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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1221  
Old 12-06-2011, 05:15 PM
Hellbender Hellbender is offline
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Originally Posted by ATAG_Snapper View Post
It's been an education. Just flew an hour on the ATAG server -- more changes! Nasty surprises over both sides' airfields -- and historical!
What changes ???
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  #1222  
Old 12-06-2011, 06:47 PM
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ATAG_Snapper ATAG_Snapper is offline
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What changes ???
I don't want to spoil anyone's surprise by divulging that information over the 'net -- that would be unfair. Log in and you'll find both chat and Teamspeak buzzing about it, developing new tactics in response. It took me by surprise as well since I'm not party to the inner workings of the ATAG server. It's good stuff for both sides, but very challenging.
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  #1223  
Old 12-06-2011, 07:50 PM
5./JG27.Farber 5./JG27.Farber is offline
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Gunnery settings on the defiants are rediculous. I lag rolled over them at 400KMH and was dead in 10 seconds... Then my wingman attacked and was killed in the same amount of time...

The defiant was pulled out because it was a failure, otherwise they would have just made large aircraft with lots of turrets... So to get raped by 2 daffies on a sunday stroll is more than annoying.
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  #1224  
Old 12-06-2011, 07:57 PM
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bw_wolverine bw_wolverine is offline
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Originally Posted by 5./JG27.Farber View Post
Gunnery settings on the defiants are rediculous. I lag rolled over them at 400KMH and was dead in 10 seconds... Then my wingman attacked and was killed in the same amount of time...

The defiant was pulled out because it was a failure, otherwise they would have just made large aircraft with lots of turrets... So to get raped by 2 daffies on a sunday stroll is more than annoying.
This has happened many times before?
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  #1225  
Old 12-06-2011, 08:06 PM
IvanK IvanK is offline
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It is hilarious. I was online on Sunday and it was about 20 vs 20. 14, yes 14, of the 109's were E4's and 4 were E3's. Only 2 E1's. Funny, I don't remember seeing any historical accuracy complaints about that.

For the record I have not read of one incident from WW2 where the 109 could hang on 45 degrees from CO-e and watch the Spitfire fall away helplessly. In actual fact the opposite is more likely true given that the standard escape for a Spitfire was a steep climbing turn.

I trust therefore that we won't hear any complaints when you can no longer use this tactic.
Though I dont think the "exploit" in vogue at the moment is historically accurate there was concern at the time about the 109E and F's ability to Climb at a steeper angle than the Spitfire as AVIA 6/13805 shows:



Pg 4 ..... Conclusion


There are a Total of 7 pages in the report .. the others are mainly Maths and graphs.

Last edited by IvanK; 12-06-2011 at 08:10 PM.
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  #1226  
Old 12-06-2011, 08:26 PM
335th_GRAthos 335th_GRAthos is offline
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Originally Posted by 5./JG27.Farber View Post
Gunnery settings on the defiants are rediculous. I lag rolled over them at 400KMH and was dead in 10 seconds...
+1
The gunners of the Defiants are snippers c'mmon, this is like the turret gunners of the Mitchells in IL2...


Apart from that, GREAT FUN

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PS. IvanK thanks for the informative scans!
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  #1227  
Old 12-06-2011, 09:39 PM
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Osprey Osprey is offline
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Originally Posted by IvanK View Post
Though I dont think the "exploit" in vogue at the moment is historically accurate there was concern at the time about the 109E and F's ability to Climb at a steeper angle than the Spitfire as AVIA 6/13805 shows:

There are a Total of 7 pages in the report .. the others are mainly Maths and graphs.

Interesting. These are calculations based on data though? Rather than flight tests? It was normal to explore everything possible during this war though - no stones unturned.

I am going by accounts from pilots which I have read and both sides are consistent, though of course the dead men do not tell their stories.

Last edited by Osprey; 12-06-2011 at 09:42 PM.
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  #1228  
Old 12-06-2011, 09:44 PM
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There has been some discussion here on "opportune warping". Be advised the Memboost utility (also discussed here) causes a warp apparent to other players when it does its thing.
Interesting, I guessed it would do if you used the 'defrag memory' option but not during its routine cleaning. Mine does that every 60 seconds and I haven't been told I'm warping but I'll get the guys to watch out for it.
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  #1229  
Old 12-06-2011, 09:47 PM
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This is an excellent site for anyone who may not have visited it. Apart from data and technical info, the Pilots notes are well worth reading to give you a feel of how the Spits compared to the Bf109 in combat.


http://www.spitfireperformance.com/spit1vrs109e.html
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Last edited by SEE; 12-06-2011 at 09:54 PM.
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  #1230  
Old 12-06-2011, 09:52 PM
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klem klem is offline
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Quote:
Originally Posted by 5./JG27.Farber View Post
Gunnery settings on the defiants are rediculous. I lag rolled over them at 400KMH and was dead in 10 seconds... Then my wingman attacked and was killed in the same amount of time...

The defiant was pulled out because it was a failure, otherwise they would have just made large aircraft with lots of turrets... So to get raped by 2 daffies on a sunday stroll is more than annoying.
10 seconds is quite a long time. I haven't flown against the Defiants but did you know that is a four gun rotating rear/upward facing turret which shredded the 109s before they learned to attack it from the front? (no front guns on the Defiant) It wasn't the one-gun limited traverse of the He111 etc.

It was pulled out once the 109s avoided the rear quarter and knocked them down from the forward quarter.
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