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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #151  
Old 04-25-2011, 05:27 PM
Reider Reider is offline
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Join Date: Jan 2009
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Default time of Day

Cant you change the Time of Day? Its not fun to Fly at Night.
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  #152  
Old 04-26-2011, 07:26 AM
Blackrat Blackrat is offline
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Originally Posted by Reider View Post
Cant you change the Time of Day? Its not fun to Fly at Night.
Its a pain, will be working on a rotation.
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  #153  
Old 04-26-2011, 07:27 AM
Blackrat Blackrat is offline
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Originally Posted by zoopyzook View Post
Enjoying playing on this server, Full realism is the only way to play this game.

Unfortunately I am finding it impossible to kill anyone....yet

May come and join you on vent one evening if that's ok
Of course you can join vent, that's what its for, anyone flying on our server can use it
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  #154  
Old 04-26-2011, 09:52 AM
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JG52Uther JG52Uther is offline
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Had a couple of flights here last night,in a 110.Worked well.Very enjoyable server.
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  #155  
Old 04-26-2011, 10:11 AM
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robtek robtek is offline
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What i really appreciated on this server, altough the credits should go to the sim in this case, is, that i managed to limp home in my shot up 110.
That was almost impossible in the old il2, partly because of the DM but mostly because the usual opponent was cannon armed.
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  #156  
Old 04-26-2011, 10:37 AM
Blakduk Blakduk is offline
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Really enjoyed being on this server today- i really recommend you get on their Ventrillo server. Makes it hugely enjoyable and the setup guide on the Syndicate homepage made it really easy (i've never used ventrillo previously).
Thanks guys.
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  #157  
Old 04-26-2011, 10:47 AM
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ZaltysZ ZaltysZ is offline
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Quote:
Originally Posted by robtek View Post
That was almost impossible in the old il2, partly because of the DM but mostly because the usual opponent was cannon armed.
The usual opponent still does not know how to load De Wilde ammo. 8 guns with such ammo are easier to use than pair of cannons, and fatality is almost the same, if not greater.

----

By the way, I have problems understanding red fliers in this server. If I go to the ships or He111 or Wellingtons, I mainly meet only BFs. It is like big part of reds are flying out of combat region or driving around a field. Why it is so?
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  #158  
Old 04-26-2011, 11:14 AM
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JG52Uther JG52Uther is offline
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Well I got chewed up by a Spit pretty good whilst engaging the AI Wellingtons,one engine spewed out a load of oil for a while,then the other one quit,and I ended up ditching by the ships.The 110 shaking near 500 kph is driving me mad though.
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  #159  
Old 04-26-2011, 04:33 PM
zoopyzook zoopyzook is offline
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Originally Posted by ZaltysZ View Post
The usual opponent still does not know how to load De Wilde ammo. 8 guns with such ammo are easier to use than pair of cannons, and fatality is almost the same, if not greater.


looks awfully complicated to make to load all 2400 rounds with it the armourer will get in trouble from the bean-counters

Quote:
Originally Posted by ZaltysZ View Post
By the way, I have problems understanding red fliers in this server. If I go to the ships or He111 or Wellingtons, I mainly meet only BFs. It is like big part of reds are flying out of combat region or driving around a field. Why it is so?
I joined the other day and was killed 3 times by strafing runs on the red runways on take off :/ I think it seems there is usually more blues low-level circling the SE of England's airfield that end up drawing your attention than the primary objectives
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  #160  
Old 04-26-2011, 10:32 PM
5-in-50 5-in-50 is offline
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Joined today after applying the newest Beta Patch and all I got was Launcher.exe crashes every 3 minutes and 5fps (usually 40+).

Is the Syndicate server running the newest beta? There were 40 players active on the server, anyone else having performance issues with this many players or since the patch?
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