Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #141  
Old 02-18-2011, 03:20 PM
Winger Winger is offline
Approved Member
 
Join Date: Jul 2010
Posts: 543
Default

Yes, Update please!

Winger
Reply With Quote
  #142  
Old 02-18-2011, 03:21 PM
swiss swiss is offline
Approved Member
 
Join Date: Mar 2010
Location: Zürich, Swiss Confederation
Posts: 2,266
Default

Quote:
Originally Posted by Winger View Post
Yes, Update please!

Winger
http://forum.1cpublishing.eu/showthread.php?t=18803
Reply With Quote
  #143  
Old 02-18-2011, 04:24 PM
Hecke
Guest
 
Posts: n/a
Default

Well, I just want to be drowned in videos like Luthier promised.
Reply With Quote
  #144  
Old 02-18-2011, 04:34 PM
[RS]Boomer [RS]Boomer is offline
Approved Member
 
Join Date: Jul 2010
Location: Arizona
Posts: 75
Default

I agree Hecke, I was really hoping for a video this week, since we got nothing last week. But at least they take the time to do these updates at all. I hope we will get to see some more game play before it comes out.
Reply With Quote
  #145  
Old 02-22-2011, 01:57 AM
Stealth_Eagle Stealth_Eagle is offline
Approved Member
 
Join Date: Feb 2011
Location: In a world alone.
Posts: 147
Default

I would like to see more things related to sea like ships and their damage modeling and level of detail. If you read this Oleg, could you please check your visitor messages since there is something extremely vital that I need to tell you. With much thanks.
Reply With Quote
  #146  
Old 02-22-2011, 09:26 AM
JAMF JAMF is offline
Approved Member
 
Join Date: Sep 2010
Posts: 187
Default

A taskmanager screenshot of the CoD exe using more than 2GB.
Reply With Quote
  #147  
Old 02-22-2011, 10:30 AM
Ploughman Ploughman is offline
Approved Member
 
Join Date: Oct 2007
Location: Ceinws Escairgeiliog, Cymru
Posts: 334
Default

Quote:
Originally Posted by Stealth_Eagle View Post
I would like to see more things related to sea like ships and their damage modeling and level of detail. If you read this Oleg, could you please check your visitor messages since there is something extremely vital that I need to tell you. With much thanks.
More of this really, we've seen very little of the effects of bombs or objects damage models. Il2 was quite good at reproducing the effects of aircraft taking damage, catching fire, exploding, but was very much less good when it came to the visuals of ordnance exploding and so on with the damage to shipping, ground objects etc., being quite rudimentary. I am hoping that this latest engine will be able to improve this aspect of the sim by several orders of magnitude.
Reply With Quote
  #148  
Old 02-22-2011, 11:10 AM
Flyby's Avatar
Flyby Flyby is offline
Approved Member
 
Join Date: Oct 2007
Posts: 701
Default

It may have been mentioned, but I'd like to see a video of skies full of bombers (some smoking heavily), and of fighters in swirling dogfights. I'd be looking to see smooth frame rates even while a lot was going on, including flak. Just to seal the deal, make this video from inside the cockpit of a fighter that's still a good way off, and observing the melee.
Flyby out
__________________
the warrior creed: crap happens to the other guy!
Reply With Quote
  #149  
Old 02-28-2011, 04:04 PM
Geronimo989 Geronimo989 is offline
Approved Member
 
Join Date: Jun 2010
Posts: 61
Default

Somebody might have said it already, but I would like to see some kind of update on the IL-2 Battle for Moscow or Korea. A screenshot or two would be ideal
Reply With Quote
  #150  
Old 03-03-2011, 02:07 AM
ptisinge ptisinge is offline
Approved Member
 
Join Date: Sep 2009
Posts: 38
Default

I'd like to have more to read rather than more to see (already convinced it looks good enough).
In particular, could we get a more detailed description of the features in the 128 players multiplayer mode? How does it work? Can players crew only their airplane or also occupy gunner positions of others, like in the new Zuti MDS servers? How it the progress of the battle handled, what rules determine how the battle is going etc... Thanks
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:48 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.