Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Crossworlds > Mods

Mods King's Bounty: Crossworlds Mods

Reply
 
Thread Tools Display Modes
  #151  
Old 10-07-2024, 04:13 PM
zelurker zelurker is offline
Approved Member
 
Join Date: Jan 2014
Posts: 6
Default Great mod

12 years after the last post, just tested the mod, the castle on debir is really a great finding, the way to calm down the chaos of everything random, but for a price of course.
Also nice new units, except fighting the champion (the golden horseman) on debir is really a bad moment, luckily he's alone ! And having a level 3 archer for the humans is a good thing too.
Anyway just wanted to say thanks even if the post is lost in time, this mod should probably be reposted on the nexus now...
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:00 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.