believe. So if we make this optional then the player will have to decide if continues the chase to avenge or disengages and regroups before his target's wingman comes to assist. The signal for wanting to disengage after your wingman is down will be to lower your landing gear and wiggle your wings, if attacked while in this situation please report
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#160
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