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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #141  
Old 05-26-2012, 11:24 PM
5./JG27.Farber 5./JG27.Farber is offline
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Originally Posted by Insuber View Post
This sim is already a jewel, and in future it can be a milestone of the genre. Stop bashing it, please.
+1, Im a massive fan of the game and can see the potential but othertimes I just can't take it anymore and it makes my heart bleed and I blow up!

Last edited by 5./JG27.Farber; 05-26-2012 at 11:48 PM.
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  #142  
Old 05-26-2012, 11:59 PM
GOA_Potenz GOA_Potenz is offline
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Originally Posted by ACE-OF-ACES View Post
Not true at all.. I just have a more realistic understanding (read non child like view) and therefore a more realistic expectation than you.

As I pointed out, you and your 'types' expect perfection out of the box..

Yet you would be hard pressed to find any game software that has no bugs


Rest assured you did NOT get banned for saying 'that'..

But I am surprised that you have not been banned for calling the devs liars


So have I..

I have updated several versions of SJack's zINFOMOD to work with HSFX..

And from those data files I wrote the C# code to make a web-based version of IL-2Compare that you can see here

www.flightsimtesting.com

And not only that..

I actully get paid for writing software at work..

So I know a thing or two about software development, and bugs, and how things can come up that cause delays


And there is where you show your software ignorance.. In that it is much easier to 'tweak' and existing Java file than it is to write a game from scratch..

And when I say from scratch I mean taking a chance and looking to the future and writing a game from scratch that makes use of the cutting edge gaming aspects.. Like taking on the DX11 API instead of playing it safe and writing a DX9 game.


I bought it day one also, and it took them longer than that to fix everything.. And even longer to put in some of the features they have now.. A perfect example being the ability to see planes at a distance, something that made the game unplayable for me (my standards) the way planes use to suddenly appear and disappear at a certain distance.


Well maybe RoF communications with their customers is better because they don't have guys like you posting in their forums and calling them liars each time they post and update..

Just a thought!


Again.. Your showing your ignorance..

I have had plenty of negative things to say about CoD..

What separates me from you is I don't have a hissy fit when something gets delayed such that I feel the need to call them liars..

I guess that is just something you eventually learn living and working in the real adult world..

You mileage may and clearly does vary
Yes, ya are boring as hell, for all ya state above i will answer with this:
Claiming how cleaver ya are, just show how ignorant ya are...
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  #143  
Old 05-27-2012, 01:15 AM
GOA_Potenz GOA_Potenz is offline
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i almost forget i'm a RoF beta tester
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  #144  
Old 05-27-2012, 02:25 AM
bzc3lk bzc3lk is offline
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Originally Posted by ACE-OF-ACES View Post


Well maybe RoF communications with their customers is better because they don't have guys like you posting in their forums and calling them liars each time they post and update..

Just a thought!

The reason they don't have guys " like you " is because they deliver on what they say and if they drop the ball with a patch, it is rectified fast. They are not groping around in the dark hoping to find a solution to their problems.

Just a thought!

Last edited by bzc3lk; 05-27-2012 at 12:47 PM.
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  #145  
Old 05-27-2012, 02:32 AM
carguy_ carguy_ is offline
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Originally Posted by priller26 View Post
Ohh, and lest I forget, since you need a good inernet connection to play the game, and most people live in soviet built monster housing units and krushev apt blocks, forget about individuals having access to good high speed internet. All in all, I can't see the reason to focus on the "eastern europe" market, the real money is in the West. I understand they are trying to support the Russian market, but the Russian market can't be compared to the West. Either way, it leaves those in the West waiting.
You need to be aware that Eastern Europe is not just Russia.
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  #146  
Old 05-27-2012, 03:13 AM
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He111 He111 is offline
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Thanks or all the effort to fix this great game, BlackSix and team!

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  #147  
Old 05-27-2012, 04:05 AM
Buchon Buchon is offline
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Originally Posted by ATAG_Doc View Post
15% today and in the next 12 months that number will be much smaller and even smaller over the next 24 months.
Well ... the Steam survey show a XP descent per month of -0.56%, while Win7 has a increase per month of +0.76%.

This trend can vary but in the supposition that its not in 12 months the DX9 users will be 8.18% and in 24 months 1.46%, while DX10/11 will be 77.63% and then 86.75%.



I think that the team worked hard to support DX9 at the release time and I guess that the development road-map predicted an increase of the development team members which let them cover all areas, but I think that the team is still small to the magnitude of the Storm of War project.

They should offers a solid DX10 support immediately, and starting to project a DX11 support so I think that a small team like this which have a project of this magnitude in his hands should reorganize his priorities to let aside superficial stuff to concentrate the work where Storm of War can become strong.

Obviously ... I'm only speculating because I know nothing about how is the project is managed and the work distributed and anyway they can´t break the game to those who are playing in DX9 so guess that its helpless anyway.

Last edited by Buchon; 05-27-2012 at 04:10 AM.
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  #148  
Old 05-27-2012, 04:15 AM
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Kongo-Otto Kongo-Otto is offline
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Originally Posted by BlackSix View Post
Dear friends,

No mini patch today.

We're working along the following lines:

* Obviously, fixing all reported issues encountered during testing.
* DX9 support
* Completing all other incomplete graphics and performance improvements

We're also working through an unexpectedly large volume of reported issues with the flight model.

The next version of the patch, which will take a bit more work, will contain all of the above. We'll keep you updated.

Thank you again for your tireless efforts in helping us make the game better.

Have a great weekend!


Потёмкинская деревня
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  #149  
Old 05-27-2012, 04:28 AM
MadBlaster MadBlaster is offline
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Originally Posted by Kongo-Otto View Post

Потёмкинская деревня
FaceBook IPO!
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  #150  
Old 05-27-2012, 05:55 AM
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FaceBook IPO!
Potemkin village
1.
a pretentiously showy or imposing façade intended to mask or divert attention from an embarrassing or shabby fact or condition.
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