Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Star Wolves

Star Wolves 3D space RPG with deep strategy and tactical elements

Reply
 
Thread Tools Display Modes
  #111  
Old 03-29-2010, 06:04 PM
Goblin Wizard Goblin Wizard is offline
Approved Member
 
Join Date: Oct 2008
Posts: 508
Default

Quote:
Originally Posted by Nanaki View Post
They are quest scripts (look in the quest folder). Goblin Wizard was working on a script that could allow you to purchase whatever motherships you want, but im not sure if that went anywhere actually.
This script is 100% done. Now I'm working on bringing back random missions from SW2. I'd like to release these two parts together.
Reply With Quote
  #112  
Old 03-29-2010, 06:09 PM
Nanaki Nanaki is offline
Approved Member
 
Join Date: Mar 2010
Posts: 338
Default

Quote:
Originally Posted by Goblin Wizard View Post
This script is 100% done. Now I'm working on bringing back random missions from SW2. I'd like to release these two parts together.
Not sure if it is possible to do that, most of the code for dynamicmissions is intact, but its likely that whatever they did to disable it is hardcoded, but you probably should look at the outofmission.script file in the include folder. The developers probably intended these to replace the SW2 random missions, but the problem is that these missions happen so damn rarely (with exception of the pirate asking for bribes) that most people do not even notice them.

Last edited by Nanaki; 03-29-2010 at 06:23 PM.
Reply With Quote
  #113  
Old 03-30-2010, 05:41 AM
wmaynard80 wmaynard80 is offline
Registered Member
 
Join Date: Mar 2010
Posts: 13
Default

could you please upload the files for you liger ship all ready edited please,ive tried to do them on my own but ive seemed to have messed up somewhere.thank you for the great work on this game. ive edited the quest file to give it to me when you get the mothership from ternie but it crashes there.i need the quest file and the carcus file and ship description files please and thanks again.
Reply With Quote
  #114  
Old 03-30-2010, 12:28 PM
Nanaki Nanaki is offline
Approved Member
 
Join Date: Mar 2010
Posts: 338
Default

Quote:
ive edited the quest file to give it to me when you get the mothership from ternie but it crashes there.
You are better off just changing the Mastiff to the Liger instead of messing around with the Quest files, that is what I did at least.

Make sure you get the non-pirate Mastiff. Ternie initially gives you the Pirate mastiff, but you exchange it for the non-pirate version shortly afterwards.
Reply With Quote
  #115  
Old 03-30-2010, 08:03 PM
Goblin Wizard Goblin Wizard is offline
Approved Member
 
Join Date: Oct 2008
Posts: 508
Default

I've got a problem. I've created new sector with stations, linked him .. etc. Everything works good except controls. After entering sector no keyboard shortcuts are active and mouse doesn't work except left clicking on the buttons. Any idea how to fix it?
Reply With Quote
  #116  
Old 03-30-2010, 08:41 PM
wmaynard80 wmaynard80 is offline
Registered Member
 
Join Date: Mar 2010
Posts: 13
Default

could you show me what the files should look like to change the mastiff to the liger please.so i wont make mistake again
Reply With Quote
  #117  
Old 03-30-2010, 09:13 PM
Goblin Wizard Goblin Wizard is offline
Approved Member
 
Join Date: Oct 2008
Posts: 508
Default

I don't know what exactly you edited but look into file ..\Data\Scripts\Quests\mission_4_1\PirateBase_w_me rc.script OR (depending on your quest path) ..\Data\Scripts\Quests\mission_4_2\PirateBase_w_pi rs.script. Search for text "Arba_pl1". This is name (linked to shipdescriptions.xml) of the pirate version of Mastiff. You can change it to any other ship that exist in shipdescriptions.xml. If ship doesn't exist there you can create it by copy/paste of any other ship with appropriate change of the <carcass> name which is linked to the carcasses.xml. And at last in carcasses.xml you should change <mesh_name> of the appropriate ship to the name of the IMD file (in this case Liger_Dreadnought) and <mapping_name> to the name of the INI file (Liger_Dreadnought too).

Ufff. I hope you understand me. My english is far from being perfect.
-------------------------------------------------------------------------
EDIT: I should warn you that there are scripts in some quests that check what ship are you flying (mostly in the same quests that change your mothership). If you will see animation with text something like "World is unfair. Game Over" it will be probably caused by your new ship. You can change it too but its not so easy to find where.

Last edited by Goblin Wizard; 03-30-2010 at 09:37 PM.
Reply With Quote
  #118  
Old 03-30-2010, 09:23 PM
Nanaki Nanaki is offline
Approved Member
 
Join Date: Mar 2010
Posts: 338
Default

Changing the pirate mastiff is mostly worthless though, as I said before, it gets changed out to a non-pirated version very quickly.
Reply With Quote
  #119  
Old 03-30-2010, 09:42 PM
Goblin Wizard Goblin Wizard is offline
Approved Member
 
Join Date: Oct 2008
Posts: 508
Default

Quote:
Originally Posted by Nanaki View Post
Changing the pirate mastiff is mostly worthless though, as I said before, it gets changed out to a non-pirated version very quickly.
It was my first thought too but my little tutorial give the general idea for other ships changing so it should be useful.
-----------------------------------------------------------
EDIT
Quote:
Originally Posted by Goblin Wizard View Post
I've got a problem. I've created new sector with stations, linked him .. etc. Everything works good except controls. After entering sector no keyboard shortcuts are active and mouse doesn't work except left clicking on the buttons. Any idea how to fix it?
Yeah! Lack of the splash dds caused this. Now I have my GoblinWorld fully working. No more buying motherships at maintenance stations. You miserable humans, you will have to come to my world buhahahaha.

Last edited by Goblin Wizard; 03-30-2010 at 11:09 PM.
Reply With Quote
  #120  
Old 03-31-2010, 05:54 AM
wmaynard80 wmaynard80 is offline
Registered Member
 
Join Date: Mar 2010
Posts: 13
Default

sorry for the very long post but this is the logfile im getting when game crashes i went back through the files as u said and still im not doing something right sorry for all the hassle but this is my first time trying to mod a game ,so i do appreciate all the help and patience.

Log started: 00:48:50, Wednesday, March 31, 2010


Engine version: 1.11 build 283.2305

(00:48:50) (INFO) Root::InitObjects()
(00:48:50) (INFO) Init texture manager
(00:48:50) (INFO) Init Mesh manager
(00:48:50) (INFO) Init material manager
(00:48:50) (INFO) Root::InitObjects() OK
(00:48:50) (INFO) Game::InitApplication()
(00:48:50) (INFO) STARTED 3D system INIT
(00:48:50) (INFO) <Used HAL device>
(00:48:50) (INFO) D3D9_RenderKernel::Init: MultiSampleType = NONE
(00:48:50) (INFO) Primary surface format: PIXELFORMAT_XRGB_8888
(00:48:50) (INFO) Primary surface dimension: 1024 x 768
(00:48:50) (INFO) Set texture default format to: PIXELFORMAT_RGB_888, PIXELFORMAT_ARGB_8888
(00:48:50) (INFO) D3D9_RenderKernel::Init: MultiSampleQuality = 0
(00:48:50) (INFO) Z-Buffer with PIXELFORMAT_Z24S8 created
(00:48:50) (INFO) Direct3DDevice9->SetViewport ok.
(00:48:50) (INFO) Max Anisotropy = 16
(00:48:50) (INFO) Not used Anisotropy
(00:48:50) (INFO) Alpha-Testing State enabled
(00:48:50) (INFO) Hard MaxActiveLights = 8
(00:48:50) (INFO) Used MaxActiveLights = 8
(00:48:50) (INFO) ALPHABLEND= source: 0x3FFF, dest: 0x3FFF
(00:48:50) (INFO) TEXTUREFILTER= 0x3030700

(00:48:50) (INFO) COMPLETE 3D System INIT

(00:48:50) (INFO) Starting InitWorld()
(00:48:50) (INFO) InitWorld: Loading sound...
(00:48:50) (INFO) InitWorld: loading sound ok
(00:48:50) (INFO) GUIInit
(00:48:50) (INFO) GUIApplication::Init()
(00:48:50) (INFO) GUIApplication::Init() OK
(00:48:50) (INFO) GUIApplication::CreateSystemWindows()
(00:48:50) (INFO) GUIApplication::CreateConsole()
(00:48:50) (INFO) GUIApplication::CreateConsole() OK
(00:48:50) (INFO) GUIApplication::CreateSystemWindows() OK
(00:48:50) (INFO) GUIInit OK
(00:48:50) (INFO) RegisterActions OK
(00:48:50) (INFO) Root::GetMouseControl().ChangeFullscreen() OK
(00:48:51) (INFO) InitScene() OK
(00:48:51) (INFO) InitWorld() Complete
(00:48:51) (INFO) Game::InitApplication() OK
(00:48:55) (INFO) ExecuteScriptFile - DATA\Scripts\MapInitialization.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/system.lst
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/vector3.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/shipFormation.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_TransformResult.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_Attack.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_AttackFrontal.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_Defend.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_Eject.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/CalculatePilotSkills.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_RescuePodDestruction.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/JamRocket.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/mshipHangarDispatcher.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/escortDispatcher.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/group_formation.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/perkDispatcher.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Specials.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/PortalInterface.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/ShipPoisoning.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/FloodTradeStations.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/create_flight_2.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/Create_clouds.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/LevelUp.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/PilotProperties.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/ObjectInfo.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/NextTutorialStep.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/Stocks.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/MotherShipDeadMovie.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/MotherShipDeadAction.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/DockStation.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/RandomObjects.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/ObjectList.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/TeleportingStuff.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/Recruits.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/CostOfPirates.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/DeclareRelations.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/NewTriggers.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/RandomContacts.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/RandomFmerc.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/OutOfMission.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/Respawn.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/DefStation.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/MineField.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/Anomalies.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/RespawnProg.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/PlayLists.script
(00:48:55) (INFO) ExecuteScriptFile - DATA\Scripts\Menu\level.lst
(00:48:55) (INFO) ExecuteScriptFile - DATA\Scripts\Menu\coordinates.script
(00:48:55) (INFO) ExecuteScriptFile - DATA\Scripts\Menu\declare.script
(00:48:55) (INFO) ExecuteScriptFile - DATA\Scripts\Menu\objects.script
(00:48:5 (INFO) ExecuteScriptFile - DATA\Scripts\Menu\movie.script
(00:48:5 (INFO) ExecuteScriptFile - DATA\Scripts\Menu\triggers.script
[ScriptSystem] Begining
(00:49:15) (INFO) ExecuteScriptFile - DATA\Scripts\MapInitialization.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/system.lst
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/vector3.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/shipFormation.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_TransformResult.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_Attack.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_AttackFrontal.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_Defend.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_Eject.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/CalculatePilotSkills.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_RescuePodDestruction.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/JamRocket.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/mshipHangarDispatcher.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/escortDispatcher.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/group_formation.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/perkDispatcher.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Specials.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/PortalInterface.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/ShipPoisoning.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/FloodTradeStations.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/create_flight_2.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/Create_clouds.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/LevelUp.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/PilotProperties.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/ObjectInfo.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/NextTutorialStep.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/Stocks.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/MotherShipDeadMovie.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/MotherShipDeadAction.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/DockStation.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/RandomObjects.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/ObjectList.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/TeleportingStuff.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/Recruits.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/CostOfPirates.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/DeclareRelations.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/NewTriggers.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/RandomContacts.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/RandomFmerc.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/OutOfMission.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/Respawn.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/DefStation.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/MineField.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/Anomalies.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/RespawnProg.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/PlayLists.script
(00:49:15) (INFO) LoadFromStream_Enviroment: result: Ok!
(00:49:15) (INFO) LoadFromStream_CameraParams: result: Ok!
(00:49:15) (INFO) LoadFromStream_Map: result: Ok!
(00:49:15) (INFO) LoadFromStream_MapSelector: result: Ok!
(00:49:19) (INFO) Current Difficulty level is:NORMAL
(00:49:19) (INFO) LoadFromStream_TeamManager: result: Ok!
(00:49:19) (INFO) LoadFromStream_SceneStuff: result: Ok!
(00:49:20) (INFO) LoadFromStream_Script: result: Ok!
(00:49:20) (INFO) LoadFromStream_Diplomacy: result: Ok!
(00:49:20) (INFO) LoadFromStream_QuestManager: result: Ok!
(00:49:20) (INFO) LoadFromStream_GameInterface: result: Ok!
(00:49:20) (INFO) LoadFromStream_MusicPlayList: result: Ok!
(00:49:20) (INFO) LoadFromStream_LocationManager: result: Ok!
(00:49:20) (INFO) LoadFromStream_TradeSystem: result: Ok!
(00:49:20) (INFO) LoadFromStream_QuestManager2: result: Ok!
(00:49:20) (INFO) LoadFromStream_PortalManager: result: Ok!
(00:49:20) (INFO) LoadFromStream_RecruitManager: result: Ok!
(00:49:20) (INFO) ExecuteScriptFile - DATA\Scripts\Locations\ahilles\functions.script
(00:49:20) (INFO) ExecuteScriptFile - DATA\Scripts\Quests\MISSION_4_1\PIRATEBASE_W_MERC. script
(00:51:4 (INFO) RocketCarcass('df_m')::Update - seeker not exists

[EXCEPTION] 0x0062145b EXCEPTION_ACCESS_VIOLATION (The thread attempted to read from or write to a virtual address for which it does not have the appropriate access.)
[EXCEPTION] [INFO] Memory Usage = 109.144531 Mb
[EXCEPTION] [INFO] heapchk return = -2 HEAP Ok
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:07 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.