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#1161
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3. No.... transparency of frae details will make visible other things... construction fuselase, engine, etc... Simply we model it by another way than others in arcade games or the games that say that they are simulators of ground battle but the models there ar far from what we say now is most realistic for the current period. Also on the sceen you see by two eyes. So the comparison with steroscopic view in life and like you mean by one eye isn't right. We simply will have more complex movement of the neck-head-body of the pilot than in Il-2. |
#1162
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Currently Luthier and his team is more busy with BoB (help for us in development of some parts) than with Korea. There are many things that we usually order on the other side... in this case we ordered some of the planes to be finished by them as well as 3D models of ships and some other. Korea can't moves forward without us. Simply becasue it is based on SoW series engine. |
#1163
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5. There will be possible two types of campaing.... One is dynamic with the possibility of managment in a squad and higher. But there will be no feature of High command that could change everything in a war.. Dynamic campaign will be more or less close to history.
The other campaing mode - it is a sequence of single missions, that possible to make very precise from historical point of view. I can't say right now will be such fully developed by us campaign inside the sim with the release, but at least it is possible. as well as there will be some amount of historical single missions right with the release. Anyway we again will offer more than any other developer of flight sims in that item... Also the campaign systems will be open for thirs party modifications or even for inclusion of own ENGINE of campaign. This will be ture for both sinlge and online gameplay campaigns. We simply learned all requests of users for some years of Il-2 life... The best that we can do - will be there. Hope I gave some info for the brain here Good to hear from you Oleg (the Boss) - my brain is working overtime. I am very pleased to see that you are continuing the ability to create historic campaigns - I have enjoyed doing the WWII historical research to create a campaign from close to actual events and re-living what you have read (so many times) in the IL2 flight simulator - it looks like it will get a whole lot better in SOW - BOB. Can't wait until the release, especially seeing all the new aircraft and third party campaign engine. To you and your very devoted teams, keep up the very excellent work, it will be more than worth the wait. DFLion |
#1164
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#1165
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Oleg, quick question: Will you model barricaded fields in SoW? As you may know, the home guard and farmers barricaded their fields so that luftwaffe pilots couldn't land their aircraft in case of an invasion. Unfortunately this proved to be rather annoying for RAF pilots who wished to do a forced landing, but were met by large wooden obstacles, and tree trunks!
Any thoughts? Regards, P |
#1166
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Hi Oleg,
For your next sim. Is it possible to introduce some physics characteristics for the pilot ??? ![]() When you create your character for playing a campaign a number of characs are rolled. Such as : eyes sharpness bonus or malus to spotting (being able to see the enemy farther, being able to recover from sun blindness quicker) Physical strength bonus or malus to shake the stick (less strenght and you'll have difficulty to keep turning fight for long time, with more muscles being able to manoeuver at hight speed better) specials aptitudes such as great stamina (offering a better resistance to wounds) or a better support of g turn and black out I know it can be considerde too RPG but as an option can be fun. With a option like this there's even more diferences between to pilots flying the same plane. Historicaly the great aces are special, physically, mentally or have specific technics to diferentiate them from the others. P.S. excuse me for my bad english ![]() |
#1167
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Hi Oleg, you may have read here several discussions regarding Ubisoft, i have spoke to Ubisoft in the UK and they have very little knowledge of SOW and are adamant that they are not the publishers, its not that important on the scale of things but it does seem strange that they are proclaiming that they are not and will not be involved. Can you shed any light on this?
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#1168
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Oleg, in Il-2 Sturmokik 1946, the tracer for the .30 cals on the hurricanes and early spit models is very unrealistic IMHO. The colour is correct as you've mentioned, but if you watch gun-camera videos from the Battle of Britain, the spitfires and hurricanes have smoke on the tracer, like on the Bf-109 models in Il-2.
Any thoughts? Regards, Philip |
#1169
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What I can say really - we are working hard... and BoB will be done doesn't matter of anything in possible future ![]() |
#1170
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So you may see in color films from different theatres even for one type of weapon very different type of tracers, also that was changed some time several times during the war. |
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