#121
|
|||
|
|||
If I don´t have the Journal, I would ask till today "Why Nick is free? What happened?"... because of that missing cutscene. A scene like "Mr Armstrong, a man named Dakota called and *Blablabla*, you can go." would answer this question.
I think anyway, that SoftLab didn´t think so much about cutscenes. The scene, where Matthew got shot by the rocket was too fast. How about "MATTHEW! NOOOOOOOOOOO!!!"? (Hey, it´s a criminal-story!) And: Nick, John and Dakota doesn´t know, how the fortress looks like. So, how could they make a plan to rescue Crane and Dorothy? (MISSING CUTSCENE!!! ) I really like the story (For a simulation) and I don´t want to bash RnR. But there are several logical problems in the story, just because of the cutscenes. Of course you can say now "Cutscenes, cutscenes, cutscenes, just play the game and don´t get on our nerves with your cutscenes!!!", but good cutscenes are very important for me. If there are some information, that were important for the story and you don´t get them because of missing/bad cutscenes... |
#122
|
|||
|
|||
That would take way too much time. You'll have to find them like the rest of us.
|
#123
|
|||
|
|||
OK Im on the side mission where I have to find Dorothy O’Leary in Manteca to help her strap down her load. the GPS keeps taking me around in circles and I cant find her. ive been doing it for the past hour and cant figure it out. anyone know where she is or what exit?
|
#124
|
|||
|
|||
Quote:
if your lucky another member might have a pic of it...
__________________
Without trucks the UK cant deliver. |
#125
|
|||
|
|||
Quote:
|
#126
|
|||
|
|||
ok cool Ill go look for that . thanks guys. sorry about posting it in the wrong spot the first time. wasnt thinking haha. thanks again
OK Major Thanks you guys. I would have never found that haha. I drove past that little road so many times and never thought to go down it. wow, lol Last edited by PontiacGT201; 09-02-2010 at 07:27 AM. |
#127
|
||||
|
||||
Easter Egg.
TO received THE Guepard: 1 YOU MUST NOT KILL KRANE AT THE END OF THE GAME.
2 AT THE OFFICE You must slowly GO IN REVERSE, UNTIL You can enter IN the OFFICE. 3 EXIT FROM THE OFICE & Surprise!!! YOU HAVE THE GUEPARD TRUCK Uploaded with ImageShack.us Uploaded with ImageShack.us Uploaded with ImageShack.us Uploaded with ImageShack.us Last edited by USA Trucker; 09-18-2010 at 10:27 PM. |
#128
|
|||
|
|||
Naaaah, kill Crane!
He's a turn-coat. I was also glad to get rid of that truck too for that matter. It doesn't belong in the real truckers world, and has no practical purpose for those looking for realism. But hey, that's just my opinion. |
#129
|
||||
|
||||
Storyline problem
I completed the special delivery mission, i went to police station, now i should talk to mr. cunning, but after 4-5 days my secretary hasn't called me. Why? (Ingame date is 24 march)
Last edited by USA Trucker; 09-14-2010 at 06:23 PM. Reason: Relocated to the proper thread. |
#130
|
|||
|
|||
Go to post #2 on this thread, scroll down to videos #14 through #16. This might help. As far as I remember your secretary won't call you after you meet with Mr. Cunning until triggered for the next Story Line mission event. Usually this happens when you're headed in the direction of Bridgeport. It may take longer depending on where you are. I'm almost sure that the closer you get to Bridgeport the faster it will happen within the Kidnappers stated time frame.
Last edited by USA Trucker; 09-14-2010 at 06:35 PM. |
|
|