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IL-2 Sturmovik The famous combat flight simulator.

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  #131  
Old 11-21-2009, 01:02 AM
Meusli Meusli is offline
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How about if you do well in your career you get to meet the queen/furher who place a medal on you. Could be a cool cut scene, but don't know if modeling Hitler would be suitable, maybe someone else.
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  #132  
Old 11-21-2009, 07:42 AM
Wutz Wutz is offline
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Quote:
Originally Posted by Meusli View Post
How about if you do well in your career you get to meet the queen/furher who place a medal on you. Could be a cool cut scene, but don't know if modeling Hitler would be suitable, maybe someone else.
You do know that with an animation like that, it might bann the game from the German market? Those responsible for approving software to the market to not take well to stuff like swastikas or Adolf Hitler animations, that might be seen as a kind of glorifying of that nut.
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  #133  
Old 11-21-2009, 09:37 AM
Lucas_From_Hell Lucas_From_Hell is offline
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Quote:
Originally Posted by Wutz View Post
You do know that with an animation like that, it might bann the game from the German market? Those responsible for approving software to the market to not take well to stuff like swastikas or Adolf Hitler animations, that might be seen as a kind of glorifying of that nut.
That's right. Never got these stupid laws - after all, it's history, it happened, and just pretending it didn't happened won't change it.

About the holy shit ideas, maybe modelling something like pilots freezing their butts at high altitudes (maybe by doing some annoying light shaking on the camera), and hearing the pilot breathing inside the cockpit (and breathing heavier when pulling Gs and etc.) Would add a lot to immersion .
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  #134  
Old 11-21-2009, 10:20 AM
6S.Manu 6S.Manu is offline
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I didn't read all the thread:

I would like the need to write a report after the mission, and in some mission I would like to have a ride searching for crash sites (friendly or enemy), to confirm kills or KIA/MIA
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A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria.
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  #135  
Old 11-23-2009, 02:04 PM
blottogg blottogg is offline
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How about chivalry? We've all read the accounts of German fighter pilot Franz Steigler coming across Charles Brown's shot-up B-17 and escorting it to the channel instead of shooting it down. Or Robert Johnson being pounced by an Fw 190 which emptied its magazines into his P-47. Amazed that he was still flying, the 190 pilot saluted and flew off, instead of calling for a buddy to finish the job.

This type of event would be even more rare in the Pacific, or the Russian front. And the flip side could also provide an "oh sh**" moment, like strafing 'chutes.
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  #136  
Old 11-24-2009, 02:18 PM
Wutz Wutz is offline
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Knights in full armor don´t fit in most cockpits.
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  #137  
Old 11-24-2009, 02:23 PM
Ironman69 Ironman69 is offline
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what if you are a Luftwaffe pilot, and a life-like animated Herman Goring comes strolling by your airfield with his entourage to inspect you and your aircraft.
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  #138  
Old 11-24-2009, 04:35 PM
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ElAurens ElAurens is offline
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Guys, enough with the human animation sequences.

It's a flight sim, and none of us have machines now, or in the foreseeable future that could run all of the crazy stuff you are dreaming of here.

And do remember that visuals of real Nazi "personalities" would get the sim banned in most of Europe.
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  #139  
Old 11-24-2009, 07:44 PM
ECV56_Lancelot ECV56_Lancelot is offline
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What if you shot down a friendly, when you start next mission you find your self on a empty detention room, where you can see on a windows your squadron taking of, and you have to stay there for all the lenght of the mission, doing absolutely nothing, until your squad return home.
That would be fun as hell!!................. or would be hell!!, i can´t be sure
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  #140  
Old 11-25-2009, 12:04 AM
rollnloop rollnloop is offline
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Fireteam/Bulldozer:

Fireteam (two or more trucks) is placed by mission designer on the airfield

Bulldozer same

If fireteam detects something burning on ground within 3km distance and no ennemy in vicinity (no intervention under straffing/bombing), fireteam moves to burning thing and sprays water on it, extinguishing the fire in a time proportional to fire size (big hangar longer to extinguish than single seater aircraft).

If Bulldozer detects something on the runway with engine broken or pilot dead and not burning, bulldozer pushes it out of the runway then comes back to initial location. bulldozer does not cross the runway if something with working engine and live pilot is on runway.
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