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IL-2 Sturmovik The famous combat flight simulator.

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  #1361  
Old 07-30-2010, 09:33 PM
Viikate Viikate is offline
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Originally Posted by BSS_Vidar View Post
Great to see the emplimentation of additional inputs/axis for multi-engine aircraft. Can we see this happen with wheel brakes in future patches as well?
As a real pilot using rudder peddals in-game, a single-axis for wheel braking has always bugged me about this sim series.

\/
Most of the planes in game have this kind of "single-axis" system. There's usually a brake lever and rudders just control how the pressure is distributed between gears. If you check the D.XXI, you can see the whole valve system and how rudder pedals move the brake pressure valve.

We probably could do a the dual brake axis system, but it would need to function side by side with the old (current) system.
  #1362  
Old 07-30-2010, 11:46 PM
BadAim BadAim is offline
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The existing system could probably use a bit of "tuning" as it is, perhaps it's just me but the differential brakes only seem to kick in at full rudder. It makes planes with quirky ground handling just impossible (like the He111). To have pedal actuated differential braking on the appropriate planes would be a great bonus. That's a small issue though compared to all the other stuff going on with 4.10.

Oh, yeah. Thanks Martin!

Last edited by BadAim; 07-30-2010 at 11:48 PM.
  #1363  
Old 07-31-2010, 01:49 AM
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bf-110 bf-110 is offline
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Originally Posted by daidalos.team View Post
Thank you, I wouldn't say it better myself. Also as we tried to explain several times, the schedule posted was provisional and yes, [U]we have changed too many things compared to the original intended content for 4.10[/U].
Things not mentioned before?
  #1364  
Old 07-31-2010, 02:02 AM
WTE_Galway WTE_Galway is offline
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Quote:
Originally Posted by BSS_Vidar View Post
Great to see the emplimentation of additional inputs/axis for multi-engine aircraft. Can we see this happen with wheel brakes in future patches as well?
As a real pilot using rudder peddals in-game, a single-axis for wheel braking has always bugged me about this sim series.

\/
Its historically correct and what you would have to put up with if you flew one of these old aircraft in real life

Some of the planes in the sim had toe brakes but not many.

You can still map the brake axis in the game to one of the toe brakes for proportional brake control but need to move the rudder for differential braking.

Quote:
Originally Posted by BadAim View Post
The existing system could probably use a bit of "tuning" as it is, perhaps it's just me but the differential brakes only seem to kick in at full rudder. It makes planes with quirky ground handling just impossible (like the He111). To have pedal actuated differential braking on the appropriate planes would be a great bonus.
Works fine for me (CH PRO Pedals) ... BTW the Dunlop Triple Brake Gauge in the lower right of the B534 cockpit is fully functional and is a great way of checking your brake setup. It displays exactly how much pressure is going to left and right wheels.

Last edited by WTE_Galway; 07-31-2010 at 02:06 AM.
  #1365  
Old 07-31-2010, 08:39 AM
Viikate Viikate is offline
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Originally Posted by bf-110 View Post
Things not mentioned before?
Our "things not mentioned before" list is longer than "things mentioned" list Lots of small improvements and fixed like that strange He-111 ground handling for example.

Few pics... Lets call it dev update I'm not going to explain these. You need to figure it out yourself what's going on here.


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Last edited by Viikate; 07-31-2010 at 08:56 AM.
  #1366  
Old 07-31-2010, 08:57 AM
Viikate Viikate is offline
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  #1367  
Old 07-31-2010, 08:59 AM
Viikate Viikate is offline
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  #1368  
Old 07-31-2010, 09:01 AM
Viikate Viikate is offline
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  #1369  
Old 07-31-2010, 09:07 AM
Flanker35M Flanker35M is offline
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S!

Nice updates Viikate. Thanks for sharing.
  #1370  
Old 07-31-2010, 09:23 AM
Tbag Tbag is offline
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Thanks Viikate, amazing stuff! Love the map annotations. And the radar towers!

Last edited by Tbag; 07-31-2010 at 10:46 AM.
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