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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #141  
Old 10-06-2011, 12:38 PM
zwiebacksaege zwiebacksaege is offline
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Quote:
Originally Posted by Raggz View Post
Whine when the final patch is out. You don't know if everything is in the beta.
I'm actually not whining about the beta patch but about the whole situation here... we all have paid for this sim... but the whole forum looks like a linux development thread. If the game was for free it would be fun to develop it all together just like open source.
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  #142  
Old 10-06-2011, 12:41 PM
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David198502 David198502 is offline
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prop pitch of the E4 behaves strangely.
the first few minutes it works like it used to when set to manual.
but after a while, the speed you can in or decrease the pitch is way slower!and it keeps changing the pitch even if you already stopped pushing the relevant button for a few more seconds.
i tested it with all variants of the bf109s and only the E4 is affected.
this behaviour occurs after 2 to 3minutes of playing in my case.
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  #143  
Old 10-06-2011, 12:44 PM
Vengeanze Vengeanze is offline
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Quote:
Originally Posted by zwiebacksaege View Post
I'm actually not whining about the beta patch but about the whole situation here... we all have paid for this sim... but the whole forum looks like a linux development thread.
roflmao. Spot on!

I just might put that in my sig.
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  #144  
Old 10-06-2011, 12:47 PM
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raaaid raaaid is offline
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outside view seem not to work well, at least on ground

it also crashed my pc
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  #145  
Old 10-06-2011, 01:12 PM
Buchon Buchon is offline
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Using no head tracking of any kind I ran into this issue :

The cockpit view intermittently goes to the seat and return back to the front.

Then had a crash and report, here is the crash report and conf.ini :

Code:
[BOB]
EpilepsyFilter=0
AntiEpilepsy=0

[window]
  DepthBits=24
  StencilBits=8
  DrawIfNotFocused=0
  SaveAspect=0
Render=D3D10_0
width=1920
height=1200
posLeft=0
posTop=0
ColourBits=32
FullScreen=1
ChangeScreenRes=1
Frequency=60
StereoMode=0

[NET]
  speed=100000
  localPort=27015
  serverName=My Server
  serverDescription=IL-2 Sturmovik: Cliffs of Dover
  serverInfo1=
  serverInfo2=
  serverInfo3=
  serverInfo4=
  VAC=1
  maxPlayers=16
  socksEnable=0
  socksHost=
  socksPort=1080
  socksUser=
  socksPwd=

[Console]
  IP=20001
  UseStartLog=1
  WRAP=1
  PAUSE=1
  HISTORY=1024
  HISTORYCMD=1024
  PAGE=20
  LOG=0
  LOGTIME=0
  LOAD=console.cmd
  SAVE=console.cmd
  LOGFILE=log.txt
  LOGKEEP=0

[rts]
tickLen=30
;ProcessAffinityMask=2
maxTimerTicksInRealTick=20
; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture
mouseUse=2
; 0 - not use, 1 - use if hardware exist
joyUse=1
; 0 - not use, 1 - use if hardware exist
trackIRUse=1
DisableIME=0
culture=en-GB

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
SensitivityZ=1.0
Invert=0
SwapButtons = 0

[rts_joystick]
FF=1

[core]
RandSeed = 0
TexQual=3
TexFlags.PolygonStipple=0
Shadows=1
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
LandShading=2
LandDetails=2
Sky=3
Forest=4
VisibilityDistance=3
LandGeom=2
DrawCollisions=1
Water=-1
Effects=2
EffFlags.Light=1
EffFlags.SpriteRender=0
Grass=3
CordEffect=1
UseFog=0
UseLandCube=1
UseLandConnectedObject=1
LinearObjectManager=1
Roads=1
Sun=1
Clouds=1
EffFlags.LightSpritesProj=1
ShadowMapSize=5
TexFlags.AsyncLoad=1
TexFlags.ShowTexture=0
SimpleMesh.SWTransform=0
SimpleMesh.QuadTreeClip=1
SimpleMesh.InstancingHW=1
EffFlags.LightContextSprites=1
CloudsFlags.Detailed=1
TexFlags.CreateHDR=1
Decals=2
EffFlags.SWLight=0
TexFlags.CockpitOnePass=0
MegaTexture=0
TexFlags.Reflection=0
RenderTargetQual=3
MSAA=0
MeshStatics=3
MeshStaticsDetail=1
SimpleMesh.QTNoCompose=0
MeshFirstLod=0
MeshShowLod=0
SpawnHumans=0
TexFlags.SSAO=0
TexFlags.VSync=0
TexFlags.FastTransparency=1

[sound]
SoundUse=1
DebugSound=0
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=14
ObjectVolume=7
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=14
Attenuation=7
SoundMode=0
SamplingRate=0
NumChannels=2
SoundExt.occlusions=1
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=1
SoundExt.volumefx=1
SoundFlags.voicemgr=1
SoundFlags.static=1
VoiceVolume=8
Channels=1
SoundFlags.bugscorrect=0
SoundExt.extrender=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.8
RadioLatency=0.5
AGC=1
PTTMode=1
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=1
ActLevel=9
MicLevel=10
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
SoundFlags.forceEAX1=0
speakers=1
vgMaster=7
vgVoice=7
vgMusic=7
ATI 11.9
Attached Files
File Type: zip 06_10_11__14_45_01_1980_328.zip (192.6 KB, 2 views)
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  #146  
Old 10-06-2011, 01:23 PM
Tigertooo Tigertooo is offline
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-Steam: checked cache integrety
-deleted all files in cache folder
-deleted all files from "shaders" folder
-all settings to medium,1920x1200
-no AA,SSAO nor Vsync

I guess i am now in the last official patch.

Flew quick mission over Kent, in one Hurri: FPS 33 avarage

Patched to 15866, installed Hotfix

Flew same mission with same settings: FPS 18 avarage ! ! ! ! !

i7 quadcore 965 @ 3.20 Ghz
Nvidia GTX 295
6 gig DDR3 RAM
Win 7 Home Premium 64 bit

Becoming afraid my FPS will go under 10 with next patch
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  #147  
Old 10-06-2011, 01:33 PM
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bw_wolverine bw_wolverine is offline
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Quote:
Originally Posted by Tigertooo View Post
-Steam: checked cache integrety
-deleted all files in cache folder
-deleted all files from "shaders" folder
-all settings to medium,1920x1200
-no AA,SSAO nor Vsync

I guess i am now in the last official patch.

Flew quick mission over Kent, in one Hurri: FPS 33 avarage

Patched to 15866, installed Hotfix

Flew same mission with same settings: FPS 18 avarage ! ! ! ! !

i7 quadcore 965 @ 3.20 Ghz
Nvidia GTX 295
6 gig DDR3 RAM
Win 7 Home Premium 64 bit

Becoming afraid my FPS will go under 10 with next patch
You need to clear the cache after you apply patch, not before.
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  #148  
Old 10-06-2011, 01:36 PM
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ATAG_knuckles ATAG_knuckles is offline
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Default Cache ?

-deleted all files in cache folder

is this the same as "defragment cache files

where is the "shaders" file


Denis
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  #149  
Old 10-06-2011, 01:41 PM
Tigertooo Tigertooo is offline
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Quote:
Originally Posted by bw_wolverine View Post
You need to clear the cache after you apply patch, not before.
did this again some minutes ago
same mission, same settings,empty cach folder,empty Shaders folder: avarage FPS: 17
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  #150  
Old 10-06-2011, 01:53 PM
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louisv louisv is offline
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OK, love the new patch (+ patchpatch), cockpit is high contrast by I like it, love the terrain colors and the new Spit sound too.

There are 5 or 6 naysayers on this forum that need to have their head examined, hooting and hollering for a new patch and when it comes, hooting and hollering some more. Like a constant sucker punch. And no positive feedback ever, just the negative and almost always laid on too thick.

But everybody else is pretty cool...even if they criticize. The problem is not reporting bugs or adjustments, its HOW you report the bugs.

The explosion bug: with the patchpatch instead of crashing on the explosion, the sound cuts. Memory management issues I believe.

On its first year DCS A10C is a solid sim now. On its first year, COD will be awesome.
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Last edited by louisv; 10-06-2011 at 01:56 PM.
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