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#131
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The various rail system's, were built that way here in the State's as well...I'm not sure that any thing could be done at this point, or should I say I doubt. Let me add that we have not seen what rails lie in other portions of the map
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 09-03-2010 at 10:17 PM. |
#132
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First, great update pictures! Thanks Luthier!
Next…Does the pilot look a bit small to me in Luthier’s picture? Yes… Is this a great issue for me? No…but I would prefer him to be a bit larger or higher. I have seen many pictures and photos of pilots in Spits and Hurriys, and with no offense to Luthier, many of them had their eyes above the gunsight and they would stoop forward and down when using the sight. I have read many biographies of BoB pilots and some of them were 6’ 4” tall, so even with lowered seats, their heads could be almost touching the canopy. Others flew with raised or lowered seats, depending on their preferences. Here are a couple of pics, the first is Stanford Tuck in his Hurry, and the second is from the war. They give some good idea of pilot scale. Notice that their line-of-sight is just above the gunsight, but leaning foreward a bit would put their eyes a bit lower and in line with the sight. I have better pictures, but I would have to dig them out and scan them and no time for that project right now. Is this an issue that is life-changing for me? I hardly think so, but I think that it’s fair to present ideas and different opinions in a courteous and tactful manner. Last edited by Jimko; 09-04-2010 at 10:14 PM. |
#133
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Maybe it's expecting too much from a game that is really devoted to flight and aerial combat for the railway system to look authentic. It's not going to put me off buying or flying SoW-BoB, because so much of the rest is looking so good.
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Another home-built rig: AMD FX 8350, liquid-cooled. Asus Sabretooth 990FX Rev 2.0 , 16 GB Mushkin Redline (DDR3-PC12800), Enermax 1000W PSU, MSI R9-280X 3GB GDDR5 2 X 128GB OCZ Vertex SSD, 1 x64GB Corsair SSD, 1x 500GB WD HDD. CH Franken-Tripehound stick and throttle merged, CH Pro pedals. TrackIR 5 and Pro-clip. Windows 7 64bit Home Premium. |
#134
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Another thing regarding the railway track that I think would be an improvement. I think there should be hedges, trees, perhaps even sheds, signal boxes etc etc along the railway easement. Often you can't see the actual railway track itself from high altitude, but you know it's there from the linear patterns of vegetation it forms in contrast to the more random pattern of fields. I don't know how the landscape is put together. Maybe this is difficult because the track route is 'laid over' the background landscape, but perhaps it would be possible for the 'railway trees' to be part of the track route, rather than the background landscape so they would the follow the railway wherever it goes. Anyway, it's all nitpicking really for a flight-sim, the pictures in general are great! EDIT: well what you see above is the result of me reply to a post before reading the whole thread through, I see that others are raising the same questions! |
#135
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Definitely,SoW won't run in my poor machine...
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#136
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pics are looking awesome. |
#137
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Ah, that is a more relevant picture! The pilots in the two modern Hurricanes look larger because they are wearing modern flying helmets, which almost double the size of the head.
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#138
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Thank you for the pictures, Luthier! The flames in that Heinkel looks downright scary!
I have a small comment on the British markings: The colour of the squadron code is too bright. It was in a grey shade, not white. The below picture is a comparison with a modern interpretation and may be affected by ambient light, but I think it shows quite clearly that the codes ought to be a bid darker. The font for the serial looks very strange. Please compare the numbers 3 in the two picture below. In earlier screenshots, the font for the serials looked right. ![]() Last edited by Friendly_flyer; 09-03-2010 at 11:58 PM. |
#139
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#140
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