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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#151
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Originally Posted by Davy TASB:
The average bloke in the street is bothered about gameplay and having fun, not what the games engine is. Having such a marvelous wonderful game engine that you can do so much with is all rather pointless if the product that uses it aint much cop. Here's hoping the sim turns out to be everything SYN Bliss expects though. Quote:
1vs1 is closer to reality with CLOD than the fantasy vision you presented. Of course it would be nice if that fantasy could be realized one day. Fantasies & excuses seem to be endless here. |
#152
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Clearly reading isn't your strong point. Again, gameplay (aka what you can do with what you are playing with) is all determined by the game engine that gameplay is built around.
Offline and online I never drop below 45FPS with virtually every setting maxed inIL2COD. The game is very enjoyable to me. I'm sure I'm not the only one that has gotten the game to run reasonably well. I don't really see any excuses or fantasies there. The only fantasy I mentioned whatsoever was the vehicle bits. Everything else I said about the game engine, FMB, or it's limits, are already capable currently. But thanks for letting me know how much fun I'm having while playing it. |
#153
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feel the love once again...
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#154
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i didnt know that!although i had UP3.interesting. |
#155
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#156
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Being snotty and snide is certainly yours though. Last edited by Davy TASB; 07-23-2011 at 04:16 PM. |
#157
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But the vehicles have the "flight"model from the Airacobra! Interesting is the right description, i believe.
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#158
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Quote:
2. How many people will buy an expansion or put more $ down on the game when there first experience is a total screw up? 3. How many fans and followers will have moved on in their life by the time we see that type of progress? Probably a good portion will be doing other things, but the game will still be stuck with the horrible reputation it has built. |
#159
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Quote:
2.) Judging by the amount of years the community has with the original IL2 (many 10+ years and growing), I'd say if you are flight simmer especially a WWII simmer, most of the people will know what to expect from a finished Maddox flight sim. I don't think getting support for it will be any problem at all. You're also the one calling it a screw up. I'm calling it what it is. Unfinished. The original IL2 is a WIP that keeps evolving. This new one is the same exact way. In 3 months we've had a few fairly decent patches that now make the game playable for most. They are working on a completely new sound engine and constantly improving performance and bugs. I can't really ask for more than that at this point. But I also bought it knowing full well what it will turn out for in the future, not for what it is out of the box. I'm fine with being a beta tester. 3.)It will take quite a long time to tarnish the IL2 series name. Their reputation as having one of the longest lasting, most popular flight sims of all time, is still there. |
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