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  #1171  
Old 01-04-2013, 06:21 PM
Sandbag Sandbag is offline
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Rabaul map and Lancaster Bombers.
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  #1172  
Old 01-04-2013, 11:39 PM
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TheGrunch TheGrunch is offline
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Quote:
Originally Posted by SPAD-1949 View Post
Now my trick is to let an enemy spotter fly low in a not to far distance and order my flight TAB-1-2 and TAB-2-2 to attack evrything. As soon as Im airborn, I hook rectangular and order Tab-1-1 and Tab-2-1 to cover, followed by Tab-2-8-3 or Tab-2-5-4 for close or 4 finger formation.
Then they immediately aligne to formation without wasting time by circling around.
Its a little noisance, but it works for me.
Hi SPAD, thanks for reminding me to fiddle with radio commands! That works great for the player, but the problem still exists with all-AI flights unfortunately.
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  #1173  
Old 01-06-2013, 12:51 PM
1984 1984 is offline
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"light" bombs, like ao-25 and similar, for la-5/7...

only some examples are attached (last photo, if i'm not mistaken, czech la-5fn)...

it's not whim, it's for tactical freedom when you need attack weapon, but not big bombs, well, something like "free hunt" for fighters and fighter-bombers and when you can fight even with bombs under wing and later do your AG mission...

well, this is what all times was need personally for me in online (wars, simple missions etc) and, think, for many pilots too...

and, in fact, this need do for some yaks and p-39 etc too, just here we really see and know from sources what these bombs were used on las for attack missions, especially, in 44-45...

and confirmation of real pilot -
Quote:
На Ла-5 (и Ла-7, кстати, тоже) имели под каждой плоскостью по одному бомбодержателю. Бомбы использовали разные. Когда только начали, то бомбили бомбами по 25 и 50 кг – ФАБ-25 и ФАБ-50...

...Потом решили рискнуть еще раз, и стали подвешивать обычные «сотки» – ФАБ-100. «Сотки» использовали и на Ла-7.

...Успешно бомбили, наш полк с 1944 года уже был специально «заточен» под нанесение бомбардировочных ударов. Часто поручали.
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File Type: jpg 15-2.jpg (104.6 KB, 29 views)
File Type: jpg La5-26.JPG (175.4 KB, 30 views)
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  #1174  
Old 01-07-2013, 06:44 AM
Pursuivant Pursuivant is offline
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Are there currently G limits or speed limits on maneuvering with ordinance or dropping stores?

Could these limits be incorporated into the game?

It's always seemed to me that excessive G forces or speed might make stores rip away on their own, and it seems I'm right.

I was reading a WW2-era pilot manual (for the Hawker Typhoon) the other day and it had specific limits on the speed at which the plane could safely drop its drop tanks and the sort of maneuvers you could perform while carrying rockets or bombs.

In particular, it seems that sudden lateral movements make ordinance fall off the plane.
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  #1175  
Old 01-07-2013, 09:55 AM
SPAD-1949 SPAD-1949 is offline
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Quote:
Originally Posted by TheGrunch View Post
Hi SPAD, thanks for reminding me to fiddle with radio commands! That works great for the player, but the problem still exists with all-AI flights unfortunately.
Jeah, especially when you're not the leader of the entider pack.
Otherwise I give them the Tab-flight-1 command to assist me, when I start and repeat this command after a minute or so. but it might distract them from their mission.

What I woluld like to ask for in this kontext is:
No matter what flight you are in command, it should allways be the Tab-2- command for your flight. only the commander of the squad should have the choice of whom he commands.
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  #1176  
Old 01-07-2013, 01:05 PM
ECV56_Guevara ECV56_Guevara is offline
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Is readme finished?
thanks in advance.
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  #1177  
Old 01-07-2013, 02:42 PM
JtD JtD is offline
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No, not yet. It will certainly be posted as soon as it is ready.
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  #1178  
Old 01-07-2013, 03:52 PM
1984 1984 is offline
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Quote:
Originally Posted by Pursuivant View Post
Are there currently G limits or speed limits on maneuvering with ordinance or dropping stores?

Could these limits be incorporated into the game?
this already have in game...

i not flew very much, especially, in 4.11, but remember something like this...

and this is one of reasons why i want - that historically justified and correctly - only 50 kg of bombs, in total, for jabo as "hunters", 2 fab-100=200 kg and this is really weight and bigger air resistance, and with only 50 kgs you can try to fight and, for example, real la-7 in good condition with this ammo load had around 590-600 kph at sl (forsazh) what similar or better than any mass serial german fighter'45 with piston engine, if i'm not mistaken...

other reason, ao-25 it's авиационная осколочная bomb, so, i think this bomb better than fab-100 against crews, cars, planes etc (look on attached photo from summer'41 or it's like effect of mortar bomb against infantry, what, sometimes, better than even 105mm), which are, i think, main target for "light" fighters without rockets or really big bombs, but with ao-25, some types of fab-50 etc...


and by the way, if we about all these things, maybe, DT wants do in future something like crews and suppression of crew of AA guns, what, i think, after reading of many books, sometimes main effect after attacks on AA machineguns and guns...

and maybe, it's fisrt step to infantry in game... or to cartage... i mean horses and cart, of course, without any animation of murder and blood... or to, as targets, machine gun nests, position of observers at front line, mortar battery etc etc etc, all these real examples from real sources (if i'm not mistaken, something have in game now)... to soviet analogs of german sd-2/sb-xxx... etc...

well, attached some pics after simple search (sorry for last photo), and my theory, il-2 and even il-10 were armed with shkas+cannons and not 4 x shvak, etc, partly because main targets of attack plane it's "soft" targets and suppression = 2 shkas with 1500 bullets and high rate of fire, and powerful vya-23 for cars etc...

just maybe not all here know what - "те кто хочет переключать тумблеры или расстреливать пехоту не наша аудитория." (c) loft - so, if not DT and in this game, we will wait real war VERY long time...


and my other wish - in addition to infantry, suppression of crew etc - more AA guns in game, especially, light german 7.92 mm and 13.2 mm aa machine guns (i read lot of references about firing of mashine guns, when il-2 attacked german airfields in 43, here)...

for example, now we have 12.7 mm DSHK and m-4 (USSR), m-2 (US), something more?, lot of variuos 20-25-37-40 mm aa guns, even mobile, but i can't remember any german machine guns, only funny sd kfz 251...


Quote:
I was reading a WW2-era pilot manual (for the Hawker Typhoon) the other day and it had specific limits on the speed at which the plane could safely drop its drop tanks and the sort of maneuvers you could perform while carrying rockets or bombs.

In particular, it seems that sudden lateral movements make ordinance fall off the plane.
it's have in fw 190a-8 manual too, for example, well, and what DT did, apparently, in 4.10 for many or all planes...
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File Type: jpeg 2.jpeg (100.6 KB, 28 views)
File Type: jpg 3.jpg (42.2 KB, 30 views)
File Type: jpg 4.jpg (61.7 KB, 30 views)
File Type: jpg 5.jpg (54.0 KB, 29 views)
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  #1179  
Old 01-07-2013, 06:09 PM
Fighterace Fighterace is offline
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Originally Posted by JtD View Post
No, not yet. It will certainly be posted as soon as it is ready.
Can't wait to read it. 4.12 patch is going to be awesome
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  #1180  
Old 01-08-2013, 11:45 AM
ECV56_Guevara ECV56_Guevara is offline
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Quote:
Originally Posted by JtD View Post
No, not yet. It will certainly be posted as soon as it is ready.
Thanks a lot for your answer.
A last question...are there any surprises in the patch or is the full content the one in the developmet update post???
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