Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #121  
Old 04-06-2008, 09:48 PM
IceFire IceFire is offline
Approved Member
 
Join Date: Apr 2008
Posts: 1,879
Default

Quick question for everyone...I've been trying these DLLs out for a few weeks now and they are nearly flawless except for one thing. In the FMB when you activate the destruction feature none of the colored areas indicating the status of that block comes up...instead its just opaque.

Everyone else experiencing that or is it just me? I read through some other posts but didn't see that mentioned.
Reply With Quote
  #122  
Old 04-06-2008, 10:07 PM
dflion dflion is offline
Approved Member
 
Join Date: Nov 2007
Posts: 319
Question White area over map when destruction activated

I am having exactly the same problem Icefire - the whole map 'whites-out' when activating the destruction levels, though destruction seems to work ok during a ground attack mission?
I would be interested to know if the DLL's have caused this change, or is it a different set-up?
DFLion
Reply With Quote
  #123  
Old 04-06-2008, 10:13 PM
IceFire IceFire is offline
Approved Member
 
Join Date: Apr 2008
Posts: 1,879
Default

Quote:
Originally Posted by dflion View Post
I am having exactly the same problem Icefire - the whole map 'whites-out' when activating the destruction levels, though destruction seems to work ok during a ground attack mission?
I would be interested to know if the DLL's have caused this change, or is it a different set-up?
DFLion
Definitely the DLLs. If I swap them in and out it goes between working as expected and not.

Glad to hear I'm not the only one. That likely means that its a widespread issue. Whats your configuration?

I'm on a Core 2 Duo, 2GB of RAM, GeForce 8600GTS, Win Vista Home Premium.
__________________
Find my missions and much more at Mission4Today.com
Reply With Quote
  #124  
Old 04-07-2008, 08:53 AM
Golf Pro Golf Pro is offline
Approved Member
 
Join Date: Mar 2008
Posts: 66
Default

I don't have that problem. One thing I have noticed, though I can't believe it relates to the DLL's, is that aircraft more frequently fail to attach themselves to take-off waypoints on airfields. If I play the same mission 4 or 5 times, by the fifth time the flight will start off on the field next to the runway.

It's a bit weird, tbh.
Reply With Quote
  #125  
Old 04-07-2008, 08:21 PM
IFly_1968 IFly_1968 is offline
Registered Member
 
Join Date: Oct 2007
Posts: 12
Default HOw????

OK I downloaded the new DLLs.

My System,

ASUS M2N-SLI nVidia nForce 560

4 gb Patriot 4.4.4.12 PC2-6400

XFX PVT94PYDE4 GeForce 9600 GT 512MB GDDR3 PCI Express 2.0

AMD Athlon 64 X2 3.20 GHz 2000 MHz AM2 2 x 1MB

How or where do I begin to get the most perfect settings for IL2 from this setup???

Any help would be appreciated. Right now I am not home but will be posting my Conf.ini when I get there.
Reply With Quote
  #126  
Old 04-07-2008, 10:03 PM
proton45's Avatar
proton45 proton45 is offline
Approved Member
 
Join Date: Oct 2007
Posts: 651
Default

Is March 13 the latest patch?

Thanks
Reply With Quote
  #127  
Old 04-07-2008, 10:42 PM
IFly_1968 IFly_1968 is offline
Registered Member
 
Join Date: Oct 2007
Posts: 12
Default

As Promised here is my CONF

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=2
Water=4
Effects=2
ForceShaders1x=0
TypeClouds=1


PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

Any info will be appreaciated.
Reply With Quote
  #128  
Old 04-08-2008, 12:05 AM
dflion dflion is offline
Approved Member
 
Join Date: Nov 2007
Posts: 319
Default White area over map when destruction activated (2)

Hi IceFire,
My system specs are - Moboard Gigabyte GA-P35-DS4, RAM 4GB Corsair DDR2, Video card 8800 Ultra, CPU Intel QX6850 Quad core, Monitor 24" Benq GTG, 850 watt power supply.
As you can see I have a 'high-end rig' - the new DLL's seem to be going ok - the Slovakian map looks great, though I occasionally get 'white-flashes' when it is misty and cloudy and in the 'take-off dust'. I have been testing the DLL's and so far this latest one seems to be the most stable, apart from the 'white destruction area' which obviously is an issue.
DFLion
Reply With Quote
  #129  
Old 04-09-2008, 02:52 AM
IceFire IceFire is offline
Approved Member
 
Join Date: Apr 2008
Posts: 1,879
Default

Quote:
Originally Posted by Golf Pro View Post
I don't have that problem. One thing I have noticed, though I can't believe it relates to the DLL's, is that aircraft more frequently fail to attach themselves to take-off waypoints on airfields. If I play the same mission 4 or 5 times, by the fifth time the flight will start off on the field next to the runway.

It's a bit weird, tbh.
System specs? ATI or nVidia? Might be key.
__________________
Find my missions and much more at Mission4Today.com
Reply With Quote
  #130  
Old 04-09-2008, 02:54 AM
IceFire IceFire is offline
Approved Member
 
Join Date: Apr 2008
Posts: 1,879
Default

Quote:
Originally Posted by dflion View Post
Hi IceFire,
My system specs are - Moboard Gigabyte GA-P35-DS4, RAM 4GB Corsair DDR2, Video card 8800 Ultra, CPU Intel QX6850 Quad core, Monitor 24" Benq GTG, 850 watt power supply.
As you can see I have a 'high-end rig' - the new DLL's seem to be going ok - the Slovakian map looks great, though I occasionally get 'white-flashes' when it is misty and cloudy and in the 'take-off dust'. I have been testing the DLL's and so far this latest one seems to be the most stable, apart from the 'white destruction area' which obviously is an issue.
DFLion
Well we both have nVidia 8 series cards so maybe that has something to do with it. I do agree that overall the new DLLs are superb in all other respects.
__________________
Find my missions and much more at Mission4Today.com
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:54 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.