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IL-2 Sturmovik The famous combat flight simulator.

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  #1391  
Old 07-31-2010, 06:17 PM
Ian Boys Ian Boys is offline
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Originally Posted by Viikate View Post
4. Old La-5 pit but showing that RDF instruments (РПК-2 or РПК-10) are removed when the new navigation option is enabled. Most of the early Russian fighters didn't have needed equipment/antennas installed.
http://img12.imageshack.us/img12/4485/076rp.jpg
I would be careful about complete removal. I think some planes per regiment would have them. The Russian regiments had people with titles like Regimental Navigation Officer and I cannot be sure but I would think a few planes would have them fitted and others would follow them.

Can't they be a loadout option please?

Some planes definitely had them - the Pe-2 springs to mind. The IL-10 should also have them fitted.
  #1392  
Old 07-31-2010, 07:36 PM
Viikate Viikate is offline
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Pe-2 & Il-10 have RDF instruments always. Also one La-7 variant, since it had a D/F-loop antenna. I've never seen a Lagg-3 with one. But if it's really needed we'll have to figure out something. I think that binding to loadout wouldn't be very graceful solution.

BTW: googling FuG 302 "Schwan-See" gives better results.
  #1393  
Old 07-31-2010, 07:59 PM
Viikate Viikate is offline
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Originally Posted by Zorin View Post
As for the Bf-110, will there be a GM-1 system option available?
Not planned yet. It would be possible to add as a loadout but it would need few extra tricks. This was R2 right? I'm not sure if this would be worth the effort. It seem that LW pilots were not too happy with this rüstsatz because it removed the rear gunner and shifted CoG too much rearwards. So I'm guessing that it wasn't used much. Or do you have other info?
  #1394  
Old 07-31-2010, 08:54 PM
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Tempest123 Tempest123 is offline
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Originally Posted by Fearless_1 View Post
Is it possible to include ALTITUDE as well as the waypoint distance and heading? That would be ultimately helpful....
Yes, having the altitude on the map is critical, requesting altitude from ground control is not very accurate I find as they say "Altitude 01, or 03" or something equally cryptic. If ground control would say "3000 metres" or 3000 feet or something that would be better.
  #1395  
Old 07-31-2010, 10:08 PM
CKY_86 CKY_86 is offline
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Originally Posted by Viikate View Post
No radars here. First one is allied YG beacon. The antenna part at the top of the mast rotates at 2 RPM. Any plane capable of listening YE transmissions (coming from carriers) can listen YG too.
http://www.hnsa.org/doc/ecat/img/cat-1301.jpg

Second one is normal AM radio tower. For example it could be "Radio Honolulu" at Pearl Harbor. Mission builders can create very specific radio broadcasts with sound clips and players can use radio stations for navigation or just to keep boredom away on long flights. For Pearl Harbor attack, mission builder could put sound clips to folder "samples\radio\RadioHonolulu\19411207". These could be heard only when mission date matches the folder. For any other dates, the samples would be played from the "RadioHonolulu" folder.
This is great news!

Will the transmissions stop once the radio tower has been destroyed?
  #1396  
Old 07-31-2010, 10:24 PM
PilotError PilotError is offline
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Originally Posted by Fearless_1 View Post
Is it possible to include ALTITUDE as well as the waypoint distance and heading? That would be ultimately helpful....
+1

Yes, this would be very helpful.
When flying offline missions the mission briefing quite often fails to mention what altitude to fly or patrol at.
Even when the briefing does mention an altitude you are still left to wonder if you have to achieve that height by waypoint 3 or 4 or 5 .......

As TD are well into beta testing I would think that it is too late to add this detail to 4.10 , but perhaps it could be added to 4.11?

Very nice update though. The drool glands have kicked in again.
  #1397  
Old 08-01-2010, 12:32 AM
felix_the_fat felix_the_fat is offline
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Dear Viikate and the TD team:
fantastic stuff! you guys are the greatest - as is your detailed knowledge of all & sundry concerning WW2 aircraft.
yours, Felix
  #1398  
Old 08-01-2010, 01:35 AM
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when droping the weapons from the wings like the mortors wfr. does it effect the drag?

also dito for the fuel tanks.
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  #1399  
Old 08-01-2010, 03:24 AM
Avimimus Avimimus is offline
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I'm more curious to see if fuel tanks have an impact effect (or even do small amounts of damage). Just vanishing is a little creepy...
  #1400  
Old 08-01-2010, 06:53 AM
_RAAF_Stupot _RAAF_Stupot is offline
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Quote:
Originally Posted by Viikate View Post
6. It's B-25 pit. Only flyable in game which as more advanced ILS instrument. It's showing the glide path. Pilot with good instrument flying skills can land it in total darkness without any runway lights.
YES! That's going to be the very first thing I'm going to try and do.

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Originally Posted by Viikate View Post
So nobody can guess what the two Hs-129 shots mean?
Something to do with the muzzle flash?
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