Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads

Technical threads All discussions about technical issues

Reply
 
Thread Tools Display Modes
  #111  
Old 06-24-2011, 12:12 AM
335th_GRAthos 335th_GRAthos is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,240
Default

Disproportionate vibration intensity of the Bf109 engine compared to other planes

Flying Bf109, engine problem leads to serious vibration, making aiming and shooting nearly impossible
(whereas flying Spit Ia, engine problem is hardly noticed).

Testing some Bf109s at the REPKA server...


EDIT: Maybe the Spitfire Ia has the same kind of violent vibrations as well, I do not know, maybe I have not "cooked" a Spit engine until now, you can not do it by overheating the water system (prove me wrong ). The best case I had was "overcooking a Spit engine by flying too long at max throttle, oil temp exceeded the limit and got a "grosvenor failure" message but even then there were no serious vibrations either...

Last edited by 335th_GRAthos; 06-24-2011 at 11:30 AM.
Reply With Quote
  #112  
Old 06-24-2011, 12:56 AM
Albtraum23 Albtraum23 is offline
Approved Member
 
Join Date: Jul 2010
Posts: 16
Default

------------ BEGIN log session -------------
Load landscape...
Load bridges
Load static objects...

=================================================
System.IndexOutOfRangeException: Der Index war außerhalb des Arraybereichs.
bei PD7pLiwU31I86oQ8DLX.ewpLPVwYMb11uPaoUAn.JJxxZcO8nV (pXrsIrQNSt2tWhCbUl8 , NamedDamageTypes , Boolean )
bei eGO4TWgLuyqoGyLMcGF.O7k1Yngcj49WjgHbHgG.x8rbICQxJR q(Int32 , q8ED9uQZD4plHYEWcOm , Boolean )
bei eGO4TWgLuyqoGyLMcGF.O7k1Yngcj49WjgHbHgG.J5obInB2KO H(q8ED9uQZD4plHYEWcOm , Boolean )
bei eGO4TWgLuyqoGyLMcGF.O7k1Yngcj49WjgHbHgG.netInputCr eating(q8ED9uQZD4plHYEWcOm )
bei Gn29k6uluyod0LqiQ93.9haiLSubEsl41GImpky.RclsgC5Lp8 CGJOtvXi7F(Object , Object )
bei Gn29k6uluyod0LqiQ93.9haiLSubEsl41GImpky.IkMBaSUbm5 h(Object )
bei 7yp7UY3sEG9gWR5p59B.boFt5D3V0yysA9HgxUl.wRNEMNhCjd bjbFg6UwQ(Object , Object )
bei 7yp7UY3sEG9gWR5p59B.boFt5D3V0yysA9HgxUl.QWq3nF9WKA (Object )
=================================================

=================================================
System.IndexOutOfRangeException: Der Index war außerhalb des Arraybereichs.
bei PD7pLiwU31I86oQ8DLX.ewpLPVwYMb11uPaoUAn.JJxxZcO8nV (pXrsIrQNSt2tWhCbUl8 , NamedDamageTypes , Boolean )
bei eGO4TWgLuyqoGyLMcGF.O7k1Yngcj49WjgHbHgG.x8rbICQxJR q(Int32 , q8ED9uQZD4plHYEWcOm , Boolean )
bei eGO4TWgLuyqoGyLMcGF.O7k1Yngcj49WjgHbHgG.J5obInB2KO H(q8ED9uQZD4plHYEWcOm , Boolean )
bei eGO4TWgLuyqoGyLMcGF.O7k1Yngcj49WjgHbHgG.netInputCr eating(q8ED9uQZD4plHYEWcOm )
bei Gn29k6uluyod0LqiQ93.9haiLSubEsl41GImpky.RclsgC5Lp8 CGJOtvXi7F(Object , Object )
bei Gn29k6uluyod0LqiQ93.9haiLSubEsl41GImpky.IkMBaSUbm5 h(Object )
bei 7yp7UY3sEG9gWR5p59B.boFt5D3V0yysA9HgxUl.wRNEMNhCjd bjbFg6UwQ(Object , Object )
bei 7yp7UY3sEG9gWR5p59B.boFt5D3V0yysA9HgxUl.QWq3nF9WKA (Object )
=================================================

=================================================
System.IndexOutOfRangeException: Der Index war außerhalb des Arraybereichs.
bei PD7pLiwU31I86oQ8DLX.ewpLPVwYMb11uPaoUAn.JJxxZcO8nV (pXrsIrQNSt2tWhCbUl8 , NamedDamageTypes , Boolean )
bei eGO4TWgLuyqoGyLMcGF.O7k1Yngcj49WjgHbHgG.x8rbICQxJR q(Int32 , q8ED9uQZD4plHYEWcOm , Boolean )
bei eGO4TWgLuyqoGyLMcGF.O7k1Yngcj49WjgHbHgG.J5obInB2KO H(q8ED9uQZD4plHYEWcOm , Boolean )
bei eGO4TWgLuyqoGyLMcGF.O7k1Yngcj49WjgHbHgG.netInputCr eating(q8ED9uQZD4plHYEWcOm )
bei Gn29k6uluyod0LqiQ93.9haiLSubEsl41GImpky.RclsgC5Lp8 CGJOtvXi7F(Object , Object )
bei Gn29k6uluyod0LqiQ93.9haiLSubEsl41GImpky.IkMBaSUbm5 h(Object )
bei 7yp7UY3sEG9gWR5p59B.boFt5D3V0yysA9HgxUl.wRNEMNhCjd bjbFg6UwQ(Object , Object )
bei 7yp7UY3sEG9gWR5p59B.boFt5D3V0yysA9HgxUl.QWq3nF9WKA (Object )
=================================================
Battle starting...ok
Chat: Server: !!! VULCHING IS NOT ALLOWED ON THIS SERVER !!!
Chat: Server: !!! НА ЭТОМ СЕРВЕРЕ ВУЛЧ ЗАПРЕЩЕН !!!
Chat: Highlander: bb to all

=================================================
System.IndexOutOfRangeException: Der Index war außerhalb des Arraybereichs.
bei PD7pLiwU31I86oQ8DLX.ewpLPVwYMb11uPaoUAn.JJxxZcO8nV (pXrsIrQNSt2tWhCbUl8 , NamedDamageTypes , Boolean )
bei eGO4TWgLuyqoGyLMcGF.O7k1Yngcj49WjgHbHgG.x8rbICQxJR q(Int32 , q8ED9uQZD4plHYEWcOm , Boolean )
bei eGO4TWgLuyqoGyLMcGF.O7k1Yngcj49WjgHbHgG.J5obInB2KO H(q8ED9uQZD4plHYEWcOm , Boolean )
bei eGO4TWgLuyqoGyLMcGF.O7k1Yngcj49WjgHbHgG.LC6bIMgGif P(q8ED9uQZD4plHYEWcOm )
bei eGO4TWgLuyqoGyLMcGF.O7k1Yngcj49WjgHbHgG.netInput(q 8ED9uQZD4plHYEWcOm )
bei Gn29k6uluyod0LqiQ93.9haiLSubEsl41GImpky.IkMBaSUbm5 h(Object )
bei 7yp7UY3sEG9gWR5p59B.boFt5D3V0yysA9HgxUl.wRNEMNhCjd bjbFg6UwQ(Object , Object )
bei 7yp7UY3sEG9gWR5p59B.boFt5D3V0yysA9HgxUl.QWq3nF9WKA (Object )
=================================================
Chat: Server: !!! VULCHING IS NOT ALLOWED ON THIS SERVER !!!
Chat: Server: !!! НА ЭТОМ СЕРВЕРЕ ВУЛЧ ЗАПРЕЩЕН !!!

=================================================
System.IndexOutOfRangeException: Der Index war außerhalb des Arraybereichs.
bei PD7pLiwU31I86oQ8DLX.ewpLPVwYMb11uPaoUAn.JJxxZcO8nV (pXrsIrQNSt2tWhCbUl8 , NamedDamageTypes , Boolean )
bei eGO4TWgLuyqoGyLMcGF.O7k1Yngcj49WjgHbHgG.x8rbICQxJR q(Int32 , q8ED9uQZD4plHYEWcOm , Boolean )
bei eGO4TWgLuyqoGyLMcGF.O7k1Yngcj49WjgHbHgG.J5obInB2KO H(q8ED9uQZD4plHYEWcOm , Boolean )
bei eGO4TWgLuyqoGyLMcGF.O7k1Yngcj49WjgHbHgG.LC6bIMgGif P(q8ED9uQZD4plHYEWcOm )
bei eGO4TWgLuyqoGyLMcGF.O7k1Yngcj49WjgHbHgG.netInput(q 8ED9uQZD4plHYEWcOm )
bei Gn29k6uluyod0LqiQ93.9haiLSubEsl41GImpky.IkMBaSUbm5 h(Object )
bei 7yp7UY3sEG9gWR5p59B.boFt5D3V0yysA9HgxUl.wRNEMNhCjd bjbFg6UwQ(Object , Object )
bei 7yp7UY3sEG9gWR5p59B.boFt5D3V0yysA9HgxUl.QWq3nF9WKA (Object )
=================================================

=================================================
System.IndexOutOfRangeException: Der Index war außerhalb des Arraybereichs.
bei PD7pLiwU31I86oQ8DLX.ewpLPVwYMb11uPaoUAn.JJxxZcO8nV (pXrsIrQNSt2tWhCbUl8 , NamedDamageTypes , Boolean )
bei eGO4TWgLuyqoGyLMcGF.O7k1Yngcj49WjgHbHgG.x8rbICQxJR q(Int32 , q8ED9uQZD4plHYEWcOm , Boolean )
bei eGO4TWgLuyqoGyLMcGF.O7k1Yngcj49WjgHbHgG.J5obInB2KO H(q8ED9uQZD4plHYEWcOm , Boolean )
bei eGO4TWgLuyqoGyLMcGF.O7k1Yngcj49WjgHbHgG.LC6bIMgGif P(q8ED9uQZD4plHYEWcOm )
bei eGO4TWgLuyqoGyLMcGF.O7k1Yngcj49WjgHbHgG.netInput(q 8ED9uQZD4plHYEWcOm )
bei Gn29k6uluyod0LqiQ93.9haiLSubEsl41GImpky.IkMBaSUbm5 h(Object )
bei 7yp7UY3sEG9gWR5p59B.boFt5D3V0yysA9HgxUl.wRNEMNhCjd bjbFg6UwQ(Object , Object )
bei 7yp7UY3sEG9gWR5p59B.boFt5D3V0yysA9HgxUl.QWq3nF9WKA (Object )
=================================================
Chat: =RedScoty11=: nawet nie trafil ha ha
Chat: Server: TS3: ts13.forteam.ru:10117 pass: sukhoi
Chat: Server: !!! VULCHING IS NOT ALLOWED ON THIS SERVER !!!
Chat: Server: !!! НА ЭТОМ СЕРВЕРЕ ВУЛЧ ЗАПРЕЩЕН !!!
Chat: 335th_GRAthos: S!
Chat: Server: !!! VULCHING IS NOT ALLOWED ON THIS SERVER !!!
Chat: Server: !!! НА ЭТОМ СЕРВЕРЕ ВУЛЧ ЗАПРЕЩЕН !!!
Chat: Server: !!! VULCHING IS NOT ALLOWED ON THIS SERVER !!!
Chat: Server: !!! НА ЭТОМ СЕРВЕРЕ ВУЛЧ ЗАПРЕЩЕН !!!
Chat: Server: TS3: ts13.forteam.ru:10117 pass: sukhoi
Chat: Server: !!! VULCHING IS NOT ALLOWED ON THIS SERVER !!!
Chat: Server: !!! НА ЭТОМ СЕРВЕРЕ ВУЛЧ ЗАПРЕЩЕН !!!
Chat: Server: !!! VULCHING IS NOT ALLOWED ON THIS SERVER !!!
Chat: Server: !!! НА ЭТОМ СЕРВЕРЕ ВУЛЧ ЗАПРЕЩЕН !!!
Chat: Server: !!! VULCHING IS NOT ALLOWED ON THIS SERVER !!!
Chat: Server: !!! НА ЭТОМ СЕРВЕРЕ ВУЛЧ ЗАПРЕЩЕН !!!
Chat: Server: TS3: ts13.forteam.ru:10117 pass: sukhoi
Chat: Server: !!! VULCHING IS NOT ALLOWED ON THIS SERVER !!!
Chat: Server: !!! НА ЭТОМ СЕРВЕРЕ ВУЛЧ ЗАПРЕЩЕН !!!
Chat: 335th_GRAthos: rtb out of ammo
Chat: Server: !!! VULCHING IS NOT ALLOWED ON THIS SERVER !!!
Chat: 335th_GRAthos: Time for some sleep, thanks for the game, bb guys!
Chat: Server: !!! НА ЭТОМ СЕРВЕРЕ ВУЛЧ ЗАПРЕЩЕН !!!
Chat: Server: !!! VULCHING IS NOT ALLOWED ON THIS SERVER !!!
Chat: Server: !!! НА ЭТОМ СЕРВЕРЕ ВУЛЧ ЗАПРЕЩЕН !!!
Chat: Server: TS3: ts13.forteam.ru:10117 pass: sukhoi
Chat: Server: !!! VULCHING IS NOT ALLOWED ON THIS SERVER !!!
Chat: Server: !!! НА ЭТОМ СЕРВЕРЕ ВУЛЧ ЗАПРЕЩЕН !!!
Chat: Server: !!! VULCHING IS NOT ALLOWED ON THIS SERVER !!!
Chat: Server: !!! НА ЭТОМ СЕРВЕРЕ ВУЛЧ ЗАПРЕЩЕН !!!
Chat: Server: !!! VULCHING IS NOT ALLOWED ON THIS SERVER !!!
Chat: Server: !!! НА ЭТОМ СЕРВЕРЕ ВУЛЧ ЗАПРЕЩЕН !!!
Chat: Server: TS3: ts13.forteam.ru:10117 pass: sukhoi
Chat: Server: !!! VULCHING IS NOT ALLOWED ON THIS SERVER !!!
Chat: Server: !!! НА ЭТОМ СЕРВЕРЕ ВУЛЧ ЗАПРЕЩЕН !!!
Chat: Server: !!! VULCHING IS NOT ALLOWED ON THIS SERVER !!!
Chat: Server: !!! НА ЭТОМ СЕРВЕРЕ ВУЛЧ ЗАПРЕЩЕН !!!
Chat: Server: !!! VULCHING IS NOT ALLOWED ON THIS SERVER !!!
Chat: Server: !!! НА ЭТОМ СЕРВЕРЕ ВУЛЧ ЗАПРЕЩЕН !!!

=================================================
System.Exception: Eine Ausnahme vom Typ "System.Exception" wurde ausgelöst.
bei CBTA34u3L5usNq3Rflq.VuX8T3uKOSpDJEhQh8i.nextEntry( GifnZ6vMcUWSZ0jjPvj )
bei y7PuHhu4iTg8XLEt57O.ixykIoujoNxtAokcCnY.8h9rlcgJWT d(Boolean , Int32 , Boolean )
bei 4GRtUUuSkXbCVkxaRDd.UnRoZIuJ88PZkxT2Mvm.vAGeMm5EEY xqGaS2aNhh(Boolean , Int32 , Boolean )
bei 4GRtUUuSkXbCVkxaRDd.UnRoZIuJ88PZkxT2Mvm.MtxBCk5ZHR 7(Int32 , Boolean )
bei ptFgr1caRCjNDn4wiFm.E6gqKcc4W9ug8pfJjCM.IkMBaSUbm5 h(Object )
bei 7yp7UY3sEG9gWR5p59B.boFt5D3V0yysA9HgxUl.wRNEMNhCjd bjbFg6UwQ(Object , Object )
bei 7yp7UY3sEG9gWR5p59B.boFt5D3V0yysA9HgxUl.QWq3nF9WKA (Object )
=================================================
-------------- END log session -------------


ca 40 min. online the sound begin stuttering(Fps drop down in this moment) ,and it stutter til end off the misson 10 min.
Forcefeedback is gone simultanously ,but it came back after 5 mins.

I7 920@3500 ,6gb1600Corsair@1333 ,275.33WHQL Gtx570@800-2000-1600 ,Gigabyte EX58-UD3R F11 ,Vista 64 bit ,1680x1050 all Settings High shadowsoff.aaoff.Fullscreenon.Vsyncon.

Last edited by Albtraum23; 06-24-2011 at 03:22 AM.
Reply With Quote
  #113  
Old 06-24-2011, 03:12 AM
Blackdog_kt Blackdog_kt is offline
Approved Member
 
Join Date: Jan 2008
Posts: 2,715
Default

Quote:
Originally Posted by fireflyerz View Post
With installation of the new beta patch I now seem unable to set or have any wheel brakes in the controls section , the tiger moth ground handling is still very poor and although I love the new shiny effect it is not so good on tyers.

Ps , I would like to see the return of the bale out animation in one of these patches.

Jafa.
My wheel brakes work fine, both in Luftwaffe and RAF aircraft. Did you try any other aircraft since the patch or just the Moth and the Stuka?

The reason i'm asking is that

a) seeing your latest mod preview video i suppose you were mostly flying these two

b) if i'm not mistaken, the real Moth didn't even have wheel brakes at all and

c) the Stuka was bugged and they didn't work in the sim

In other words, a string of coincidences where after the patch i happened to only fly the aircraft that have no brakes would be easy to confuse everyone into thinking that the patch bugged the brakes, that's why i'm asking if you have tested other types as well


Quote:
Originally Posted by Raggz View Post
not sure if this is due to beta but the HE-111 P-2 Superchargers do not work in cockpit with mouse.
The He-111P has DB engines similar to the ones on the 109/110, these come with automatic supercharger control. The levers in the cockpit are probably there due to using the same interior 3d model as the He-111H variant.

In other words the behavior is correct, it's the supercharger controls that are redundant.




Quote:
Originally Posted by 335th_GRAthos View Post
Water cooling system of Spit 1a

I was flying at the REPKA #3 server.

Got shot at the radiator and saw the damage message. White steam trail out of the radiator.

Nevertheless, I did a couple of dogfights at full throttle, went easy on the throttle to cool down my oil temp (which had reached maximum), did a "touch and go" on the runway (it was then I realised that something must be wrong with the water cooling damage model) did one more dogfight, run out of ammo and landed.
Water temperature atall tmes, normal.

This makes me assume that the water cooling system damage is shown on the damage window, has however no effects to the cooling temperature (thus no engine overheating).

~S~


PS. Water cooling of Spit was always a bit of magic, since the IL2FB days...

I had damaged radiators when flying 109s/110s in the past and they don't immediately come to a stop either. In one case i managed to finish the dogfight and then go back to France, the engine with the damaged radiator did seize but it was after i had almost crossed the entire channel.

I think that first the coolant has to sufficiently reduce in quantity (through a leak in the damaged radiator) before we get any damage. If you were flying closer to your base then maybe there was still some water in that radiator and that's why you didn't overheat.
Reply With Quote
  #114  
Old 06-24-2011, 06:19 AM
fireflyerz fireflyerz is offline
Approved Member
 
Join Date: Dec 2007
Location: All over the world...
Posts: 417
Default

No brakes.
Reply With Quote
  #115  
Old 06-24-2011, 08:15 AM
Bobb4 Bobb4 is offline
Approved Member
 
Join Date: Jan 2008
Posts: 553
Default

Planes still move while idle.
Ground objects sink in terrain.
Ditched plane in water. It did not sink, it drop to about the same level vehicles on land sink to and then stopped.
No crater on ground when plane crashes. Have not checked whether bomb craters are missing (anyone know?)
Right hand 109 sliding window does not work?
Still have sound of wheels rolling along ground long after i have taken off and they are safely retracted.
Reply With Quote
  #116  
Old 06-24-2011, 08:56 AM
furbs's Avatar
furbs furbs is offline
Approved Member
 
Join Date: Apr 2008
Posts: 2,039
Default

i get the wheels rolling sound bug also.
__________________
Furbs, Tree and Falstaff...The COD killers...
Reply With Quote
  #117  
Old 06-24-2011, 09:53 AM
xnomad xnomad is offline
Approved Member
 
Join Date: Jul 2010
Location: Sydney, Australia
Posts: 265
Default

I just tried the Syndicate server which is patched to the current beta.
I can confirm that FFB drops out whenever I pulled the trigger in the bf109. As per this thread.
http://forum.1cpublishing.eu/showthread.php?t=24021

This hadn't happened to me in single player. FFB does drop out occasionally in single player but comes back. I sometimes get that the stick flexes when firing in single player mode but in multiplayer FFB just drops out. Pull some G's it comes back again, fire it and you lose it again.
Reply With Quote
  #118  
Old 06-24-2011, 11:29 AM
Plt Off JRB Meaker's Avatar
Plt Off JRB Meaker Plt Off JRB Meaker is offline
Approved Member
 
Join Date: Mar 2011
Location: Windsor,UK
Posts: 864
Default

One small bug I have noticed is whilst loading one of my saved FMB missions a lot of the ground enviromental static objects were not showing up,sandbag lines,fire extinguishers,starters and more just gone.

They were definatley there the day before the Beta,the object label descriptions are still present on the airfield I fly from,it's the physical presence of the objects that are no longer sowing up.

Bit of a bugger,maybe they'll return when the update is made live on Steam tonight,who knows.
__________________
http://i1098.photobucket.com/albums/g374/fastted/82%20Squadron%20Banner.jpg

Alienware Aurora|Win 7 64-bit Home Premium|IC i7-920 Processor (Quad-Core)|14GB DDR3 RAM|1 TB SATA 7200rpm Hard Drive|GIGABYTE GeForce GTX 770 2GB WINDFORCE 3 X fan|Thrustmaster Warthog|Saitek Pro Combat rudder pedals,throttle quadrant and Cessna trim wheel|TrackIR4|Sense of humour,I find it comes in handy!
Reply With Quote
  #119  
Old 06-24-2011, 12:12 PM
LcSummers LcSummers is offline
Approved Member
 
Join Date: Aug 2010
Posts: 585
Default

I have noticed many crashes when playing single player missions by switching to outside view. Many Launcher.exes.

Its faster than the original release but much more CTDs.
__________________
MSI 790FX-GD70
Win 7 64bit
AMD Phenom II 965BE 4 x 3.5Ghz
ASUS GTX 680 TOP
Corsair 16GB RAM
Thrustmaster Warthog Hotas
Saitek Pro Rudder
Track IR 5

SB Audigy 2 ZS
Reply With Quote
  #120  
Old 06-24-2011, 12:18 PM
Ali Fish
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by Plt Off JRB Meaker View Post
One small bug I have noticed is whilst loading one of my saved FMB missions a lot of the ground enviromental static objects were not showing up,sandbag lines,fire extinguishers,starters and more just gone.

They were definatley there the day before the Beta,the object label descriptions are still present on the airfield I fly from,it's the physical presence of the objects that are no longer sowing up.

Bit of a bugger,maybe they'll return when the update is made live on Steam tonight,who knows.
read a comment somewhere else that the objects are now below the ground. replacing the items should help. It may be improper to construe this as a bug actually. a PITA for sure but if the scenery got updated to eliminate bugs FMB retouches should be expected theoretically and alongside all the missions requiring updating if necessary
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:15 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.