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Pilot's Lounge Members meetup

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  #1571  
Old 05-31-2012, 07:58 AM
Dano Dano is offline
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Quote:
Originally Posted by Chivas View Post
The new IL-2 engine was designed from the beginning to support a number of different ventures. The fact that the MMO will use the new IL-2 engine suggests that the game engine will be refined and supported for many years, but it doesn't guarantee the survival of this series/venture. That said I see no reason to panic just yet.
Oleg even made noises about a possible MMO years ago.
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  #1572  
Old 05-31-2012, 08:06 AM
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mazex mazex is offline
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Originally Posted by GraveyardJimmy View Post
Don't paint us all with the same brush. I was born '89 (I'm 22) annd I am well aware that fixing a game takes time. I think most of the 'instant gratification' crowd sticks to games like Call of Duty rather than put the time in to learn complex engine management. Look at Red Orchestra 2, just had a massive patch and still has problems and that is running on a (modified) version of an engine that is well established and documented and runs in DX9 only.
Sorry for the generalization "kicking" everyone in the sub 25 year group I'm 42 and I'm affected by it too I don't give an app many chances these days if it is the least cumbersome to use... I was also a lot more patient with software 10-20 years ago than I am today! Those games on the Spectrum really "sucked", but we loved them

/mazex
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  #1573  
Old 05-31-2012, 08:11 AM
podvoxx podvoxx is offline
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News for mission designers from developer
http://www.sukhoi.ru/forum/showthrea...=1#post1850432

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В принципе добавили три события - на убитого статика, здание и взрыв бомбы, с именами и координатами думаю для учёта поможет, не загружающиеся статики надо посмотреть, не знаю пока. Но это всё возможно будет только в финальной версии патча.
In the next steam patch may be added new methods for working with static objects. We will be able to get his name and coordinates.
It is also possible to track down a bomb. Probably will add new features to send messages to the localization.
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  #1574  
Old 05-31-2012, 08:18 AM
pupo162 pupo162 is offline
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Originally Posted by podvoxx View Post
News for mission designers from developer
http://www.sukhoi.ru/forum/showthrea...=1#post1850432


In the next steam patch may be added new methods for working with static objects. We will be able to get his name and coordinates.
It is also possible to track down a bomb. Probably will add new features to send messages to the localization.
WOW, thats excellent news! this is what was giving me headeached in distinguishing some ground units as mission objectives and others as everinomment!

thanks!
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  #1575  
Old 05-31-2012, 08:18 AM
csThor csThor is offline
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Is he talking about non-actors such as houses already on the map NOT placed by the mission designer? If so ...
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  #1576  
Old 05-31-2012, 08:42 AM
podvoxx podvoxx is offline
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Originally Posted by csThor View Post
Is he talking about non-actors such as houses already on the map NOT placed by the mission designer? If so ...
I think about the objects that are created in the editor.
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  #1577  
Old 05-31-2012, 08:48 AM
Opitz
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All this MMO stuff is complete nonsense... But people have always short memories and if frustrated they try to catch anything to feel better and find some hope.

It is already more than one year since Maddox Games is not able to repair their OWN game. And you should believe them they will make new and next next-gen MMO aircombat sim? LOL... And after that they will send a rocket to Venus, and you can win a free ticket, if you buy it...

Comparing ROF and CLOD team and their work is just nuts... ROF team worked with old IL2 engine just to find out it is complete crap, so they really make a new engine. Actually even CLOD team is doing the same, but meantime, you have a game with plenty of placeholders.

They are not able to make any useful and ... nice ... offline stuff, and you believe they will succeed in MMO area? You will be flying on these next-gen generic maps (cross and circle)?

Just rename themselves finally, why to have it like Maddox Games... Mad Games are enough...
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  #1578  
Old 05-31-2012, 08:53 AM
Opitz
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Quote:
Originally Posted by BlackSix View Post
It's problem for me, because I'm learning English but I didn't finish this process at present.
Central ideas from this articles:
1) we are developing MMO game based on CloD engine
2) announcement will be soon, June 2012 is deadline
3) it will be hardcore game (as old Il-2 and CloD) for the true simmers
4) alpha version will be ready in 2013
This will at least solve the problem with idiotic AI, right? And it is good to hear, it will be in stores in 2013!
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  #1579  
Old 05-31-2012, 09:35 AM
FG28_Kodiak FG28_Kodiak is offline
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Quote:
Originally Posted by podvoxx View Post
News for mission designers from developer
http://www.sukhoi.ru/forum/showthrea...=1#post1850432


In the next steam patch may be added new methods for working with static objects. We will be able to get his name and coordinates.
Give him a big kiss from me!
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  #1580  
Old 05-31-2012, 09:39 AM
podvoxx podvoxx is offline
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Quote:
Originally Posted by FG28_Kodiak View Post
Give him a big kiss from me!
Ok))
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