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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #101  
Old 04-15-2011, 11:25 PM
vincent_dimicco vincent_dimicco is offline
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Originally Posted by JG52Uther View Post
With news in the beta patch thread that the Spitfire cut out has been changed from real values,and mechanical guages have been made electric because players don't like the way they move I think going down this road would be a mistake.
CoD is shaping up to be the best WW2 flight sim ever,and it would be a real shame to introduce unrealistic elements into the game just because some people are confused.
yes please realism above all
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  #102  
Old 04-15-2011, 11:46 PM
BlackbusheFlyer BlackbusheFlyer is offline
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Signed also. The tach was fine.
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  #103  
Old 04-15-2011, 11:50 PM
jibo jibo is offline
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realistic instruments check box needed
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  #104  
Old 04-16-2011, 12:05 AM
Mabroc Mabroc is offline
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Agree with the realism stuff. Add a "Historical Crappy instruments" or "Super duper perfect all weather instruments" in the realism settings for the needles jumping and compass manual adjustment. We can discuss later how much the needle should jump and if is not better having the compass on the ground on the correct position (lets say adjusted by your ground crew) with manual adjustment later when flying as needed.

About the Negative cutout, get more real data and feedback from the players, it seems even when flying perfectly level there where issues, maybe some CEM bug.

Waiting for my STEAM copy on the USA release date (same for SouthAmerica)
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  #105  
Old 04-16-2011, 12:24 AM
SEE SEE is offline
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Originally Posted by ElAurens View Post
Mechanical cable driven tachometers do not have 1000 rpm swings in their readings unless the drive cable is severely frayed, kinked, or otherwise totally worn out. What we have now is totally wrong..
Absoloutely agree! The 'oscillation' and deviation was too exaggerated but could be part of damage/fault modelling.
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  #106  
Old 04-16-2011, 12:26 AM
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Redroach Redroach is offline
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Originally Posted by ElAurens View Post
Mechanical cable driven tachometers do not have 1000 rpm swings in their readings unless the drive cable is severely frayed, kinked, or otherwise totally worn out. What we have now is totally wrong.

Also the problem with Neg G cut out was happening in level flight with properly trimmed aircraft. It's not about push overs, which indeed should cause engine cut out.

Please don't make this a Red vs. Blue issue trying to compensate for the perceived over modeling of the Spitfire in IL2.
See, that's what's really starting to P+++ ME OFF!. Could you please upload a youtube file of you, in person, flying a RL spitfire or hurricane. Please hold up a sign that reads: "[Your nick] greets the banana forum". Then focus the cam on the rpm indicator. Thank you.

In any other event, I tend to believe the developers because they FKIN INTRODUCED IT in the first place! I'm pretty damn sure that they didn't just think: "Oh well, let's just add some random dial movement, but only on the rpm gauge. This will be awsum fun guyz". Right?

In any way, I hope this will be reverted and we'll get back the proper stuff. I mean, the 2s bomb arming delay was also a great improvement towards realism in Il2-1946 (though it threw certain people's mad skip bombing skillz off, despite others adapting in less than 15 min.) and we should continue to stay on this track, amirite?

Also, lol @ the guy on page 4 or 5 who doesn't really understand what his "hurricane pilot" writes.
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  #107  
Old 04-16-2011, 12:28 AM
scissorss scissorss is offline
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I agree, keep it as real as possible please. All the others can go play BoP if this sim is too confusing.
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  #108  
Old 04-16-2011, 12:31 AM
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SG1_Lud SG1_Lud is offline
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Quote:
Originally Posted by jibo View Post
realistic instruments check box needed
+1
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  #109  
Old 04-16-2011, 12:42 AM
Rince Rince is offline
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100% for realism!!!!
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  #110  
Old 04-16-2011, 12:43 AM
Codex Codex is offline
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+1
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