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#131
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Just ignore the ungrateful and slightly mental members here. Evenutally they will die out and everybody will be loving the updates.
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#132
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hahaha yeah and slightly is an understatement
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#133
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Woooww, go slowly man!!! I say what i think about the friday update ok! You are a mega fan about this pics and the game?? ok i'm happy for you, i respect your choice! All i said in this post is'nt injurious! Take you pills rowddy ![]() Don't be worried about the future of mankind!!! But you can learn about democratic debate on a forum!!! And unlike you i don't insult you behind "@#%%" caracters!!! and you critic my age...... |
#134
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![]() Next time just show your true colours call him an ingreat cos you want to insult him dont dress it up with pompus superiority because you believe he is younger than you. Thanks for the update B6, hanging in there for the beta. |
#135
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I love the updates, does that mean one cannot be honest with his opinions? I also thought at first glance it was IL-2 1946 winter landscape but of course it looks a little rough, it's WIP and there's probably a looooong way to go before it's finished, CloD terrain didn't look as fantastic as it does now in the beginning. Some people have short memory. This is not the German Reichstag circa 1942 is it? it's an internet forum...about a game, chillax!
![]() Last edited by addman; 03-31-2012 at 08:57 AM. |
#136
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I must admit this game had a future but what has been seen the dev, they'll kill him. And stop sucking luthier, take control of ground objects, real simers,
is of no use. Debug the game and after we talk. |
#137
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One could suspect that you just wanted to throw some of your mud at the developers, on that respect. but I'm sure that you didn't have that idea. Cheers, Insuber Last edited by Insuber; 03-31-2012 at 09:20 AM. |
#138
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Do yourself a favor. Play some 1946, do some screens equivalent to this update. Then compare.Or maybe you could show all of us how this is 1946.
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#139
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Thanks for the update, I imagine it will be fun tankbusting especially considering the level of detail the ground objects have.
I am a little concerned that we still can't see any evidence of anti-aliasing however. This game would look 100x better with an anti-aliasing solution, it doesn't even have to be a complex method. Simply adding an AA method such as FXAA which is incredibly easy to implement (so easy that it has already been done via third-parties) would do wonders to the game and give a real sense of advancement for the graphics engine when the beta graphics patch rolls around. |
#140
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MG is a victim of their own quality. Today we see that 46's quality was far ahead. What they've done is to keep all positive aspects from FB/46 and put more details into it.
That's why today's screenshots look very similar to old ones. But if you'd take a closer look you'll see the difference. And if you'd think twice you'd realize that there's much more work required to make a very good product even better. |
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