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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #151  
Old 10-13-2012, 08:14 AM
r0bc r0bc is offline
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Quote:
Originally Posted by gonk View Post
This does nothing for me expect add the CLOD in the sli profile list, doing this still does not turn it on if you select "Global setting (Nvidia recommended )".

I have other SLI games and they have the option "Nividia recommended (SLI)" as an option.

So it still operates as before... smoother on one card....

Selecting "Force alternate frame rendering 1" induces some horrendous stuttering.... with vsynch on or off...

selecting "Force alternate frame rendering 2" increases frame rate but micro stutters are present. .... with vsynch on or off...

Leaving it on one card it is smooth... frames are slightly down but smooth...mirror still causes massive load increase on any of the above settings.

I am running 2 x GTX680's.... god help ppl who are not lucky enough to afford such luxury...
Read the very first post in this thread.
As long as SLI is enabled in the control panel you don't need to touch control panel....don't force anything.

If you don't want to wait for official Nvidia SLI patch you can follow directions in the first post... if it don't work replace the third step with this profile.

Profile "IL-2 STURMOVIK: CLIFFS OF DOVER"
ShowOn GeForce
ProfileType Application
Executable "launcher.exe"
Setting ID_0x00a06946 = 0x000240f5
Setting ID_0x1033cec1 = 0x00000001
Setting ID_0x1033cec2 = 0x00000002
Setting ID_0x1033dcd2 = 0x00000004
Setting ID_0x1033dcd3 = 0x00000004
Setting ID_0x1095def8 = 0x00000004
EndProfile


It works and If it don't work, your doing something wrong...wait for the official patch.

Quote:
Originally Posted by gonk View Post
This does nothing for me expect add the CLOD in the sli profile list, doing this still does not turn it on if you select "Global setting (Nvidia recommended )".
Forget about this, you don't need to touch anything in control panel

Last edited by r0bc; 10-13-2012 at 08:19 AM.
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  #152  
Old 10-13-2012, 08:16 AM
Troll2k Troll2k is offline
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Verifying through Steam will take you back to the last official patch.(1.05). Deleting everything and downloading again will get you to 1.05.


I believe that you only need the latest RC2 patch.
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  #153  
Old 10-13-2012, 08:26 AM
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Richie Richie is offline
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Ok thanks everyone. I'm taking a break and I'll come back to it later on.
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  #154  
Old 10-13-2012, 08:36 AM
Pegasus_Eagle
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havent tried it online but first impressions are good sofar all ac start take off fairly quick not have to wait forever to get going hurri needs some work still weard stall no warning ty for the patch

ps sli is working for me fairly good
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  #155  
Old 10-13-2012, 08:55 AM
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Osprey Osprey is offline
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Quote:
Originally Posted by IvanK View Post
Both the Wheel and the numeric values operating just fine for me.
Can we have that data please IvanK? I am sure David would like to start checking it out too. Many thanks.
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  #156  
Old 10-13-2012, 08:57 AM
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Osprey Osprey is offline
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Big singular post from me, sorry......

Quote:
Originally Posted by Steuben View Post
Except for the trim problem, which is really annoying, i cant confirm that right now. Need more testing. Btw if you start dogfighting the Spit you already lost! Dont fight it....shoot it down and if you miss ....well then.... run!!!!!
Indeed. This is what the Luftwaffe did unless they had numerical advantage in that particular scrap. The ones that didn't ended up on British and Canadian farms, or dead.

Quote:
Originally Posted by *Buzzsaw* View Post
I think you'll just have to fly the 109 to its strengths.....
Yes, it's the pilot not the plane. Fly high and fast yadda yadda


Quote:
Originally Posted by VO101_Tom View Post
I didn't flew with Spit, just fought against it tonight (one of the airquake server, like Repka), and I noticed, the Spit much better than in previous patch. They can turn tightly and sightly improved in vertical maneuvers too. The .303 become stronger (i got several structural damage and pilot wounded, not just knocking). As a 109 pilot i have to say, we need much more attention in a dogfight, but the 109 still climb better, and faster in level flight (not to mention the 20mm), so in general- nothing change.
The radiator drag sightly slows the plane, so have to close as the temperatures allowed.

Couple of word about the bugs. Very disappointing, the game stopped many times. With the same settings, the previous beta patch was much smoother and there was no glitch, freeze or microlag. The fps is good in general, but the microlags, small freezes is came back :/

It's subjective, but i like more the previous video engine settings (i don't like this strong blue haze)
I don't think the 303's are stronger but damage done has effect. This is the same for RAF. I flew last night in a private server with other ACG and we tested and tested. I flew well but I got frequently butchered by 109s, as did other RAF within ACG - I may have had a bad night, but one thing it shows is that the 109 is competitive for sure. I feel like I can compete in the Hurricane now though

I agree with you on the video, things are a bit misty aren't they!
I'm sorry about your micro freezes, I didn't have them myself, you'd have to post up details and seek assistance for the time being I think.

Quote:
Originally Posted by David198502 View Post
+1 to that,...the 109 at sealevel now reaches 570kph only at 1,45ata...
i dont know as i dont fly the RAF planes,...
Is this a typo Dave? I'm not a 109 expert but this is the top speed at altitude for the 109 isn't it?

Quote:
Originally Posted by bw_wolverine View Post
The mirror argument as justification is a bit specious, but I've heard it straight from a Battle of Britain pilot that they used to open the canopy for better view, specifically heard from a Hurricane pilot.

I'm don't know if they'd dog fight like that (probably not) but they definitely opened it for better view.

I'm glad they've added drag to the action though. That definitely should be in there.

I'll probably continue to fly a Hurricane with the hood open as I'm heading out to battle so I can get a better look around and then close it when I get into a fight. I wouldn't consider that cheating. In fact, I consider it a pretty good representation of history if game behaviour is organically modelling the real life behaviour of the pilots involved.

I concur, this is how I often run. I lead our squadrons out and need to keep and eye out for Jerry. Drag doesn't seem to have an effect, could be wrong, more testing needed.

Quote:
Originally Posted by trademe900 View Post
109 is still extremely competitive against spit; faster in climb, level speed etc but it has become a LOT more fun now.

I can't wait to start flying blue again now! Finally some opponents to fight. Hurricane does not turn good enough though, real shame.
That's the spirit, a 109 driver who likes that challenge. I think the Hurricane does turn but I admit I had 50% fuel, I managed to escape in the turns comfortably. Our group needs to test these turn rates a bit more though - at least I can escape now!!

Quote:
Originally Posted by CaptainDoggles View Post
Ask your BoB pilot if he could hear a fighter 700 yards behind/below him

It's not opening the canopy that's cheating, it's the abuse of the sound radar.
I'm pretty sure that if you hear him now you are well within firing range. It changed at the last patch, perhaps that was with canopy closed though?!? Perhaps we can test this with icons on and get ranges, then raise a bug.


Quote:
Originally Posted by trademe900 View Post
Bug with Spit 1a 100 octane- only gets to about 10,000 feet and then will just stutter and cough.
Agreed. Gromic found that reducing throttle to the marker @ 5lbs stops this (I think!). It is a bug though.

Quote:
Originally Posted by Al Capwn View Post
I feel like these changes (purely my opinion) are meant to reflect how a propeller would appear on a video camera recording.
-1, I want a prop to look like it should with my eyes. I am not a robot. That prop mod for 46 was the worst ever. Fine for moviemaking but that's it. That said, I don't understand this problem, the prop looks fine to me. Does anyone have a video?


Quote:
Originally Posted by ATAG_Bliss View Post
I think your angle of approach (as a 109 driver) has a bunch to do with it as well. I can usually sneak up from below and behind without them hearing me. I also wouldn't count every time a red player turns when you are behind them a case of sound radar either.

I know I'm constantly scanning while I fly, including my 6. And it probably drives my wingman crazy. In a spitty, it's really easy to see behind you. You don't really need to go off course to do it either.

So just consider not every case is going to be from sound. Either way, I don't consider anything that's part of the game cheating. I loved the mirror in old IL2. So I can only imagine how bad it sucks not having it working in the new one.
Bliss talking sense again

Quote:
Originally Posted by Attila View Post
Ok, today i will try it again! Maybe yesterday, after 14 hours of hard work , i was to tired for a good fight and a realistic opinion!
(for all those how told me i must learning to fly: see you on ATAG, going down like a burning candle!)

PS: The trim sucks anyway!
I admire your humility, honestly. I understand and expect a lot of 109 drivers to have a shock with this patch, but it is long overdue. The RAF were hugely 'undermodelled' in lots of areas, now this is some way to being quite close to RL now imo. If you think something isn't right you'll need to provide some decent evidence and sure, if something is out then you won't hear a whine from me.


Quote:
Originally Posted by Pegasus_Eagle View Post
havent tried it online but first impressions are good sofar all ac start take off fairly quick not have to wait forever to get going hurri needs some work still weard stall no warning ty for the patch
I haven't stalled it yet. Hurricane was unforgiving for spins, as in there wasn't much warning unlike the Spitfire which would buffet as the inner wing stalled first.
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  #157  
Old 10-13-2012, 08:58 AM
IvanK IvanK is offline
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Quote:
Originally Posted by Osprey View Post
Can we have that data please IvanK? I am sure David would like to start checking it out too. Many thanks.
Not sure what you mean Osprey. The Trim wheel in the 109 is moving when I activate pitch trim. The Digital scale just below it that shows Stab position is responding to elevator Trim input.
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  #158  
Old 10-13-2012, 09:13 AM
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Osprey Osprey is offline
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I see what you mean, my misunderstanding, I thought there was some output you were privvy to. Cheers bud.
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  #159  
Old 10-13-2012, 09:24 AM
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Richie Richie is offline
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It says the version after the instal is 1.05.15950.
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  #160  
Old 10-13-2012, 09:29 AM
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Osprey Osprey is offline
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Quote:
Originally Posted by Richie View Post
It says the version after the instal is 1.05.15950.


That's the old version.

All you have to do is use Steam to bring yourself up to date (verify game cache). Then unpack the .rar. You will have parts and Paintschemes directories, just drop these into steam..../common/il2 (over the top of the folders there with the same name). MERGE the directories and REPLACE the files when windows asks you about overwrites.



....and check your PM

Last edited by Osprey; 10-13-2012 at 10:00 AM.
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