![]() |
#141
|
|||
|
|||
![]()
About magic shackles: alternatively level 3 could just be for one and not all. Still strange I haven't heard about magic shackles being op before... But in vanilla the leadership is 100% also at level 3. That is the difference.
|
#142
|
||||
|
||||
![]() Quote:
I agree with you about the alternative proposed. I'm gonna test a bit more with the third level affecting all, though. Spells which affect all opponents at once are very interesting, although also prone to break balance. Last edited by Sirlancelot; 03-03-2019 at 12:24 PM. Reason: More reflections |
#143
|
||||
|
||||
![]() Quote:
'Home ground' would be more interesting if give +1 morale. Initiative bonus is pointless for Bears, as they need to be hitted first in order to take advantage of their Brutality skill. Besides, you can already obtain +1 to Initiative to animals and dragons with the Blue Dragon pet. |
#144
|
||||
|
||||
![]()
I edited and added more information to previous posts.
Terroin creature sounds are amazing. The demons speechs are scary as hell. Last edited by Sirlancelot; 03-03-2019 at 12:40 PM. |
#145
|
|||
|
|||
![]()
Sounds: Terroin made the sounds for the creatures in his studio and altered them. He did it in 1-2 days, it was funny talking to him afterwards, his voice sounded very "off" after all the recordings, hehe. He is a friend of mine, living just 15 km away.
Snake/bears 'homeground': It was mostly intended for the AI as an advantage, I suppose snakes are not used so much. That's way I didn't give Royal Snakes 'homeground', since it is normally the only snake used by the player. U still think +1 Moral is better? Magic Shackles: I'll await your tests, Sirlancelot, sounds like just a solo effect is the way to go, but with big big leadership and cheaper Mana, 10-15 or so? |
#146
|
||||
|
||||
![]() Quote:
Hah! It's a small world! Where do you live? Quote:
But for the snakes, the AI will take more advantage from the initiative bonus, there you're right. Hence I would give +1 moral to bears and +1 initiative to snakes. Moreover, yesterday night I faced off a group of orc trackers along with an horde of snakes and they pushed me to the limit. I could barely disable them thanks to Higher Magic; four spells in a row in two rounds. And even them they were able to kill two paladins, ten priests and one royal thorn, which I fortunately could resurrect thanks to Sacrifice, my red dragon and tons of mana (I have an item which improves the pet dragon Mana Acceleration significantly) Quote:
Last edited by Sirlancelot; 03-04-2019 at 11:02 AM. |
#147
|
||||
|
||||
![]()
Ingeneer:
You forgot to raise their damage on the flamer script section, thus our dwarf friend kept damage bonus from 1.1 (or 1.2, I don't remember), 17,30, and not 20-35. |
#148
|
||||
|
||||
![]()
By the way, why you gave Paladin acess to Higher Magic, and Warrior access to Resurrection?
|
#149
|
|||
|
|||
![]()
To Sirlancelot:
Are u mage in your game? Well just to improve paladin in a fast and easy way. Overpowered with high magic to paladin? other suggestions for hero classes? Ingeneers: Ur right, it was melee that had 40% increased damage. Changed now for v1.3 Not so keen on lower mass magic shackles leadership. Id rather lower it to level 2 OR just effect on just 1. What about 10-10-10 Mana. Leadership 125-150-1000 or so, still level 3-4-4. Crystal 4-8-10 and ONLY works on just 1 creature. Regarding leadership, remember AI is stronger in Trent, and u are playing on hard, not impossible. Last edited by raknefne; 03-04-2019 at 03:39 PM. |
#150
|
||||
|
||||
![]() Quote:
I don't know, yet. I got Higher Magic two days ago. However, it's one of the most powerful skills in the game, so chances are that yes, it'll be overpowered. In principle, I'd refrained to include it in the Paladin skill tree repertory, unless you were 100% sure it was needed. There're other skills rather weak, like Diplomacy or Prayer, which could have been improved instead. Anyway, I don't have confronted yet the most dangerous foes nor had time enough to judge its impact properly. Time will say. About Magic Shackles: I see. I understand your concern. Make it focused on just one creature, then. Places like Trent dungeon will be much harder now, because enemies like Demonesess or Imps are very talent dependant. |
![]() |
|
|