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#111
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Do you really believe that maddox games are not aware of those things? Especially a perfectionist like oleg has reduced them and will reduce those shortcomings as far as possible for the game(s) to come. So your post was superfluous and the tune might be interpreted as "aggressive - whiner"
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#112
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I recommend that you fly off-line to learn the AI...you will see that this "a bomber gunner hits you beyond your visual&gun range" will never happen to you off-line, its just not possible...There are a few reasons for this to appear to happen to you on-line, but it is not the fault of AI ![]()
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#113
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Simmer down there dude, take in a deep breathe you'll be ok. This has been a long standing problem with this sim and frankly more than likely will be for other new sims in the future for a while as Blackdog_kt has pointed out. Most of us have just reclunctly accepted it and moved on still enjoying the sim, it sounds like you are a new comer to the world of 1946. The only major beef I had with the gunners is they can get you from angles that are impossible to shoot at unless you are physically holding the MG out of the a/c and aiming. This is usually seen in the dive bombers but still, I just have to keep moving and don't sit in one place. Though I have noticed myself, not sure if others have noticed this as well but when coming straight down on a bomber the gunners usually don't do much, not sure maybe they are just giving up and accepting whats coming to them.
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#114
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They are not totally uber and they are not totally useless, they are a mix of both depending on individual factors and most of all, how you approach them in your attack. It's just that this is almost a 10 year old game and at the time it was made, that's the best they could do with the code they had. I'm not saying they aren't "broken", because they are. What i'm saying is that we know how they work now, so we have found ways to overcome their "broken" behaviour. Ways that are not only easy after a little practice, they are also realistic and will improve your tactics and flying ![]() |
#115
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![]() Here's a nice ale for you. Now shhhhushhh. ![]() |
#116
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I thought a little bit more on this, and I think it possible that it was ground fire that did you in. Its very hard to eyeball them before you are hit. Bombers out of sight distance is a negitive to fear unless its some kind of crack mod, or lag
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#117
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i am not that new, and it was a repeating thing,
just being adaptive does not mean we must be sheeps. people here insisting about tactics and getting over these defauts. some sad its a 10 yrs old game. but its a bigger shame, having it for 10 yrs and not fixed it. anyway forget about it, as i stated above, its just silly me and this is not worth to mention. greetings all. |
#118
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Still sounds like ground fire to me...I've alway's been happy with the AI, and they can certainly be beaten. As your skill level improves, this will all be forgotten by you ![]()
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#119
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As far as rear gunners are concerned, my experience has them regularly shooting at aircraft about .6 - . 7 km out. Occasionally I'll have a PE-8 striking at longer ranges while in a bank. |
#120
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If it was that the bomber was behind a cloud but still in gun range, yes they will be would still be able to get you. Clouds are transparent to the AI (I think!). Like we said the sims not perfect it a thing we have become used to over the years. Most of us here (I'm sure) would 'like' issues like this fixed, but not at the expense of delaying the release of BoB! Well that's my take on it anyway. cheers! |
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