Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #141  
Old 09-26-2012, 10:32 AM
Stublerone Stublerone is offline
Approved Member
 
Join Date: Sep 2011
Posts: 250
Default

S! amd +1, Lud. One of the best posts in this forum and I totally agree. If the next patch step or announcements are again proving no big improvement, I will give up taking time to look up here or in bugtracker, which is also awfully bleeding out, because no issue is handled or said to be handled.

I am personally very sad about that, but I still hope for 1C to come back on course and proof, that they are a developer with good ideas and the ability to technically master their projects.
Reply With Quote
  #142  
Old 09-26-2012, 10:36 AM
Tree_UK
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by SG1_Lud View Post
Guys, if I have to quote all the things said in the above posts I would fill all the space with quotes, start arguing and make this unreadable, so I'll sumarize saying that I can agree on 90% of what have being said, and said that give my description of what some of us feel / believe.

The following is my take and those of my surroundings, so it could be only an isolated case, I dont want to speak for everybody and I dont wanna to argue here or convince anyone, so please take it only as sample of a poll.

I don't think that this is a problem of whinner vs fanbois anymore, is not if Tree was right or Zapatista, that's history now. I don't think either if we have more or less degree than elsewhere of the average trolls that take the opportunity of this discussions to feed their needs and look for forum dogfights.

The problem IMO is that a new season has turned out and again many squadrons need something to fly. Simple as that. They need to maintain the interest, train people, make SOP's, fly unite and act as a team.

This is a lot of effort and the natural question is : what sim are we gonna use?

And then we have very few options if we talk only WWII, but the truth is that if for a moment, even if magically we all became the same sort of optimistic people, we know that at short term we are not going to have a stable base in COD. Even if we forget about offline play, meteo, everything, and we asked about PvP only, we lack a stable network code to think about that seriously.

We have no way to make competitions in COD, and the squadrons need competitions. Farber is asking (S to 5./JG27 for hosting the first SOW campaign) who's is gonna take the next online campaign and he's trying to stir up the hive a little, and? who is willing to take all this efforts without a stable base?

So, I don't know of your plans guys, but in my squad we are deciding what to do for this season, and the future with COD is not very bright to say the least. We have never come and will not come here to harass good B6 with "please give me info", but if they don't show up soon with solid proofs we are gonna -quietly - take another way to survive as a squad.

If this is not only happening with us -I guess not - the problem with COD is not about fanboys or whinners, will be that the people don't sim this sim, and that will be the end except for the casual players and the offline fellows.

I wish I could blame someone in the community, for example the much beloved Tree, for all of this, but seriously and sady I cannot; and I don't think he is / has doing any harm apart of being a bugger for some, and I will say now that I changed slowly my opinion him, because fact is that much of what he said was true, like it or not. This conclussion came from direct observation since COD's release, not that he waved a magic wand on me, that is ridiculous to think of.

Of course, much less influence has had in me the usual trollers.

So please don't focus this thing again in dialectical fights among ourselves and who was right and who wasn't.

They have clearly give us hints that they dont want community's active help. Despite that Community showed support. We overcame the lack of proper manuals, readme's and heck, even the most basic things. No problem, someone was there to help and fill the gaps with videos, tutorial, bugs documentations, scripts...much of the time only guessing things that were undocumented.

But this is not April 2011 anymore you now. Some of us have spent hundred, even thousands of hours flying COD, and one and a half year of active waiting now is moment to say, OK we gave you money, bought more copies for our friends, convinced them to learn it, gave you time, gave you beta test and showed love.

Now show what you have for me please, because there is only one responsable of this situation and only someone that can fix it. And that someone is you. But please, no more screenshoots or announcements please. Show me a plan that I can believe, give me a timeframe so squads can organize their inmediate future and stop bleeding pilots, and show me solid proofs of the WIP that we can trust to continue supporting this. They know it and I hope the show up soon. I hope-.

S!
Very good post, and i'm not talking about the bit about myself . IMHO if Luthier had adressed the coop/netcode problem from day one then we would have a much healthier community, my squad has all but folded because we could not practice or use the coop function, many have pleaded with Luthier to fix this but unfortunatley the requests fell on deaf ears. Squads need coop's and online wars with stats etc to become immersed, it worked so well with IL2FB that it was a massive oversight to not consider fixing this for CLOD. Its madness to see more people flying online in the old IL2FB than in what was supposed to be the next gen flight sim. I think Luthier has lost sight in what his customers want out of a flight simulation, and unless he starts listening pretty quick it will be then end for either him or his company IMHO.
Reply With Quote
  #143  
Old 09-26-2012, 10:48 AM
Icebear Icebear is offline
Approved Member
 
Join Date: Aug 2011
Location: Antarctica
Posts: 156
Default

lol....where is my post ? Already deleted ? Hell, that was fast !
Reply With Quote
  #144  
Old 09-26-2012, 10:57 AM
Tree_UK
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by zapatista View Post

i'll yet again have to refresh your little scheming mind of the actual facts: i delayed initial purchase after seeing the major problems being reported, and it wasnt even available in my country for sale btw then. what person would deliberately go and buy something which they are forewarned has major problems, ahh , ooops, you of course a couple of months later, as reports of problems seem to only mount and increase, i was GIVEN a copy by a friend for building his new pc (and he had his copy, the great intention being to be able to do some coops online), and some months later bought my own copy when reports of improvements in patches started being reported. and right now i am on the lookout in local games shops to buy a boxed version that has the first version on CD, so i can compare the old gfx engine to the new one (as i gradually improve my pc hardware). a little different from your fantasy land isnt it
You dont have Steam in your country? Buying the boxed version will not help you compare, Steam (that you dont have in your country) will automatically update you to the last official patch. It is however good to hear that you uninstalled your free copy given to you by your friend, I would imagine he must have bought it through STEAM for you, because like you stated you dont have a boxed copy and then you re-purchased it through STEAM later in order to support the development but this time paying yourself. Thats commendable, unbelievable but commendable.
Reply With Quote
  #145  
Old 09-26-2012, 11:00 AM
Stublerone Stublerone is offline
Approved Member
 
Join Date: Sep 2011
Posts: 250
Default

Just in addition, as it was getting unreadable in the first days after luthiers well known post:

1.) Did he answer anything after the initial post?
2.) Are there any news on sukhoi.ru or any news here?

I haven't seen any news or feefback since then. And the Friday update became again an unregular event. So many are currently waiting for a big news and this will be necessary as priority topic for luthier and Co. to answer.
Reply With Quote
  #146  
Old 09-26-2012, 11:02 AM
JG52Uther's Avatar
JG52Uther JG52Uther is offline
Approved Member
 
Join Date: Oct 2007
Location: UK
Posts: 2,358
Default

There have been some decent posts in this thread, don't ruin it with a slanging match please.If you have issues with each other, take it to PM.
Reply With Quote
  #147  
Old 09-26-2012, 11:03 AM
Tree_UK
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by JG52Uther View Post
There have been some decent posts in this thread, don't ruin it with a slanging match please.If you have issues with each other, take it to PM.
Yes you are quite right, I apologise.
Reply With Quote
  #148  
Old 09-26-2012, 11:04 AM
zapatista's Avatar
zapatista zapatista is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,172
Default

Quote:
Originally Posted by Feathered_IV View Post
It's all cumulative. We are talking about the same Battle of Britain game which was initially announced for 2006. Just because it still wasn't ready in 2011 does not mean it was released a year early. It means it was still incomplete when it was five years late.
no it isnt
as you already know, the 2006 delay was related to the major staff changes in their team at the time, and Oleg then announcing they were rebuilding large parts of the BoB gfx and game engine from scratch. was that frustrating for us as eager fans, sure, but the 2006 gfx and game engine content has very little to do with the 2011 released product.
__________________
President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children

Last edited by zapatista; 09-26-2012 at 11:10 AM.
Reply With Quote
  #149  
Old 09-26-2012, 11:57 AM
zapatista's Avatar
zapatista zapatista is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,172
Default

Quote:
Originally Posted by JG52Uther View Post
There have been some decent posts in this thread, don't ruin it with a slanging match please.If you have issues with each other, take it to PM.
msg received !

'fair cop guv'nor, fair cop
__________________
President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children
Reply With Quote
  #150  
Old 09-26-2012, 12:04 PM
csThor csThor is offline
Approved Member
 
Join Date: Oct 2007
Location: somewhere in Germany
Posts: 1,213
Default

Quote:
Originally Posted by klem View Post
{SNIP}I'm not an off-line player and I understand the campaigns are lousy (?) but that is something the community can fix and would have to anyway once people got bored with the out-of-the-box campaigns.{SNAP}
Sorry, but that's too easy. Fact is we don't even have the most primitive of campaign systems, no ranks (even in the very primitive form as used in 1946) and therefor no medals or anything like that, either. For an average dolt like me, who could turn out some missions in 1946 for own consumption, this is far beyond my capabilities to actually design a campaign module like the Desastersoft guys did. And because I don't like their style of campaigns (achievement over storytelling) I'm bitten in the hinder again.
Secondly the abysmal AI and the utter lack of a working player-AI interaction is making offline gaming as a whole pretty pointless.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:49 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.